TActivePlayer.Alive

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Revision as of 20:41, 26 June 2013 by Squiddy (talk | contribs)
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property TActivePlayer.Alive: Boolean
 Access mode: RW

Description

Wether a player is alive or not.

Example

 var i: byte;
 begin
  for i := 1 to 32 do if Players[i].Alive then
   Players[i].Damage(i,4000); //kills all alive players
 end;