Bots
Bots are artificial intelligence software designed to play in the place of a human. They are programmed to analyse scenarios in the game and come up with the adequate response.
They are also programmed to choose paths in which they will attack. The way to do it is called WayPointing (Read more: here).
The bots files can be found in Soldat\bots. Each bot has a respective file. Those may be edited by right clicking and opening with notepad.
Bots List
The game has 16 default bots. Some of the bots' names are influenced from the 1987 Predator film.
- Admiral
- Billy
- Blain
- Boogie Man
- Commando
- D Dave
- Dangerous Dave
- Danko
- Dutch
- John
- Kruger
- Poncho
- Roach
- Sgt. Mac
- Sniper
- Stevie
- Terminator
Values in .BOT files
* Name - Display name * Color1 - Shirt color * Color2 - Pants color * Skin_Color - Skin color * Hair_Color - Hair color * Favourite_Weapon - Which primary gun the bot favours * Secondary_Weapon - Which secondary run the bot favorus * Friend - * Accuracy - How accurate is the bot's shooting (values in percentage) * Shoot_Dead - Enable/Disable bot shooting dead enemies * Grenade_Frequency - How frequent will a bot use grenades * Camping - * OnStartUse - * Hair - Hair style * Headgear - Bot's headgear. * Chain - Chain style * Chat_Frequency - How frequently will a bot use chat messages (values are in percentage). * Chat_Kill - Default chat message upon fragging an enemy. * Chat_Dead - Default chat message upon death. * Chat_Lowhealth - Default chat message upon low health points. * Chat_SeeEnemy - Default chat message when new enemy is seen * Chat_Winning - Default chat message when winning.
Bot file example (Terminator.BOT):
[BOT] Name=Terminator Color1=$00464646 Color2=$004B3532 Skin_Color=$00a8caa8 Hair_Color=$00010101 Favourite_Weapon=Barrett M82A1 Secondary_Weapon=0 Friend=Sarah O'Connor Accuracy=0 Shoot_Dead=0 Grenade_Frequency=10000 Camping=255 OnStartUse=255 Hair=4 Headgear=1 Chain=0 Chat_Frequency=8 Chat_Kill=You have been terminated Chat_Dead=I'll be back Chat_Lowhealth=I'm an obsolete design Chat_SeeEnemy=It is time Chat_Winning=I'm back