TMap.OnAfterMapChange
Revision as of 23:46, 19 September 2018 by Savage0795 (talk | contribs)
property OnAfterMapChange Access mode: RW Event handler type: TOnAfterMapChangeEvent Event handler declaration: procedure (NewMap: string);
Description
Event property called after the NewMap is loaded, which means all Objects and Spawns are already there for the NewMap.
Needs testing (in-depth) |
Example
procedure OnAfter(NewMap: string);
begin
WriteLn('Map loaded: '+NewMap);
end;
// ...
begin
// assign OnJoin handler
Map.OnAfterMapChange := @OnAfter;
// ...
// unassign
Map.OnAfterMapChange := nil;
end;