Difference between revisions of "DoDamage"

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(Created page with "===From the Scripting Manual=== ''procedure DoDamage(ID: byte; Damage: integer);'' '''Parameter Info:''' ID (Byte): Player ID to do damage to. Damage (Integer): Amount...")
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Revision as of 17:26, 14 August 2012

From the Scripting Manual

procedure DoDamage(ID: byte; Damage: integer);

Parameter Info:
 ID (Byte): Player ID to do damage to.
 Damage (Integer): Amount of damage to do (4000 to get a definate kill)

Description:
 This function will do damage to the specified player.

 NOTE: If you wish to be able to specify a player ID doing damage, use DoDamageBy:
 procedure DoDamageBy(ID,Shooter: Byte; Damage: Integer);

Examples

begin
    DoDamage(1,4000); //Instantly kill player 1 (Will appear as 'You killed yourself')
end;


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