Change Logs

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Revision as of 01:46, 13 April 2018 by Nosejj (talk | contribs) (Created page with " =[1.6.9b1 - 04.05.2014]= * Added allow camera switching in demos while paused #274 * Option Survival_Clear_Weapons added in GAME section of soldat.ini * Added Numpad Taunts...")
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[1.6.9b1 - 04.05.2014]

  • Added allow camera switching in demos while paused #274
  • Option Survival_Clear_Weapons added in GAME section of soldat.ini
  • Added Numpad Taunts #515
  • Modified changed update button to yellow
  • Fixed Spiderman bug
  • Fixed Starting single player game a few times causes hight cpu usage (#160 #323 #333 #520)
  • Fixed Alt and AltGr don't work for assigned keys and supress input like shooting (#309, #530)
  • Fixed Soldat (not responding) when trying to find servers without having internet #463
  • Fixed Star and Flag icon in the scoreboard are scaled down #601
  • Fixed SetWeaponActive bugs weapons of a player on spawn #603
  • Fixed wrong window height on startup
  • Fixed having 24 chars in name results in HWID fail
  • Fixed survival capping when everybody is alive results in a not ending round
  • Fixed survival flag grabbing in multiplayer should not work after round end
  • Fixed invisible shield where a player died
  • Fixed survival mode respawning if out of map after round end results in a never ending round
  • Fixed survival mode dead body outside map respawn bug
  • Fixed survival mode team switch respawn bug


[1.6.8 - 26.10.2014]

  • Modified command /votemap to show the message "cannot vote" when applicable
  • Modified vote results to happen immediately if the required percentage is achieved
  • Modified voice taunt menu key to also hide the menu
  • Modified translations to not print empty lines in the chat console
  • Modified freecam to not have the camera shake when heavy weapons are fired
  • Modified the chat's nickname Tab-completion to cycle through names
  • Modified the chat's nickname Tab-completion can be used without even typing anything, or with a substring in the middle of the nick
  • Fixed health bar shows empty if health health exceeds limit #491
  • Fixed ban on bots in singleplayer mode should return a kick message
  • Fixed chat message displayed above the wrong player #417
  • Fixed Player ID for team 0 displayed incorrectly #205
  • Fixed the chat's nickname Tab-completion can complete a nickname mid-sentence
  • Fixed knife colliding against position where someone had died #390
  • Fixed some keys couldn't be assigned to the scroll wheel
  • Fixed asymmetry in walking down slopes depending on facing direction and movement direction
  • Fixed the character vibrating when standing still on flat polygons, which would trigger MovementAcc
  • Fixed previous song playback on start being out of bounds
  • Fixed the LAW's startup delay to be a bit less unreliable
  • Fixed scoreboard not shown at the end of a demo playback when the map changed
  • Fixed freecam key could be held down to make the cursor jerky
  • Fixed rolling to quicker and less awkwardly transition into crouching
  • Fixed throwing the flag could be difficult when close to polygons #166
  • Fixed some possible memory leaks
  • Fixed unable to get a ban reason in case of HWID ban #143
  • Fixed server's possible cheating vote kicks no longer permanently ban players #246
  • Fixed vote kick turning into a permanent ban #478
  • Fixed kicking player when vote percentage is above 100% #522
  • Fixed vote exploitable by leaving the game #204


[1.6.7 - 2.5.2014]

  • Added new background polygon types: "Background" and "Background Transition"
  • Added visualization of the player's MovementAcc by scaling the cursor
  • Modified the lobby's player count column to not include bots
  • Modified bullets to now take into account the weapons' BulletPush when pushing objects (flags, kits, loose guns)
  • Modified removed TeamSpeak 2 support
  • Modified vertical jumps by making it easier to do smaller jumps by letting go early
  • Modified pressing Jump quickly followed by a direction should side jump you if the vertical jump hadn't yet begun
  • Modified side jump speed to be the fastest when facing the direction you're moving in #170
  • Modified behavior when changing movement direction to hopefully not mess up advanced moves possible in 1.6.5, yet behave consistently in both directions
  • Modified the two spent Desert Eagle shells to be ejected with different velocities
  • Modified the player's current MovementAcc to be more intuitive to predict
  • Modified spectator and demo view to hide the inactive parts of the interface
  • Modified demo playback to allow freecam by default
  • Modified decreased the freecam deadzone again to make the sudden speed jump less abrupt #277
  • Modified accumulated bink and selfbink to get diminishing returns faster, making it harder to reach ridiculous amounts
  • Modified cursor scaling from inaccuracy effects to grow faster between smaller values, and slower between higher values
  • Modified BulletSpread to have less effect when crouched and moving, and even less when proned and moving
  • Modified player looking direction to be sent to the server more frequently
  • Modified cursor to be visible during game pause #460
  • Fixed bullets could only push one object (flags, kits, loose guns) at once
  • Fixed bullets could push an object (flags, kits, loose guns) multiple times in an instant, giving huge push
  • Fixed HTF incorrectly used some INF flag messages (referring to the Objective instead of the Yellow Flag)
  • Fixed finishing a roll animation while airborne and with the crouch key still pressed, you would air-squat awkwardly and not be able to throw grenades
  • Fixed ctrl+tab and ctrl+shift+tab active tab highlighting issue #451
  • Fixed an animation glitch when holding Jump while a backflip animation ends
  • Fixed players with bink weapons couldn't bink themselves
  • Fixed explosives could bink team mates #398
  • Fixed bink didn't work in non-team based game modes
  • Fixed team mates could bink each other with explosives even though FriendlyFire was off
  • Fixed the player's current MovementAcc being erratic when the player was transitioning between animations and grounded/in-air
  • Fixed sniper scope cooldown could be bypassed by triggering an overriding animation
  • Fixed camera jumping back and forth between the cursor and the map's center when looking outside map bounds
  • Fixed camera not resetting to center when joining a new game
  • Fixed freecam camera wasn't completely still when the cursor was inside the center deadzone #277
  • Fixed camera not resetting to center when viewing above map bounds
  • Fixed empty server_info setting in servers soldat.ini makes client display weird chars in F1 menu
  • Fixed team menu keyboard input blocked if opening it using the cursor #428
  • Fixed pressing an unmapped number when selecting a team causes no team to be joined and the menu disappears #388
  • Fixed unable to toggle the weapon menu when carrying less than two weapons #181
  • Fixed custom values of MovementAcc and BulletSpread didn't show differences properly in the weapon selection menu
  • Fixed flags in CTF and INF game modes weren't using their flag texture
  • Fixed clients' keys would act slightly "sticky" in online games, not resetting the controls every tick
  • Fixed server didn't notify players about all key events from other players
  • Fixed flag was thrown in a direction that was at least 16 milliseconds old #132
  • Fixed side jump speed was slightly lower when facing right #170
  • Fixed reloading Spas-12 when gun is empty now waits for fire interval delay to finish first #161 #365
  • Fixed no longer able to simultaneously fire and reload Spas-12 while prone #474
  • Fixed /victory sound only plays once at the end of a round in survival DM/RM #291
  • Fixed cannot delete server with two pipe chars from favorites
  • Fixed players that needed to download the upcoming map spawned using the previous map's spawn points, as well as seeing other glitches #239
  • Fixed players that needed to download the upcoming map would be disconnected before seeing the final scoreboard
  • Fixed incorrectly spawning with/without a parachute after going outside map bounds
  • Fixed readonly.txt didn't do what it advertised #279
  • Fixed readonly.txt didn't contain an updated list of maps and sceneries #95


[1.6.6 - 13.10.2013]

  • Added the ability to roll out of prone when on ground
  • Added scale interface option to config
  • Modified made self-bink halve accumulation rate anytime when crouched or proned, and not only when staying still
  • Modified the unprone animation to be "slippery" so you don't lose momentum when touching ground with it
  • Modified decreased the freecam movement deadzone so the sudden speed change won't be as abrupt
  • Modified jumping and side-jumping out the unprone animation to be quicker and smoother
  • Modified the unprone animation to only take half as long
  • Fixed pressing both [left] and [right] movement keys should move you in the first direction pressed #380
  • Fixed incompatible test and release versions are visible when requesting lobby
  • Fixed your own player name being displayed below you when your cursor is at the edge of the screen
  • Fixed pressing multiple conflicting keys (reload, throw grenade, throw weapon, change weapon) should only perform the latest key pressed
  • Fixed players appearing to be in a prone position when they weren't #326
  • Fixed player's momentum often vanishing when coming out of a roll #369
  • Fixed proning and unproning would interrupt the Spas' reload #379
  • Fixed unproning would interrupt the weapon throwing animation
  • Fixed unproning would interrupt the knife throwing animation #307
  • Fixed proning and unproning would interrupt the weapon switching animation #317
  • Fixed faster weapon switching glitch when pressing both [change weapon] and [throw weapon] keys
  • Fixed camera for spectators moved to top-left on map change #31 #373
  • Fixed spectator camera still trying to follow kicked player #33
  • Fixed spectator camera still trying to follow player that switched to spectator #34
  • Fixed spectator camera defaulting to top-left in single player
  • Fixed spectator camera defaulting to top-left when looking outside map bounds
  • Fixed freecam didn't move smoothly in widescreen #277
  • Fixed player names weren't centered in spectator mode
  • Fixed off-screen teammate names weren't positioned correctly
  • Fixed player indicator visible in the map's top-left corner when you're spectating
  • Fixed OSX servers are displayed as Windows servers in Servers List
  • Fixed team mates could be binked under some circumstances #398
  • Fixed cannot join spectator team through ESC menu on Windows servers #408
  • Fixed controls momentarily locking when throwing knife in online games #383
  • Fixed knife throw while airborne would make it impossible to do a subsequent backflip in online games #314
  • Fixed grenades couldn't be thrown when inside "only team player collides" polygons #123
  • Fixed grenades couldn't be thrown when inside "flagger collides", "non-flagger collides" and "flag collides" polygons
  • Fixed momentum being lost or not being able to immediately sidejump as a roll or backflip animation ends
  • Fixed momentum being lost or not being able to immediately sidejump as an unprone animation ends
  • Fixed not being able to immediately sidejump out of crouch


