BotChat
From the Scripting Manual
procedure BotChat(ID: byte; Text: string); Parameter Info: ID (Byte): ID of the BOT ( Does (and will not, dont ask) not work on human players ) Text (String): Text for the bot to speak. Description: This function will make a bot say something! They are alive!
Examples
begin
BotChat(1,'Oogie boogie I come to you from beyond the grave!');
// Assuming player ID 1 is a bot.
end;