Game Settings

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Soldat Settings Overview


by homerofgods  November 05, 2013

All major configuration for Soldat are made using config.exe that you can find in your Soldat folder, or by selecting Start Button -> All Programs/Soldat/Setup

Graphic

SoldatConfig 01.png

Vertical Sync

Vsync is used to synchronise the output of your graphics card with the display of your monitor. When your graphics card has finished rendering the next frame it waits for the monitor to finish displaying the current one before switching to the new one. This means that the maximum framerate you can obtain will be equal to the refresh rate of your monitor (which is usually 60hz, 75hz, 85hz, or 100hz). If you disable Vsync then your graphics card will continuously render without waiting for the last frame to be displayed in its entirety. With fast graphics cards this means that your monitor may switch to a new frame halfway down the screen. This effect is known as tearing as there appears to be a visible line separating two different halves.

Note: Using this at the same time as fps limiter, may cause FPS issues.


Animated Scenery

Allows seeing animated scenery on maps that use animated scenery

Example: http://youtu.be/Ciaar7EEHgQ


Dithering

Only relevant when using a color depth of 16bits. Creates a dissolving effect when fading between neighbor colors.


Antialiasing

Smoothen hard pixel-ish polygon edges

Example: http://i.stack.imgur.com/pA7uy.png


Fps Limit

Limits FPS (Frames Per Second). Some players have reported that setting this can reduce stutterissues. Some others need to uncheck it to get a smooth experience. Try both.

Note: Using this at the same time as Vertical Sync, may cause FPS issues.


High Resolution Timer

Uses a high resolution media timer as base for the FPS limiter. It's a timer with a higher accuracy which costs more "CPU" when calculating fps and fps limits.

Note: This timer isn't available on old Windows versions (pre Windows 2000).


Bitrate

Sets the color depth of the game.

Example: http://i.imgur.com/V8gHETI.gif
Note: Better left at default.


Refresh rate

If you're using fullscreen and don't have compatibility mode enabled then the refresh rate is being picked up and stuffed into DirectX.


Resolution

640x480 - Standard soldat resolution 854x480 - Soldat 1.6.0rc1added support for widescreen resolutions, which means you are able to see a wider area of the map, but to keep widescreen from being too OP, player is not at the edge of the screen, meaning the extra view will be behind you, not in front of you.


Scale Interface

Scales the interface images to your screen resolution

  • This is also used to emulate malfunctioning fullscreen mode on Windows 8.

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Sound

SoldatConfig 02.png


Performance

SoldatConfig 03.png


Network

SoldatConfig 04.png


More

SoldatConfig_05.png


Language

SoldatConfig_06.png