[1.6.5 - 4.8.2013]

  • Added workaround for black window in fullscreen mode on Windows 8 and later
  • Modified Scale_Interface=[0 in soldat.ini can now also be used by unregistered players #338
  • Modified Scale_Interface to be enabled by default
  • Modified piercing kill shots' exit speed changed from 90% to 75%
  • Fixed flags and kits becoming black in windowed mode when tabbing out of the game and back in
  • Fixed cant see through bullet collide polygon in realistic #348
  • Fixed range errors caused by too small admin and remote ip arrays in client server
  • Fixed scaling of crosshair and player indicator even though Scale_Interface=[0 was set #336
  • Fixed missing bonus power-up countdown texts #351
  • Fixed wrong player getting hit by bullet when players are standing close to each other
  • Fixed hit detection issue immediately after a bullet pierces
  • Fixed big event messages weren't size-adjusted for resolutions other than 4:3 #174
  • Fixed player and flag positions on the minimap were slightly off #221
  • Fixed access violations caused by parachutes #340
  • Fixed 24th character in player name being cut off #140
  • Fixed controls momentarily locking when throwing knife #287
  • Fixed esc menu 1,2,3,4 shortcuts work while writing kick vote message #349
  • Fixed !,@,#,$ (keys on 1,2,3,4) work with esc menu
  • Fixed the escape menu's team selection hotkey not working in non-team based modes #366
  • Fixed the escape menu's team selection hotkey instantly assigning you to Delta Team in TDM


[1.6.4 - 23.7.2013]

  • Added BulletSpread WM attribute which controls bullet/pellet spread on Deagles and Spas, and base inaccuracy on other weapons
  • Added Checks for Movement packets being out of order to smooth out movement of players
  • Added FiltersBox position changes depending on the window size
  • Added FormatFloat to script functions which fixes bug #15
  • Added Join Game tab controls resize/reposition horizontally
  • Added Join Game tab controls resize/reposition vertically
  • Added Push WM attribute which together with a bullet's velocity on impact decides how much it pushes the target
  • Added copy soldat:// link when clicking Game Server IP: label on Join game tab
  • Added drawing rows in alternating colors for Serverslist
  • Added flagger collides, non-flagger collides and flag collides polygon types
  • Added keyboard shortcuts (1, 2, 3, 4) for the escape menu
  • Added nondefault gamemode names are drawn with gray color in Serverslist
  • Added options for kill sort to OldScoreBoard: 2 for old style and 3 for new style
  • Added wait time for bullet and explosion push to avoid eating #234
  • Added numbers to exit menu
  • Added InheritedVelocity WM attribute which controls how much of the player's velocity the projectile inherits
  • Modified Chainsaw to deal damage in a line all along its blade instead of just at the tip
  • Modified Desert Eagles' and Spas' networking by re-creating the same pseudo-random pellet spread on all machines #260
  • Modified WM loading to better support partial modding
  • Modified WM loading with unparsable values gives helpful error messages
  • Modified accumulating bink & self-bink to get diminishing returns as they reach higher values proportional to their configured value
  • Modified adding broken bots gives helpful error messages
  • Modified autodemo to record everything
  • Modified bink to stack instead of resetting when being hit
  • Modified bots can also do idle animations
  • Modified bullet collision checks to scale their granularity proportionally with the bullet's current speed
  • Modified bullets to not get a damage penalty after they pierce a body
  • Modified chainsaw is able to fire and reload while rolling, backflipping and changing weapons
  • Modified chainsaw to only shake screen when you're hitting flesh
  • Modified client and server to use packet rate adjusting based on current player count by default
  • Modified client is also able to create Dummy bots with a "Dummy=[1" attribute
  • Modified client-server sync method for bullets to be a bit more accurate
  • Modified cursor is now centered properly when cursor.bmp is another size than 16x16 (still needs to be in power-of-two)
  • Modified disabled HotTrack functionaly for Serverslist (selecting of servers when on hover)
  • Modified disabled screen shaking in freecam and demo mode
  • Modified holding the grenade key to only throw one grenade in order to reduce accidents #180
  • Modified inaccuracy effects to spread out more evenly instead of choosing "set paths"
  • Modified minimum time required to hold the grenade key before it being thrown increased by about 7% to reduce accidents
  • Modified moved FiltersBox so that it has enough space to the left and top
  • Modified reduced wait time when requesting servers list
  • Modified removed "This option will be available after registering" label from graphics tab in config.exe
  • Modified removed lobby blacklisting support
  • Modified removed resolution restriction for unregistered players
  • Modified renamed Mp3List ini setting to MusicList
  • Modified renamed mp3 folder to music folder
  • Modified renamed mp3list.txt to musiclist.txt
  • Modified screenshot and demo names are now YYYY-MM-DD_HH-NN-SS_MAPNAME_TYPE
  • Modified self-bink to also work on semi autos #261
  • Modified self-bink to be applied on 2nd bullet fired instead of on the 4th
  • Modified spent bullet shells have a slight randomness in their velocity
  • Modified spent bullet shells inherit the velocity of the player when fired
  • Modified team collider polygon types do not longer collide with flaggers #192
  • Modified texts and positions of the Alt+F3 connection info
  • Modified thrown weapons inherit the player's velocity
  • Modified thrown weapons to be thrown in the direction you look
  • Modified allowed both bink/self-bink and moveacc to be applied
  • Modified updated intro demo
  • Fixed Alpha and Bravo flags not being placed symmetrically (flipped alpha flag)
  • Fixed Chat-Flood ban lasts 5 min, says 20 #244
  • Fixed DirectX Graphics error when using Soldat Clicker #201
  • Fixed FireInterval values being shown as ten times too high in the weapon menu when a custom WM is used
  • Fixed I/O 103 Error when logs folder is missing and file logging is enabled #240
  • Fixed Invisible player bug
  • Fixed Lobby server connections stay open after requesting server list #254
  • Fixed Lost Team packet error
  • Fixed PacketRate_Adjusting=[1 not adjusting much at all and making you lag worse for everyone
  • Fixed RayCast returns false if both the start and end points are inside a polygon #119
  • Fixed Soldat "crash" if playback device is missing and registered
  • Fixed Soldat fails to display interface images when starting the game with a mod #198
  • Fixed Spas always firing its first pellet straight
  • Fixed StartUpTime bypass by keeping the fire button held down during reload #264
  • Fixed StartUpTime bypass from the roll, weapon change and melee animations #264
  • Fixed access violation if playback device is missing and not registered
  • Fixed being able to throw weapon while in the weapon switching animation #129
  • Fixed bug #49 with caps not being showed in the scoreboard
  • Fixed bullet collision checks assumed the bullet's speed was the same as that of the equipped weapon
  • Fixed bullet push now behaves correctly in the vertical direction
  • Fixed bullets not hitting player if another spawning player is close
  • Fixed bullets not necessarily pushing ragdolls in the bullets' direction
  • Fixed bullets piercing bodies even though their speed was tiny
  • Fixed cigar animation flooding server
  • Fixed crosshair not centered when binked
  • Fixed crosshair not resized correctly while binked and using sniper line
  • Fixed crosshair not resized while binked when aiming on teammates or enemies
  • Fixed cursor is resized smoothly when binked while using sniper line
  • Fixed entered player name resetting to Major when left-trim was needed #208
  • Fixed error sound when starting demos with enter #271
  • Fixed firing animation firing in a wonky direction for some values of FireIntarval
  • Fixed flag not being thrown in the direction you aim at #176
  • Fixed grenades sometimes being thrown in wrong direction due to ongoing animations
  • Fixed idle animation sometimes stop occurring
  • Fixed idle animations locking movement controls #206
  • Fixed massive self-bink after reload
  • Fixed missing Flagthrow ini key shouldn't be assigned to G but to Jump+Crouch
  • Fixed missing Installer additional tasks icon text
  • Fixed normal mode weapons being used for comparisons in weapon selection menu in realistic mode when WM is changed #262
  • Fixed not allowed weapon spam
  • Fixed not being able to move while proned and reloading #188
  • Fixed number keys not working in weapon menu on map start if weapon menu is disabled #270
  • Fixed piercing bullets not hitting other players in the same tick
  • Fixed players and dropped weapons warp inside team collide polygons #191
  • Fixed players randomly rejoining server #85
  • Fixed possible hit detection issue for Desert Eagles due to server slightly misrepresenting one bullet's horizontal speed
  • Fixed possible to throw grenades through thin walls #163
  • Fixed second Desert Eagle bullet not synchronized properly between clients
  • Fixed self-bink being applied on the bullet that caused it
  • Fixed shots not firing in the direction of the crosshair due to ongoing animations #210
  • Fixed shots ricocheting or not firing when head is in ceiling #186
  • Fixed some hit detection issues due to bullets from certain angles being able to slink through and miss every hitbox
  • Fixed some sound popping under heavy CPU load
  • Fixed some weapons not expelling a clip on reload
  • Fixed weapons firing with FireInterval <=[ 5 not immediately propagating their status to the server #141
  • Fixed while playing CTF scoreboard is not showing each team players number #20
  • Fixed your secondary weapon not getting updated stats after /loadwep command
  • Fixed demo music keeps playing when intro couldn't be opened
  • Fixed start game tab active while join game tab is visible when demo opening failed
  • Fixed smoother cursor movement on higher resolutions
  • Fixed mouse cursor not resizing with higher resolutions
  • Fixed mouse cursor prevented from completely reaching the screen edge
  • Fixed player indicator not being centered and scaled at higher resolutions
  • Fixed objects like flags, kits and loose weapons flying in almost random directions or accumulating huge speeds when hit by bullets
  • Fixed power knife throwing glitch
  • Fixed flags to less likely get stuck in polygons
  • Fixed power flag throwing glitch
  • Fixed flag throwing to more accurately transfer the player's velocity
  • Fixed a death sfx was played when it shouldn't #284
  • Fixed pressing shift+7 to enter a command on some keyboards layouts would also select a weapon if the weapon menu was shown #243
  • Fixed M79, LAW and Flame Arrow played grenade explosion sfx when hitting a collider #153
  • Fixed game mode names are not linked to the translations in server filtering options
  • Fixed scope not zooming as much horizontally with wider screen resolutions #165
  • Fixed partially how initiating prone resets the throw weapon animation #268
  • Fixed recording demo line goes over other lines in F1 menu
  • Fixed winning team result line goes over other lines in F1 menu
  • Fixed bullets fired immediately after grenade boosting not registering
  • Fixed untranslated bonus-name strings next to bonus timer #321


