SetPlayerStat
From the Scripting Manual
procedure SetPlayerStat(ID: byte; Stat: string; Value: variant); Parameter Info: ID (Byte): Player ID to set the stat of. Stat (String): See Description for more information. Value (Variant): Value to set the above Stat to Description: This function will set some information about the specified player (ID).
Stat | Value | Type |
---|---|---|
Kills | Player kills | Integer |
Deaths | Player deaths | Integer |
Health | Player health | Integer |
Flags | Flag captures | Byte |
Example:
begin
SetPlayerStat( 1 , 'health' , GetPlayerStat(1,'health') + 30 );
// This will increase player 1's current health by 30!
end;