Difference between revisions of "TOnKillEvent"
m (→Declaration) |
m (→Declaration: 2.7.8.b1 declaration change) |
||
| Line 5: | Line 5: | ||
{{expand|links to Bullet object when it's done}} | {{expand|links to Bullet object when it's done}} | ||
| − | function (Killer, Victim: [[TActivePlayer]]; | + | function (Killer, Victim: [[TActivePlayer]]; Bullet: [[TActiveMapBullet]]): Integer |
Killer: player killing | Killer: player killing | ||
Victim: player being killed | Victim: player being killed | ||
| − | + | Bullet: [[TActiveMapBullet]] object that killed Victim | |
[[Category:Types]] | [[Category:Types]] | ||
Revision as of 09:46, 4 October 2014
Description
Type used by TActivePlayer.OnKill as an event handler type.
Declaration
| Expand with: links to Bullet object when it's done |
function (Killer, Victim: TActivePlayer; Bullet: TActiveMapBullet): Integer Killer: player killing Victim: player being killed Bullet: TActiveMapBullet object that killed Victim