[1.6.3 - 9.5.2012]

  • Added missing translations in Soldat.exe
  • Added missing translations in soldat config #105, #173
  • Added clicking "default: 23073" changes the port field to 23073
  • Added 'Change team' menu for non-team based modes
  • Added changing team when joining as spectator
  • Added auto reload spas when possible support to bots
  • Added checks for common injection dlls
  • Added Soldat tries to disable injection dlls
  • Added Ukrainian installation language
  • Added error message with missing textures
  • Added Greek language to soldat
  • Added missing translation in soldat config #173
  • Added new map ctf_Crucifix
  • Modified clicking "Cancel" makes progress bar invisible
  • Modified spectator teamchat is not possible in all game modes
  • Modified requesting game on Join Game tab to be faster
  • Modified volume controls to scale decibels exponentially #75
  • Modified Anti-Cheat directory is now %APPDATA%\Roaming\Soldat\anti-cheat
  • Modified changed position of some labels and controls on start tab to begin at same y pos
  • Modified removed unused sceneries
  • Modified removed ugly custom interface which was added by accident
  • Modified weapon balance for normal and realistic mode
  • Modified updated config dialog to work with longer text
  • Modified improved options tab position and size of controls
  • Modified Admin can only be kicked by Anti-Cheat and from console
  • Modified default hint on the flag throwing button to show jump and crouch keys
  • Fixed non transparent dot on flag.bmp and noflag.bmp #171
  • Fixed throwing knife while standing on weapon throws the just picked up weapon #130
  • Fixed cursor isn't clipped to window when playing #147
  • Fixed hint message for ForceBG gets assigned to caption
  • Fixed missing translations and small labels in Soldat.exe #104
  • Fixed problems with Soldat Servers having a "|" in their name #131
  • Fixed error for some ppl with hardwareids
  • Fixed Volume in intro too doesn't respect settings #66
  • Fixed F9 doesn't minimize soldat to tray #145
  • Fixed Lobby request - List index out of bounds (4) bug #54
  • Fixed Multiple too long identical ingame player names #146
  • Fixed issue caused by monsoonix.com expiring #152
  • Fixed Deaths count bug in Survival mode when joining spectator team and then non-spectator team #73
  • Fixed clicking on download button in Updatepopup makes Soldat inaccessible #100
  • Fixed Soldat alt+tab bug
  • Fixed Updatepopup not visible when alt tabbing out and then back into Soldat in fullscreen mode
  • Fixed Updatepopup window too large in fullscreen mode #101
  • Fixed window not centered on screen with 768x480 and 854x480 resolutions
  • Fixed Alt + R sometimes triggers a weapon reload #72
  • Fixed AntiSpy chat didn't work for all input methods
  • Fixed window controls don't adapt to larger window resolutions on exit tab
  • Fixed wrong tab active when map cannot be loaded in offline game
  • Fixed Spas reloads itself even when player doesn't click "reload" button #149
  • Fixed volume level too loud after install #74
  • Fixed wrong dialog background colors in controls
  • Fixed Titlebar button font didn't change color on active and inactive window
  • Fixed delay before window text is visible when starting Soldat
  • Fixed access violation on missing textures in gostek-gfx\ranny folder
  • Fixed too many bots error message in non team mode when adding too many team players
  • Fixed JoinDefault23073Label OnClick event was missing
  • Fixed trying to load files from wrong folder before loading them from the correct folder
  • Fixed issues with too long translated labels
  • Fixed issues with labels get smaller and multiline while text would fit in single line
  • Fixed scoreboard doesn't draw bot icon for spectator bots
  • Fixed non team players in team game modes are drawn wrong in new scoreboard
  • Fixed Index out of bounds error on map change - Fixed untranslated bonus-name strings next to bonus timer #321


[1.6.2 - 12.10.2011]

  • Fixed spas reload bug
  • Fixed weapon stats hits counter doesn't work
  • Fixed too small interface in fullscreen for certain resolutions
  • Fixed Missing translations and small labels


[1.6.1 - 10.10.2011]

  • Added when spectating followed player dot is white in the Minimap
  • Added font texture error logging
  • Modified increased jet multiplier on maps to account for the loss of jets due to a previous bug fix
  • Modified do not create unnecessary file C:\logwmemory.bin on startup
  • Fixed DX8 can't be initialized bug with 640x480 fullscreen
  • Fixed custom resolution shows 640x480 always when config is opened
  • Fixed window resize resizing by the wrong dimension
  • Fixed wrong highlighted tab after starting Soldat with -demo
  • Fixed Soldat.exe icon issue
  • Fixed Chinese text when minimized Soldat from fullscreen
  • Fixed stationary gun bullet hits added to currently held weapon's hit count
  • Fixed only having one usable secondary selected gives you another weapon as secondary
  • Fixed pressing F2 and then F1 shows both weapon and player stats at the same time
  • Fixed Soldat doesn't start when a dll is missing in system32 folder
  • Fixed A tooltip changes for the prone-key assignation button
  • Fixed config.exe still shows 1.6.0rc2 as productversion
  • Fixed Running Soldat.exe -mod <ModName> -demo <demoName> <freecam> <speed> options causes 'invalid integer' error
  • Fixed Querying for local games will give stacking error-messages
  • Fixed Spas Reload button not working when you press it while you can't shoot (shooting delay)
  • Fixed chainsaw making sounds when shooting stationary gun
  • Fixed passwords longer than 15 characters not working
  • Fixed jets being wasted in single player when pausing the game by opening the ESC-menu
  • Fixed Camera location jumps to top left corner when there are no playing players after joining spectator team
  • Fixed following enemies when dead
  • Fixed Throwing a nade and keeping the button pressed, makes shooting with any weapon spread-less
  • Fixed knife not being able to throw right after spawn
  • Fixed Access Violation on start of Soldat when rendering or loading Bank Gothic Light BT font is broken


[1.6.0 - 04.09.2011]

