TGame.LoadWeap

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Revision as of 03:13, 28 August 2013 by DarkCrusade (talk | contribs)
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function LoadWeap(WeaponMod: string): Boolean
 WeaponMod: path to the weapon mod file
 Result: if it worked or not

Description

Changes the weapon mod to target one. It is possible to take a non-default Weapon.ini!

Example

Game.LoadWep('sctfl.txt');