KillObject

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From the Scripting Manual

procedure KillObject(ObjID: integer): integer;

Parameter Info:
 ObjID (Integer): ID of the object to be destroyed (Created with SpawnObject)

Description:
 This function will delete an object created with the SpawnObject function

Examples

var
  i: integer;
begin
  i := SpawnObject(GetPlayerStat(1,'x'),GetPlayerStat(1,'y'),5);
  sleep(5000);                                // better don't use sleep because it will stop your server for 5 secs
  KillObject(i);
  // This will spawn a Spas 12 above player 1, wait 5 seconds and destroy it if it exists.
end;

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