  • Added new AntiCheat API
  • Added support for up to 8 mouse buttons
  • Added support for widescreen resolutions
  • Added support for setting custom resolution in the config
  • Added OldScoreBoard option in soldat.ini which can be used to render the scoreboard like it was before 1.6
  • Added text to the change key buttons' hints to show the currently assigned key
  • Added second weapon choose with ctrl+1, ... , ctrl+4
  • Added weapon gets automatically selected when there's only one available weapon in the category
  • Added tab toggles next respawn weapons menu show state when not dead
  • Added tab hides weapons menu when weapons are chosen
  • Added speedhack detection
  • Added a check for loaded third party DLLs
  • Added widescreen resolutions to config for unregged users
  • Added teamspeak support to clientserver
  • Added anti-anti votekick support to clienteserver
  • Added /votekick command to server
  • Added custom update popup
  • Added developer credits to Exit tab
  • Added Scale_Interface option in soldat.ini which allows to scale interface with resolution
  • Added Option to Force Background Colors in maps to one defined by the player
  • Added Option to enable/disable FPSLimit as well as option to enable/disable high resolution timers
  • Added missing translations in gui
  • Added 3 new CTF maps: Campeche, Triumph, Scorpion
  • Added 4 new HTF maps: Feast, Dorothy, Mossy, Tower
  • Added 6 new INF maps: April, Belltower, Changeling, Motheaten, Warlock, Flute
  • Added Fuzzy Hashed HardwareIDs
  • Added ability to paste IP:Port/Pass formatted strings into the IP field of the Join Game tab. soldat:// URL's are also supported
  • Added 9 new Polygon types: Only (Team Colour) collide Polygons, and Only (Team Colour) + Enemy Team Bullets collide Polygons. Carrying a flag will disallow the player passing through any of these Polygon types
  • Added Polygon type: Exploding Polygon. Touching an Exploding Polygon will instantly blow up the player and throw their limbs around like confetti
  • Added Polygon type: Hurt Flaggers. Touching this kind of Polygon while holding a flag will periodically do damage (double 'hurt' poly damage)
  • Added Polygon type: Only flaggers collide. Anyone carrying a flag will be unable to pass through this type of Polygon
  • Added Polygon type: Bounce polygon (polygon normal magnitude determines bounciness)
  • Added 'End of round...' text will display to Spectators in Survival Mode. Appears above 'Following ' text
  • Added Score Board (F1) will now display the current Server Name at the top left corner
  • Added Score Board (F1) will now display the "Server Info" message under the server name
  • Added Option to disable rendering of background scenery for improving performance on low end systems
  • Added FPS Limiter
  • Added top right label color changes on inactive/active window - like it was in good old Soldat
  • Added option for minimum respawn time for team based games
  • Added bots now have a unique icon appear in place of their ping in the scoreboard
  • Added ingame Weapon Statistics for Registered players (Press F2)
  • Added "Offline/LAN Mode" for playing Soldat multiplayer with no connection to the Internet. To join a server in Offline/LAN mode, the server must have "Connection=[LAN" set in its soldat.ini, or started with the -lan parameter
  • Added "Spectators can only use Team Chat in Survival Mode while a round is active" can be enabled with AntiSpy_Chat=[1 in soldat.ini
  • Added Join_Password line in soldat.ini - Modified can't send empty chat messages, can send chat messages only containing spaces
  • Modified the link to the forums to point to http://forums.soldat.pl
  • Modified changed default window fonts in Config to Arial
  • Modified changed fontsize of checkboxes to be more readable
  • Modified RayCast to use line intersection tests instead of checking several points on the line
  • Modified removed bot seeing quality options from Config.exe (no longer needed)
  • Modified weapons menu can now be disabled when alive
  • Modified removed Raycasting_quality setting from soldat.ini
  • Modified improved readme
  • Modified updated translations
  • Modified enabled minimap for non-registered users
  • Modified ESC menu is now centered in the screen always
  • Modified ingame keys - ALT + F1 is now hide player names, F2 is weapon stats, F3 is minimap on/off and ALT + F3 is FPS
  • Modified replaced many of default maps with remakes: Veoto, ctf_Kampf, ctf_Lanubya, ctf_Maya2, ctf_Ruins, ctf_Run, ctf_Snakebite, ctf_Viet, inf_Argy, inf_Fortress, inf_Outpost
  • Modified renamed maps: ctf_Maya2 as ctf_Mayapan, ctf_Death2 as ctf_Death, ctf_Dropdown2 as ctf_Dropdown, ctf_MFM2 as ctf_MFM
  • Modified changing mouse sensitivy ingame now increases/decreases by 1% per button press rather than 5%
  • Modified players can no longer grab the flag when a round of Survival has already ended. You can still capture or return
  • Modified Spectators can only use Team Chat in Survival Mode while a round is active. Only applies to Spectator team
  • Modified Dead/Spectator players in Realistic mode can only see enemies the player they are following can see
  • Modifier players can not see enemy team chat in Realistic mode if the enemy player is not visible
  • Modified Team Bink is now reduced by 50% when Friendly Fire is disabled. You will get no Team Bink at all if you are not moving
  • Modified Score Board (F1) has been redesigned for team-based game modes
  • Modified Score Board (F1) can now be scrolled up/down (only if required) by using the Page Up/Down keys. An arrow will appear on the right-center side of the board if scrolling is available
  • Modified Score Board (F1) is now sorted by caps/kills/deaths
  • Modified Weapons Menu will now only display non-default values (on Mouse Over) if joining a Weapon Mod server
  • Modified complete rewrite of start.exe
  • Modified profile box menuitem selection is visible on startup and tabchange
  • Modified window tabmenu look is the same like in old Soldat 1.3.1
  • Modified Config.exe has a Soldat gui theme
  • Modified did some small Soldat.exe gui changes
  • Modified calculations of checksums for weaponmod/maps
  • Modified inactive tabtextcolor to be easier to read
  • Modified pressing escape while typing will now clear chat buffer
  • Modified Auto Updater will pause Soldat while updating
  • Modified dead/spectator players in Realistic mode can not use freecam.
  • Modified dead players can not spectate other dead players in Realistic+Survival
  • Modified Setup, Config, and Soldat executables to use higher quality icons with alpha transparency
  • Modified Big Text message (DrawText) on-screen limit is now 3 instead of 1 (Script devs: See Script Core changelog)
  • Modified improved Jungle
  • Fixed mouse buttons getting "stuck"
  • Fixed "is not a valid integer" error when starting Soldat
  • Fixed empty or very short (1 character) taunts not working
  • Fixed a bug making it possible to get the flag instantly after switching teams
  • Fixed bouncing issues with layered polygons
  • Fixed flag being throwable through thin polygons
  • Fixed Remote Admin could join server with 32 players
  • Fixed player doesn't get SERVER_FULL server message when server is full (e.g. 32 bots)
  • Fixed mouse is not visible until clicking when player was kicked out of the game
  • Fixed adminlog exploit
  • Fixed labels overlap in vote box when using languages with longer text
  • Fixed saved Game Password doesn't get put into the Game Password input field on startup (Join_Password in soldat.ini)
  • Fixed wrong message when mousewheel is used for toggling weapons menu show state
  • Fixed mouse is not affected by in game events while escape menu is open
  • Fixed issues with sending unicode text
  • Fixed minigun and chainsaw being able to shoot while reloading
  • Fixed intentional warp bug (wasting jets and jumping left/right)
  • Fixed switching between reloading weapons being faster than switching between fully loaded weapons
  • Fixed canceling file download not working
  • Fixed client not automatically downloading files and rejoining server
  • Fixed nondedi servers 'register with lobby' code
  • Fixed access violation while registering to lobbyserver
  • Fixed server removes player/bot with slot 32 on mapchange and players can't join then
  • Fixed index out of bounds error in profiles list when pressing pagedown key
  • Fixed main window hiding after ok is clicked on splash window in windows vista
  • Fixed message box appearing after assigning the space key to an action
  • Fixed Config opening up between the screens in a dual monitor setup
  • Fixed controls sometimes being freed after they are read (causing jets to act differently while playing online)
  • Fixed broken unicode input ingame
  • Fixed Soldat window is not centered when using 640x480 with 2 screens
  • Fixed the context menu in the nag screen window opens with an offset
  • Fixed able to see enemy team players behind player when spectating while dead in realistic mode
  • Fixed vote player and vote map in ESC menu cannot be clicked when Playerlist window is visible
  • Fixed Weaponmenu is not visible when Playerlist window is visible
  • Fixed clientserver decreases bullets too fast for certain weapons
  • Fixed too small buttons for translation text in control group box in Player tab
  • Fixed attempting to download files from server even if they don't exist
  • Fixed intended warp bug caused by holding F4 key
  • Fixed very slow window restoring (disabled semi helpful cheat detection)
  • Fixed access violation on game termination after directx initialization fails
  • Fixed tab order in all tabs
  • Fixed Soldat not being centered in active desktop
  • Fixed missing collision poly on Airpirates
  • Fixed various bugs in maps, see maps/changelog.txt for details
  • Fixed Vsync to work for windowed mode
  • Fixed alt+number taunt chooses weapon when weapons menu is visible
  • Fixed alt+number taunt chooses team when team menu is visible
  • Fixed tabmenu delay on tabchange
  • Fixed flicker on switch to first tab
  • Fixed alt + tab changes weaponsmenu visibility when dead
  • Fixed Wrong Map Version Errors
  • Fixed player names being invisible on F1 list
  • Fixed custom maps not downloading Textures or Edges from server
  • Fixed Computer Time in F1 menu being frozen
  • Fixed lobby frequently stopping while retrieving server list
  • Fixed splash screen will now display in the center of primary desktop when using multiple monitors (Instead of middle of both monitors)
  • Fixed graphics freeze caused by the Vista/Win7 logon screen (ctrl+alt+del) or UAC
  • Fixed Jetpack sparks appearing in Realistic mode when the enemy player is not visible
  • Fixed lobby list items 'Yes' & 'No' not reading from translation file
  • Fixed Tab ordering in the Join Game menu
  • Fixed LAN lobby server scan. Will not work for servers on the same computer
  • Fixed online bots flying up into the air when spawning with a Parachute
  • Fixed a bunch of corrupt network packets, resulting in them being dropped or doing funky things
  • Fixed Change Team menu randomly appearing and other weird things happening for no reason
  • Fixed Access Violations and Corrupt Data occuring when recording/playing demo's recorded with Soldat 1.5.0
  • Fixed names with a trailing space character resetting to 'Major'
  • Fixed Players with Predator being visible to new players that join after they obtained the Bonus
  • Fixed Weapon Bink not resetting correctly after reloading weapon and not releasing the Fire button
  • Fixed Bot Team frame not appearing when exiting a single player game
  • Fixed 'Too many bots' message counting Charlie/Delta Bot Count when Teammatch is not selected
  • Fixed background music not stopping when Intro demo has finished playing
  • Fixed server timeleft countdown not pausing on map change/restart (via Commands or reaching score limit)
  • Fixed Spas12 reloading while firing no longer allows infinite shots
  • Fixed Raycasting for bots so that they dont try to walk through a opc and grab a flag grenade etc.
  • Fixed buggy head collision with the first polygon on a map
  • Fixed scaled window is below taskbar
  • Fixed spelling errors in english.txt
  • Fixed respawn timer sometimes exceeding the maximum respawn time in team based games
  • Fixed empty or missing ini keys destroy your ini settings
  • Fixed kickplayer bans when it should kick (when bantime is 0)
  • Fixed "Crouch Float" bug
  • Fixed InterfaceText/Image custom resolution scaling
  • Fixed IP field being selected after exiting a game in fullscreen
  • Fixed Survival/Realistic game freezes
  • Fixed Registered/Bot icons not working correctly when joining
  • Fixed Soldat being unable to run while having ingame dedicated server running
  • Fixed massive FPS lag
  • Fixed scoreboard will show Charlie/Delta team players in CTF
  • Fixed Auto Updater when running in Fullscreen
  • Fixed pressing escape with Change Team menu open being annoying
  • Fixed CTF tooltip with points error
  • Fixed console text overlapping Respawn Timer and other Survival messages
  • Fixed WorldText Scale parameter not working
  • Fixed Access Violations when using an ItemID higher than 10
  • Fixed registration star appearing for bots and players who aren't actually registered
  • Fixed registration Star on F1 menu not appearing while using default jet flame colour
  • Fixed Soldat Installer will set correct file write permissions under Windows Vista / 7
  • Fixed editing a maps background colours and not getting kicked for wrong map version.
  • Fixed the Auto Update feature corrupting Soldat.exe when downloading other updated files that already exist
  • Fixed blank profiles after clicking 'Add' and cancelling it.
  • Fixed Spectators no longer have the "dead" player marker next to their name
  • Fixed console chat messages not being transparent while F1 is open
  • Fixed players losing control of their sprite when someone joins Spectator team
  • Fixed Berserk bonus no longer does 4x damage to self
  • Fixed Flame Thrower not being able to drop in multiplayer
  • Fixed missing local /say command output on nondedicated server
  • Fixed polybugs in ctf_Laos


[1.5.0 - 16.04.2009]

