TNewWeapon

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Inheritance

Description

Represents a new weapon.
Don't forget to free the instance after using it!

user constructable: YES
user destructable:  YES

Members

Member declaration Access mode Inherited
constructor Create no
procedure Free no
property WType: Byte RW yes (modif.)
property Name: string R yes
property BulletStyle: Byte R yes
property Ammo: Byte RW yes (modif.)