Difference between revisions of "TPlayer.Alive"
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==Description== | ==Description== | ||
True if a player is currently alive, false otherwise.<br> | True if a player is currently alive, false otherwise.<br> | ||
+ | {{bug|(#396) Setting Alive to FALSE freezes the server}} | ||
==Example== | ==Example== |
Latest revision as of 17:34, 10 September 2013
property Alive: Boolean Access mode: R
Description
True if a player is currently alive, false otherwise.
Bug: (#396) Setting Alive to FALSE freezes the server |
Example
Example kills all players that are alive
var
i: Byte;
begin
for i := 1 to 32 do if Players[i].Alive then
Players[i].Alive := FALSE;
end;