  • Added CTF Maps: ctf_Blade, ctf_Hormone, ctf_IceBeam, ctf_MFM2, ctf_Raspberry, ctf_Rotten, ctf_X, ctf_Guardian
  • Added DM Maps: Aero, CrackedBoot, Unlim
  • Added INF Maps: inf_Biologic, inf_Rise, inf_Rescue
  • Added HTF Maps: htf_Niall, htf_Star, htf_Vortex
  • Added Ban Reason + Duration displayed above Join Game button.
  • Added volume can be adjusted ingame by pressing Shift and +/- (increase/decrease).
  • Added '/mute all' can be used to mute all players. Type '/mute all' again to unmute all.
  • Added current computer time is displayed under map timeleft in F1 menu
  • Added completely new File Downloading code
  • Added text can be pasted using ctrl+v in chat input
  • Added last line in console is displayed in join game tab when you get kicked (Last 2 lines if BattlEye kick)
  • Added players head explodes sometimes(50% chance) if killed by a headshot from Barrett/Ruger (Bloooood!).
  • Added players invulnerable to damage from Flamegod now spout out tiny flames
  • Added ActionSnap feature - Press F5 after Killing/Dying and you can view+save that special moment! (Disabled in 16bit Bitrate)
  • Added current demo filename is displayed at the bottom center of the frags menu (F1)
  • Added number of Flag captures to the frags menu next to a player's name (F1)
  • Added TeamSpeak2 Integration. An icon will display above players who speak and are on the same Teamspeak server as you. (NOTE: You still need to have Teamspeak running in the background).
  • Added Animated GIF Scenery (You can disable the animations by unchecking 'Animated Scenery' in Config.exe)
  • Added Lobby Chat. Click the 'Chat' tab next to Join Game to participate. Various options can be found in /Txt/chat.ini
  • Added Ingame Radio Commands! If in CTF, INF, or HTF you can issue Voice Radio commands to your teammates! Default Key: V (Dont stress! The Voices are pre-recorded and found in /Sfx/radio/)
  • Added Checkbox to start Soldat after exiting the Config.exe program
  • Added Mouse Sensitivity can be adjusted ingame by pressing Ctrl Alt and +/- (increase/decrease).
  • Added "<name> has dropped the Red/Blue Flag" to the console. If the player that died with the flag is on your team, there will be a Big Text message, and a warning sound will play.
  • Modified pressing enter while in the IP/Port/Pass textbox now requests the server
  • Modified Spectators Interface now displays stats for the current player being watched. (Ammo/health etc). Servers can disable this option by setting Advanced_Spectate=[0 in server.ini
  • Modified Join Game button is disabled for 1 second after clicking to prevent flooding.
  • Modified players dont get binked by team mates bullets if Friendly Fire is disabled (Explosions will still bink)
  • Modified Soldat now uses FMOD Version 3.75
  • Modified Players no longer gain 20 points when they Capture the Flag
  • Fixed various annoyances regarding Forward Join popup.
  • Fixed cmd menu appearing for players with / at start of their name
  • Fixed changing team from Spectator during pause will correctly repause the game
  • Fixed Access Violation when adding too many bots
  • Fixed 'Bot Team' frame not appearing when restarting Soldat
  • Fixed players who join as spectator are unable to select Change Team menu
  • Fixed massive FPS lag when players catch fire
  • Fixed Spas-12 reload cancelling when rolling forwards/backwards
  • Fixed CTF Maps: ctf_Nuubia, ctf_Laos, ctf_Division, ctf_Dropdown2, ctf_Voland, ctf_Viet, ctf_B2b, ctf_Snakebite, ctf_Kampf, ctf_Maya, ctf_Run
  • Fixed AutoDemo only working once
  • Fixed Grenades/Bullets not appearing on screen in realistic mode when owner is behind a polygon
  • Fixed player indicator showing during spawn while Player_Indicator=[0
  • Fixed Explosions that are in your Line of Sight not appearing when the attacker is not in sight
  • Fixed Bullets in Realistic mode now have dynamic visibility
  • Fixed various "%s" formatting errors in some strings
  • Fixed Corrupt Weapon Mod bug
  • Fixed RM servers using default Realistic Weapon Mod appearing as Custom
  • Fixed 'C' 'V' error message dialog. Now displays the intended error message
  • Fixed Weapon/Flag Random Drop bug


[1.4.2 - 11.08.2007]

  • Added new DM map Veoto, new INF maps inf_Industrial, inf_Argy
  • Added compatibility for pre 1.4 weapon mods
  • Added bullets from high ping players are rendered appropriately
  • Added password to join url - soldat://IP:PORT/PASSWORD/
  • Added seamless server support
  • Modified most of the maps fixed and improved by Keron Cyst
  • Modified htf_Void tripped over 90 degrees
  • Modified logs and screenshots naming convention (first file ends with date and "01", second ends with "02" ...)
  • Modified video compatibility is always on on Vista (no Unicode for Vista)
  • Fixed extreme player warping with decent ping
  • Fixed time passing by on game pause
  • Fixed auto-updater bug
  • Fixed knife could be thrown while invincible after respawn
  • Fixed middle map respawn
  • Fixed Vista Battleye bug when installed under "Program Files"


[1.4.1 - 02.06.2007]

  • Added auto patch downloading
  • Added /unpause command (/pause works only for pausing now)
  • Modified yellow player left message changed to team color
  • Modified bullet graphics
  • Modified improved anti-lag
  • Modified better netcode for high latency players
  • Modified if minimap is disabled server-side no icons are shown on minimap
  • Modified increased particle limit
  • Modified console and kill console doesn't fade when players list is shown on higher resolutions
  • Modified same taunt cannot be sent for 5 seconds
  • Modified spectator can see all on minimap
  • Modified removed greater self explosion damage
  • Modified improved pinging servers, works with progress bar
  • Modified parachutes can be dropped right after respawn
  • Modified respawn counter is drawn behind console
  • Modified default console font smaller (10 -> 9)
  • Modified minigun has less recoil when crouching and prone, more when standing
  • Modified minor adjustments to weapons.ini and weapons_realistic.ini
  • Fixed more map bugs
  • Fixed Airpirates wrong map version bug
  • Fixed network player bullets appearing correctly according to ping
  • Fixed errors when starting game (no need for compatibility mode)
  • Fixed resolution change and minimap not working (minimap won't have background on old video cards)
  • Fixed lobby error messages
  • Fixed unicode fonts display under Windows 98/SE
  • Fixed killconsole graphics not aligned properly
  • Fixed killconsole space between names is adjusted according to font size
  • Fixed no secondary on server join
  • Fixed kicking on servers with disabled weapons
  • Fixed flamer flooding and ban
  • Fixed team menu box dissapearing when players list show (now box is seen without text)
  • Fixed minimap transparency set by soldat.ini "MiniMap_Transparency=["
  • Fixed survival mode alive players counter
  • Fixed add bot text in singleplayer
  • Fixed spectator cam on team change
  • Fixed disconnect button now works while file downloading
  • Fixed cancel button now works properly with server downloading and pinging
  • Fixed taunts working with profiles
  • Fixed spawning without secondary weapon on team change
  • Fixed kits, flags and weapons reserving by players with higher ID (now closest one picks it up)
  • Fixed survival mode spectator join and return alive
  • Fixed length of console after pressing chat key with fonts height scale greater than 125
  • Fixed unicode chars typing in fullscreen
  • Fixed "&" causing underline
  • Fixed nade throw distance


[1.4.0 - 29.04.2007]

  • Added new maps: ctf_Cobra, Island2k5, Leaf, inf_Messner, htf_Zajacz, htf_Prison, htf_Erbium, Factory, ctf_Steel, ctf_Ruins, ctf_Division, ctf_Conquest
  • Added BattlEye anti-cheat engine integrated ("BattlEye_Anti_Cheat=[" soldat.ini option)
  • Added game screen resolution change (for registered players)
  • Added minimap (F2 key; for registered players; "Disable_Minimap=[" server-side option; "MiniMap_..." position and transparency options )
  • Added new Soldat intro starring the Soldat ghost
  • Added completely new lobby server uses reliable TCP/IP connection (http://rr.soldat.pl)
  • Added color icons for server ping in servers list
  • Added country flags in server list
  • Added unicode support (for all menus; taunts)
  • Added chatting with IME composition (for East Asian fonts)
  • Added fonts size change option (more info: Soldat\Txt\fonts-help.txt)
  • Added shadows under console and chat text
  • Added font can be changed in menus through Soldat\Txt\font.ini (or language specific e.g. english.ini)
  • Added default game keys shown in escape menu during the first 3 run times
  • Added separate file "weapons_realistic.ini" for realistic mode weapon settings
  • Added window resize option in Config (windowed mode can be stretched to fullscreen)
  • Added transparency of bullet depends on bullet strength (the stronger it is, the more visible)
  • Added team colored kill console
  • Added team colored chat messages
  • Added flags and weapons start blinking 5 seconds before disappearing
  • Added suicide weapon shown in kill console
  • Added recoil setting to weapon modifications (works in non-realistic mode)
  • Added F9 hides Soldat to tray (Alt+Tab also)
  • Added player catches on fire from lava polys
  • Added transparency enabled on polygons
  • Added server address added at end of gamestat.txt
  • Added gamma brightness adjustment option (works only in fullscreen; right mouse button sets default value)
  • Added PNG loading - if BMP not found in folder PNG is used
  • Modified weapon balance (more info in Soldat\weapons.ini)
  • Modified reworked and fixed maps (more info in file Soldat\Maps\Maps Change-log.txt)
  • Modified bullets (except Barret, M79, LAW, Knife) lose 50% of power after screen distance and another 50% after 2 screens
  • Modified bullet graphics for better visibility (files use PNG, but extension is BMP for mod compatibility)
  • Modified new random texture used instead of blank.bmp (to prevent scenery delete cheating)
  • Modified flamer does not kill owner
  • Modified Alt+F3 hides player names on screen, F2 reserved for minimap
  • Modified increased visibility of grenade trail
  • Modified player does not lose points after team change
  • Modified gun recoil behaviour in realistic mode (thx to Ramirez)
  • Modified parachute cannot be dropped for 2 seconds after respawn
  • Modified all suicides displayed as "Selfkill" in kill logs
  • Modified grenades cause 50% more damage to owner
  • Modified players can't unpause game if server is paused
  • Modified log and screenshot filenames are timestamped now
  • Modified picked up weapon doesn't have to be reloaded
  • Modified weapons are higher and more visible when lying on ground
  • Modified crouch and prone position give less recoil
  • Modified players menu does not appear after kicking from server
  • Modified registration restriction taken off font changing
  • Modified grenade bink works on weapons with grenade throwing
  • Modified flames behaviour and power
  • Modified knife throw delay is slightly shorter
  • Modified respawn counter background overlaps console text
  • Modified faster server pinging
  • Modified killconsole look; added spaces between kills; long names render smaller
  • Modified taunts can be scrolled only after pressing chat button and not typing anything
  • Modified Config program; added Troubleshooting FAQ button link
  • Fixed Alt+Tab problems, Soldat now always minimizes to tray
  • Fixed weapons mod MovementAcc hack
  • Fixed "wrong map version" error when scenery count was less than 5
  • Fixed hits not registering while player near collider and on ground shot at certain angle
  • Fixed flooding server with taunt messages (only 3 the same can be sent)
  • Fixed instant shot; avoiding startup time (for Barret and LAW) when weapons fire bar is reloaded
  • Fixed Soldat starting suspended or page popping out when ad server down
  • Fixed team change bug
  • Fixed gun jamming when standing on dropped weapon and changing weapon
  • Fixed mouse cursor display with sensitivity other than 100%
  • Fixed "no bots" filter saving
  • Fixed idle kicking during paused game
  • Fixed Soldat resizer screen hack
  • Fixed parachute network problems
  • Fixed flames in network bug
  • Fixed flooding server with taunt messages (only 3 the same can be sent)
  • Fixed chat text reappearing after erasing whole text
  • Fixed not being able to vote for 2:00 minutes after team change
  • Fixed map sector bug (when more than 255 polys in sector)
  • Fixed textures not loading from Mod directory
  • Fixed weapon and gostek graphic restrictions (weapons no larger than 64x64, gostek 16x16).
  • Fixed player weapons settings in hand not changing after loading new weapon mod
  • Fixed messed up menu graphics on first installation and game start
  • Fixed Barrett typo (not changed in weapons.ini for compatibility)
  • Fixed explosion damage not calculated using anti-lag (like bullets)
  • Fixed player colors using transparency (no-head exploit)
  • Fixed weather effect sound not working with sound volume
  • Fixed grenade and M79 trail position
  • Fixed file download exploit


