Difference between revisions of "TNewPlayer.Team"

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  '''''property TNewPlayer.Team: Byte'''''
 
  '''''property TNewPlayer.Team: Byte'''''
   Acess mode: RW
+
   Access mode: RW
 
==Description==
 
==Description==
 
Number representing the team of the bot. Available values:<br><br>
 
Number representing the team of the bot. Available values:<br><br>
Line 19: Line 19:
 
       MyBot.Name := 'Vietcong';
 
       MyBot.Name := 'Vietcong';
 
       MyBot.Team := 3; //charlie team!
 
       MyBot.Team := 3; //charlie team!
       NewPlayer.PantsColor := $FFFFFFFF;
+
       MyBot.PantsColor := $FFFFFFFF;
       NewPlayer.SkinColor := $FFFFFFFF;
+
       MyBot.SkinColor := $FFFFFFFF;
       Players.Add(NewPlayer);
+
       Players.Add(MyBot);
 
     finally
 
     finally
       NewPlayer.Free;
+
       MyBot.Free;
 
     end;
 
     end;
 
   end;
 
   end;
 
</syntaxhighlight>
 
</syntaxhighlight>
 +
[[Category:TNewPlayer]]

Latest revision as of 21:41, 26 June 2013

property TNewPlayer.Team: Byte
 Access mode: RW

Description

Number representing the team of the bot. Available values:

0: No team (like in Deathmatch)
1: Alpha
2: Bravo
3: Charlie
4: Delta
5: Spectators

Example

  var
    MyBot: TNewPlayer;
  begin
    MyBot := TNewPlayer.Create;
    try
      MyBot.Name := 'Vietcong';
      MyBot.Team := 3; //charlie team!
      MyBot.PantsColor := $FFFFFFFF;
      MyBot.SkinColor := $FFFFFFFF;
      Players.Add(MyBot);
    finally
      MyBot.Free;
    end;
  end;