TActivePlayer.Grenades

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property TActivePlayer.Grenades: Byte
 Access mode: R

Description

Current amount of a player's grenades.

Example

//snippet from M79 Coop Climb's code
var
 s: byte;
begin
 for s := 1 to 32 do if Players[s].Active then if Players[s].Alive then
   if Players[s].Grenades < 4 then Players[s].GiveBonus(4);