[1.3.1 - 09.12.2005]

  • Added join spectator team button in team select menu
  • Added new maps: DesertWind, htf_Rubik, ctf_Maya2, ctf_Lanubya (winner of ESL mapping contest) (by grand_diablo), Blox, ctf_Snakebite, ctf_Ash (by chakapoko maker), htf_Dusk (by Michal), htf_Muygen (by The Geologist), remakes: ctf_Death2 (by grand_diablo, NuZZ and MM), ctf_Dropdown2 (by Boxo, wp's by Keron Cyst)
  • Added new secret ownage command
  • Added file readonly.txt to prevent downloading certain files (original maps and sceneries cannot be downloaded)
  • Added new anti-cheat solutions
  • Added new command: /loadlist X (loads maplist from file X.txt);
  • Added new command: /lobby (reregisters the server in the lobby server)
  • Added log files split after reaching 512KB of size
  • Added png and jpg files are supported by the file download system
  • Modified default gostek graphics changed to EVO Gostek (by Michal)
  • Modified fixes in maps: ctf_Equinox, ctf_Voland, ctf_B2b + all maps recompiled with PolyWorks
  • Modified weapon balance (check weapons.ini for details)
  • Modified all maps can be changed or voted in the in-game map change menu
  • Modified all weapons must be reloaded after pick-up (prevents reload exploits)
  • Modified can't vote until 2 minutes pass after server join
  • Modified grenades don't explode on corpses (prevents lag bugs)
  • Modified if texture can't be downloaded for map default one is loaded
  • Modified all weapons bullets (except Barret, M79 and LAW) lose power after long distance (1 or more screens, to prevent blind spraying)
  • Modified weapon can't be reloaded if is fully loaded
  • Modified Barret has more movement speed aim penalty and has short wait time before firing
  • Modified M79 gives 30% more self damage
  • Modified knife throwing - speed of knife depends on how long you hold the throw button
  • Fixed extreme bink on respawn
  • Fixed lobby registering errors in non-dedicated server game
  • Fixed yellow player name still after thrown away flag
  • Fixed flame whizz sound
  • Fixed players using the same file for headgear
  • Fixed Spas-12 reload exploit
  • Fixed grenade not exploding in close hit
  • Fixed invisible LAW bug
  • Fixed Soldat not compatible with some background programs
  • Fixed blue team caps worth 20 instead of 25 points
  • Fixed mp5 clip falling out
  • Fixed killing through wall
  • Fixed flames hit colliders
  • Fixed various game and manual typing mistakes
  • Fixed when player joined paused game his game wasn't paused
  • Fixed server does not send messages to non-authenticated admin clients
  • Fixed two grenades being thrown on server when player had a chainsaw
  • Fixed autorecording start on map change


[1.3 - 05.08.2005]

  • Added new gamemode: Hold the Flag
  • Added new maps: htf_Mare (by Demonic/Legend), Daybreak, inf_Moonshine (by chakapoko maker), htf_Void (by MM), ctf_Nuubia (by Troskal) htf_Boxed, htf_Futura, htf_Nuclear (by grand_diablo), htf_Arch (by Sticky), htf_Desert (by DeMonIc), Airpirates (by Ville)
  • Added possibility to throw away flag (press jump + crouch buttons at once, default W + S)
  • Added dodge move - pressing the jets button while jumping backwards makes the player do a back-flip
  • Added flames from flamer stick to victim and make him die slowly in pain, flames can stick to other people
  • Added team player names appear on screen borders (F2 key turns this on/off)
  • Added bullet statistics after kill (distance of shot, airtime and number of ricochets)
  • Added add, delete to favourite servers list buttons. List holds now server names, IPs, ports and passwords.
  • Added reason and voter displayed on map or kick vote
  • Added when playing on a weapons mod server all weapon statistics are shown in weapons menu
  • Added when selecting weapons little help messages appear (for new players, dissappears after few runs of game)
  • Added autocomplete button (Tab), when you type the beginning of someones name and hit Tab it will auto complete
  • Added more chat text can be typed and shown (long texts are scaled so they fit screen)
  • Added spectator can use free cam by pressing jump button (default W button)
  • Added names appear next to players when in spectator mode
  • Added menu option to specify amount of kills/deaths to win/lose weapon in advance mode
  • Added selection of No weapon for secondary
  • Added penalty time in Infiltration and HTF when teams are uneven (points are added every 5 seconds + 2 seconds for every uneven team member)
  • Added penalty for capture points in Infiltration when teams are uneven (30 points for capture - 5 points for every red team member more)
  • Added full weapons modifications (edited in a file 'weapons.ini'), servers with weapons mods have a prefix '(WM)' in their name
  • Added Infiltration and HTF options in soldat.ini: Blue_Points_Time (time for blue team to get point in seconds); Red_Points_Capture (amount of points for capture); HTF_Points_Time (time to get point in seconds)
  • Added soldat.ini options Max_Flood_Warnings, Max_Ping_Warnings, (warnings until kick), MaxConnections (max file server connections, tweak this if server crashes on map download), Disable_AntiCheat_Kick (basicly disables anti-cheat), TooMuch_Packets_*, Flooding_Packets_* (specifies amount of packets from client when flooding occurs)
  • Added soldat.ini options for setting packet send rate T1_*, works when connection type is set to T1 (Internet_Connection=[3)
  • example: T1_Snapshot=[40, sends this packet every 40 ticks (60 ticks =[ 1 second).
  • Added KillConsole_Length and MainConsoleLength value to soldat.ini
  • Added running Soldat mods through "-mod" parameter ex. "Soldat.exe -mod HarryPotter" - loads all graphics, sounds and txt files from folders in Soldat\Mods\HarryPotter
  • Added file "Soldat\Txt\font.ini", allows to change in-game font (useful for mods and translations)
  • Added flame animations are now in different files than explosion (for mod-makers)
  • Added files "m2-2.bmp" and "bow-2.bmp" so these weapons don't have to be symmetrical (for mod-makers)
  • Added client command "/info" - displays info from server about address, timelimit, nextmap etc.
  • Added command "/loadwep" for reloading 'weapons.ini', useful for tweaking settings
  • Added /loadwep command works with other files eg. /loadwep weapons121 (loads weapons121.ini settings)
  • Added command "/loadcon" for reloading the config file (soldat.ini) while in-game, useful for tweaking network settings
  • Added command "/gamemode X" for changing gamemodes (X =[ 0 DM, 1 PM, 2 TM, 3 CTF, 4 RM, 5 INF, 6, HTF)
  • Added commands: "/advance 0-1", "/realistic 0-1", "/survival 0-1", for changing server game settings (eg. /realistic 1)
  • Added command "/unbanlast" unbans last vote/server/admin ban
  • Added command "/banlast" (similar to /kicklast, bans the last person that entered the server, ban works for 1 hour)
  • Added command "/kill X" (X can be player's number or name) (of course this is an admin command)
  • Added packet send rate adjusting depending on number of players (smoother play with few players, less bandwidth cost for lots of players, can be turned off in soldat.ini 'PacketRate_Adjusting=[0')
  • Added working pause for server and players
  • Added if player which is being voted on leaves the game then he gets temporarily banned
  • Added different files of gostek for second team (for mods, possibility of two different looking teams)
  • Added different files for weapon muzzle fires (for mods)
  • Added F8 button for fast forwarding demo playing
  • Added new anti-cheat detection methods
  • Added self-bink on auto weapons - gun becomes innacurate while auto-firing
  • Modified all weapons rebalanced
  • Modified weapons: shotgun has more kickback, less horizontal boost for minigun
  • Modified LAW has startup time, hold fire for about 0.3 seconds to fire
  • Modified bodies preserve velocity after death
  • Modified survival mode round ends when everybody on team is killed in CTF and capture point is added for winners
  • Modified in survival mode all players and flags respawn after round end
  • Modified player joining a survival mode game is dead until end of round
  • Modified flame god mode time is shorter (10 seconds) and works on all gamemodes
  • Modified flamer is not lost after flame god mode, can be thrown away after but dissapears
  • Modified increased radius of pick up (flags, boxes, weapons) slightly
  • Modified cursor gets bigger when bink effect occurs (eg. when hit by bullet holding Barret)
  • Modified when calling a vote you need to type the reason for the vote
  • Modified can't call a vote for 2 minutes after previous vote
  • Modified chat taunts are automaticly sent after pressing Alt+key, after pressing the chat button they can be selected the old way
  • Modified music volume is independent from sound volume
  • Modified console is more transparent when weapons and team menu show up
  • Modified disabled "/adminpass" command in dedicated server, for security reasons
  • Modified "mapslist.txt" is reloaded every map change
  • Modified flags are dropped not respawned after player disconnect
  • Modified ricochet angle is slightly larger
  • Modified rambomatch: players can't kill each other if someone is rambo
  • Modified bullet hit damage ratio for head, 5% less damage (current ratios: legs 90%, torso 100%, head 115%)
  • Modified network bullet start position according to player ping and bullet owners ping
  • Modified spectator cam is faster
  • Modified flood kick ban is 20 minutes now
  • Modified capture points for player =[ 20 points
  • Modified game admins cannot be kicked
  • Modified server is automaticly unpaused if all players disconnect
  • Modified idle kick time lowered to 3 minutes
  • Modified "/setteam5" works on all game modes
  • Modified automatic ping sort works only after whole list is downloaded or cancel pressed
  • Modifed or fixed maps Arena2, ctf_B2b, ctf_Viet
  • Fixed grenade selfkilling
  • Fixed chainsaw collision so it is possible to massacre bodies
  • Fixed not being able to chat on map change
  • Fixed time does not flow if game is paused
  • Fixed Advance mode cheat allowing to pick a disabled weapon with the keyboard
  • Fixed server host bullet hit boost effect
  • Fixed LAW exploit (dropped LAW must be reloaded)
  • Fixed alt+F4 doesn't make a screenshot
  • Fixed server-client time synchronization
  • Fixed friendly fire for clients (team players don't bleed if it is off)
  • Fixed if holding two weapons of the same kind - losing both when throwing one away
  • Fixed bug when dead guys bullet didn't do any damage
  • Fixed kills console fades when showing players menu
  • Fixed M79 wall bug
  • Fixed fast shot piercing wall bug
  • Fixed causes of weapon jamming after reload
  • Fixed causes of mute bug
  • Fixed causes of invisible bullets in multiplayer
  • Fixed wave respawn in dedicated server (if there are few players it takes less seconds to respawn)
  • Fixed "biodro.bmp", "biodro2.bmp" and "reka.bmp"
  • Fixed player does not join same team if chosen from change team menu (can be used for canceling the menu)
  • Fixed paused server can be joined
  • Fixed modified animations bug
  • Fixed no respawn time showing after changing team from spectator
  • Fixed changing video mode when joining server with wrong password
  • Fixed soldat.ini value "Record_Time=[", time in minutes of the autodemo rerecording
  • Fixed all filelogs are now updated every minute only (can be specified in soldat.ini "LogFilesUpdate=[")
  • Fixed realistic mode visibility point, so players with head in ceiling are visible


[1.2.1 - 26.10.2004]

  • Added Auto map downloading from server
  • Added Bullet and missile ricochets
  • Added New Advance Mode
  • Added Bullet time effect
  • Added Auto recording feature
  • Added Mute player option (commands: /mute, /unmute)
  • Added Option to take screenshot on final score
  • Added Bots aim better with Barret and Ruger on Impossible level
  • Added Weapons aim is affected by bullet hits (the bink effect)
  • Added Aim is affected more by player speed
  • Added In CTF health and grenade boxes spawn on players team side, player can pick up enemy boxes and "steal" them on his side
  • Added Players get kicked from server after 5 minute idle time
  • Added Console messages are transparent after pressing F1
  • Added Option to disable sniper line server-side in soldat.ini
  • Added New map anti-hack system
  • Added New voting system with menu for selecting "yes" or "no"
  • Added Server makes an automatic kick vote if cheating is detected to prevent unfortunate bans
  • Added Weapon muzzle collision detection with polygons and colliders to prevent hidden camping
  • Added Grenade and medikit boxes can be hit by bullets on LAN
  • Added Parachute drops off after pressing jets button
  • Added /maxplayers to commands list in manual
  • Added New buttons for music playing: F6 - Previous song; F7 - Next Song
  • Added New DM maps: remake of old HH, Bigfalls, Tropiccave
  • Added New CTF maps: ctf_Chernobyl, ctf_Crashed, ctf_Dropdown, ctf_Equinox, ctf_Maya
  • Added New INF map: inf_Invasion
  • Modified Minigun has less bullet spray
  • Modified Ak-74 has slightly more power
  • Modified Cursor is 2 times smaller with sniper line
  • Modified Kill console is longer
  • Modified Death ambient sound
  • Modified Guns stay 5 seconds longer
  • Modified Maps: ctf_B2b, ctf_Voland, Arena2 and other minor map changes
  • Modified No limit for unregistered version demo recordings
  • Modified More recoil in realistic mode for Ruger 77
  • Modified Survival mode enabled in Pointmatch and CTF
  • Modified Servers list sorts by ping after request
  • Modified Health and grenade box don't spawn at the same place after picking up
  • Modified Explosions have less impact on flags
  • Fixed Double shooting law exploit
  • Fixed Server filter options not saved
  • Fixed Flag collisions with map and player
  • Fixed wrong music playing during intro
  • Fixed Spectators being kicked for cheating
  • Fixed Soldat window showing on the center of desktop instead of screen (for multi-monitor systems)
  • Fixed Space button could not be assigned to keys
  • Fixed Soldier shivering on horizontal polygons


[1.2.0 - 21.01.2004]

  • Added demo recording (F8 key)
  • Added new gameplay intro
  • Added smooth polygon edges
  • Added spectator mode
  • Added player jet flames color can be changed for registered players
  • Added registered players will have a star next to their name on the players list
  • Added fast bullets pierce soldiers body
  • Added close and fast bullet shots are more brutal
  • Added grenades, M79 bullets and LAW missiles explode from each other
  • Added remakes of old maps: Arena3 and ctf_Death
  • Added smoke after explosion
  • Added new explosion effects
  • Added small effect on flag capture
  • Added new secret animation
  • Added sound when time appears in console
  • Added stationary gun use sound
  • Added every weapon has different bullet and shell graphics
  • Added total game texts localisation, localised files placed in Soldat\Txt\Languages
  • Added in-game statistics in Logs\GameStat.txt (updated every 30 seconds)
  • Added log.txt and consolelog.txt saved in Logs directory with numbers (for dedicated server)
  • Added custom profile taunts saved in Soldat\Profiles
  • Added players number display in non-team games in players list
  • Added network compression (if causes lag on slower machines can be disabled in Soldat.ini)
  • Added network code optimisation (less server bandwidth)
  • Added LAW and M79 grenade explode if hit player but lag does not show it
  • Added more anti-cheat solutions
  • Added remote admins can always join server even if full
  • Added spectator can switch to the previous player with jets button (default: right mouse click)
  • Added game can be joined from parameter with password ex. Soldat.exe 127.0.0.1 23073 password
  • Added server joining through URL address ex. type in browser soldat://127.0.0.1:23073/
  • Added protection against invalid characters in name (only keyboard chars allowed)
  • Added names cannot be empty or have spaces in the end
  • Added two players can't have the same name (player name changes by server)
  • Added double pressing the command key '/' enters the last typed command
  • Added pressing the command key '/' displays corresponding player numbers in players menu (F1)
  • Added /Kick and /Ban commands can work with player numbers or names now ex. /Kick 2 or /Kick Loser
  • Added new server commands:
  • /addbot1 [name], /addbot2, /addbot3, /addbot4 - for adding team bots
  • /setteam1 [number], setteam2, setteam3, setteam4 - forces the player to join team
  • /kicklast - kicks the player that last joined the server
  • /respawntime [seconds] - changes the respawn time
  • /maxrespawntime [seconds] - changes the maximum respawn time in team games
  • /limit [number] - changes the current game limit (kills/points/captures)
  • /timelimit [minutes] - changes the current time limit
  • /bonus [number] - changes the frequency of bonuses
  • /friendlyfire [0/1] - changes friendly fire settings
  • /vote% [0-100] - changes the percentage of players needed to vote on a map or kick
  • /password [word] - changes temporarily the server password
  • /adminpass [word] - changes the remote admin password
  • /adminlog [password] - for client, logs in as a remote admin on the server using password
  • Fixed player-map collision, no more sliding, less polygon holes
  • Fixed flag collision bugs
  • Fixed player can't move with no weapon if prone
  • Fixed idle animations not to interrupt firing
  • Fixed various map polygon bugs
  • Fixed some joining server issues
  • Fixed pick-up medikit health lag on client
  • Fixed LAW not disappearing bug
  • Fixed pinging servers with the same IP
  • Fixed "lobby forward" join and ping issues
  • Fixed flag appearing in wrong places on client
  • Fixed player getting kicked if didn't choose weapon and USSOCOM was disabled
  • Fixed two bows bug when one bow was knocked out
  • Fixed warp effect on client if player stood still and was shot
  • Fixed chat messages are now guaranteed to arrive on server
  • Fixed profile settings not working
  • Fixed link on profile selection screen
  • Fixed "List out of bounds" error if profile was deleted and used
  • Fixed game not saving some settings when started with "-start" parameter
  • Fixed Spas-12 reload issues
  • Fixed soldier doesn't play grenade animations or sounds if can't throw grenade
  • Fixed reload sound stops if player dies, throws out or changes weapon
  • Fixed player could not get up with default key if reloading
  • Fixed gun jammed when fired quickly after weapon change
  • Fixed player couldn't lose weapon if crouching or prone and other no weapon issues
  • Fixed double Spas-12 reload sound
  • Fixed Spas-12 shooting at self sometimes on client
  • Fixed M79 throwing out tons of shells bug
  • Fixed player can roll now when reloading
  • Fixed player could not get up if had no weapon
  • Fixed jumping backwards
  • Fixed player fired after clicking vote map or kick
  • Fixed weapons being more accurate when shot down-right or up-left
  • Fixed stationary gun flying bug
  • Fixed player losing weapon if picked up gun while changing weapons
  • Fixed weapon created with no force applied on client
  • Fixed time display in players menu
  • Fixed spawn effect team color
  • Fixed wrong message displayed on top of players list if there was a tie in team games
  • Fixed clanmatch option
  • Fixed player death animaton issues on client
  • Fixed player could not play idle animations if had no weapon
  • Fixed cursor player info not showing if team player was not standing or dead
  • Fixed player not disconnected if pressed Alt+F4
  • Fixed window not restoring properly after Alt+Tab or minimize
  • Fixed display of names containing character '|' in dedicated server panel
  • Modified functional keys: F4 - screenshot, F8 - record demo, F9 - minimize, F10 - pause
  • Modified player gets point for killing Rambo, player loses point if kills non-Rambo
  • Modified realistic mode field of view, you can not see what is behind you now
  • Modified realistic mode fall damage (only falling hurts, doesn't kill instantly)
  • Modified range of Barret scope increases slowly
  • Modified stationary gun layout on ctf_Kampf
  • Modified jet fuel regenerates 2 times faster when on ground
  • Modified stationary gun overheats after time and is less accurate after while of firing
  • Modified LAW can be fired while prone
  • Modified can use jet boots while rolling
  • Modified flamer does not kill owner
  • Modified flamer has longer distance
  • Modified physics - player speed affects bullets speed
  • Modified physics - player speed is not limited (1.0xb M79 tricks possible)
  • Modified bullets have more power impact on bodies (head shots are more spectacular)
  • Modified hit point power ratio:
  • head shot was: 110% is: 120%
  • torso shot is: 100%
  • leg shot was: 80% is: 90%
  • Modified weapons stats:
  • Auto weapons: power increased slightly
  • FN Minimi: reload time decreased
  • M79: speed increased by 5%
  • LAW: shorter reload time, can be fired only from full crouch or prone, 1 second delay on start
  • Chainsaw: is stronger and has less ammo
  • Modified respawn time in team games can't be less than 2 seconds to prevent immediate respawn
  • Modified multi kill messages
  • Modified big kill text ('killed by ...') can't be very large
  • Modified cursor does not center on respawn
  • Modified player name can hold 4 more characters
  • Modified background colors on most of the maps
  • Modified M79 bullet is more visible
  • Modified bigger, more brutal blood
  • Modified join and leave player messages are now team color coded
  • Modified chat message color
  • Modified maximum chat message letters
  • Modified stereo sound listener is now on player (you hear what your player hears, like you would be him)
  • Modified vote map and vote kick rules (default 33%+1 players needed to vote on something)
  • Modified team respawn counter sets smaller seconds values
  • Modified remote admins cannot be banned
  • Modified can play now with modified animations over network
  • Modified file logging is disabled by default because of performance issues
  • Modified log files - new format, unified date and time
  • Modified Terminator bot updated with new Terminator 3 quotes!
  • plus Soldat 1.1.5 fix
  • Fixed 2 flags bug
  • Fixed bullets and explosions crazy multiplying on lag
  • Fixed weapon lose bug
  • Fixed weapon selection with keyboard if weapons disabled
  • Fixed client kill log file issues
  • Fixed players wrong respawn after map change
  • Fixed stationary gun bullet trail
  • Modified stationary gun bullet explode sound
  • Modified weapon graphics size restrictions


[1.1.5 -13.07.2003]

  • Added stationary gun (M2 machine gun on some maps)
  • Added maps: Krab and ctf_Kampf (old version remake)
  • Added new lethal knife throw
  • Added option to disable USSOCOM, Knife, Chainsaw or LAW
  • Added LAN servers search option
  • Added "Never forward through lobby" for server option in setup
  • Added flames from flame bow
  • Added "Sniper Line" option (line between player and cursor)
  • Added option to easily add admins in dedicated server
  • Added server is now protected from "connect" flooding
  • Added protection against weapon graphics cheat
  • Added protection against animation, objects cheat
  • Fixed various map bugs
  • Fixed weapon losing bugs
  • Fixed flag missing bug when player out of map bounds
  • Fixed secondary weapon cheat
  • Fixed map maker cheat
  • Fixed modem jet cheat
  • Fixed missing and modified map scenery bug
  • Fixed weapons menu not showing when all primary weapons disabled
  • Fixed kills count display on right
  • Fixed bot problems when secondary weapons disabled
  • Modifed weapons menu button locks the menu
  • Modifed LAW reload is slightly faster
  • Modified chainsaw now has reload time and is weaker
  • Modifed jetpack can be used when crouched, prone and parachute on
  • Modifed LAW missile smoke slightly
  • Modified options layout
  • Improved some map visuals and spawn points


[1.1.4 - 13.06.2003]

  • Added new anti-lag system
  • Added parachutes (when respawn is high)
  • Added new maps: ctf_Voland, inf_Fortress
  • Added new interface: Storm
  • Added time and number of players displayed in players menu
  • Added new secret player animation
  • Added player raises weapon above teammate when crouching
  • Added modifiable weapon names in 'txt\weaponnames.txt'
  • Added option to choose secondary weapon
  • Added new secondary weapon: Combat Knife
  • Added new secondary weapon: Chainsaw
  • Added new secondary weapon: M72 LAW
  • Added /kill and /brutalkill commands for client
  • Added flames effect when scored in Infiltration
  • Added buttstock hit in close combat
  • Added "points to leader" displayed in players status
  • Added button (default Tab) to open/close weapons menu while dead
  • Added server web page link or admins e-mail displayed in servers lobby page
  • Added possibility to go prone when running fast or off ground (stunts)
  • Added clients can join servers behind firewall forwarded through lobby
  • Added servers list displays server system (Linux or Windows)
  • Added flag capture info in console
  • Fixed "no flag" not displayed in Infiltration
  • Fixed some wrong map version
  • Fixed banned for cheating issues
  • Fixed wrong spawning when out of map bounds
  • Fixed rolling with fists
  • Fixed flames from flamer not showing on client
  • Fixed flamer bonus cheat
  • Fixed "scenery modified" bug when file not present
  • Fixed team chat button disabled in non-team games
  • Fixed flag stays with player when changing teams
  • Fixed bullets and grenades duplicating on client
  • Fixed jet fuel bug on map change
  • Fixed Spas-12 could not be fired while reloading
  • Fixed "Time left" in console minutes count
  • Fixed "2 minutes" warning freeze
  • Improved network gameplay
  • Improved visuals and playability on some maps
  • Changed Ruger 77 is now faster
  • Changed long fall kills in realistic mode
  • Changed map voting starts when first map vote starts
  • Changed console text timings and length
  • Changed points and team score doesn't decrease from self kills
  • Changed and fixed flag capture messages


[1.1.3 - 07.03.2003]

  • Fixed spawn point bugs
  • Fixed sliding when lying down
  • Fixed Spas-12 pellets duplicating on network game
  • Fixed desert eagles shooting one bullet on network
  • Fixed Infiltration points counting when paused
  • Fixed music player next function
  • Fixed non-passworded servers checking for password
  • Fixed server settings applying on clients
  • Fixed some connection problem issues
  • Fixed in realistic mode carried flag visible if player isn't
  • Fixed dying being too brutal sometimes in network game
  • Fixed polygon sinking bug
  • Fixed certain scenery element acting as liana in new maps
  • Fixed weapon firing dummy bullet when grenade thrown on clients
  • Fixed bad fire animation, sound coordination with bullet in network
  • Fixed "invalid filename" error coming up when deleted interface
  • Fixed USSOCOM firing on network
  • Fixed config file loosing settings problem
  • Fixed some certain map problems
  • Added deaths counter in players score list
  • Added punching someone knocks out his weapon
  • Added message shown when lobby server is not responding
  • Added game menu click sound
  • Added grenade trail drawing
  • Added bot with favourite weapon =[ Hands uses only fists
  • Added little dust on bullet ground hit spot
  • Added ALT+X can be used with binded taunts
  • Added Team Chat button (default Y)
  • Changed ping kick not to be so restrictive
  • Changed player hit spots are more important (especially in Realistic Mode)
  • Changed player can walk on some big slopes
  • Changed kill message colors


[1.1.2 - 10.02.2003]

  • Fixed connecting problems - "free cam bug"
  • Fixed prone get up, get down bug in network games
  • Fixed roof respawn and collision bug on some maps
  • Fixed game menu displaying
  • Fixed sliding when prone in some situations
  • Added team auto balance option in CTF & Infiltration
  • Added version number to ASE rules
  • Added information in console about Survival or Realistic mode
  • Changed Rambo bow respawn on Bridge map
  • Changed team game servers show max. respawn time on servers lists


[1.1.1 - 05.02.2003]

  • Fixed spawning on top of maps
  • Fixed clients crash when host changes team
  • Fixed connection problems on map change and voting
  • Fixed some Anti-Cheat problems
  • Fixed some conflicts with background programs
  • Fixed some map and collision bugs
  • Fixed spawn on death place bug
  • Fixed some file access errors
  • Fixed ASE showing bad respawn time
  • Fixed Soldat removing from process list after Alt+F4
  • Removed intro loading when joining game from param
  • Removed GameStat.txt causing some I/O errors
  • Changed soldier is slightly faster now
  • Improved Ping All on request servers list
  • Added one click on server pings it
  • Added last server placed in favourites list
  • Added registered user name in the exit menu
  • Added File Logging in Setup Performance tab


[1.1.0 - 03.02.2003]

  • List of changes wasn't kept. Most important:
  • New game mode: Infiltration
  • New game option: Realistic mode
  • New maps and some re-made old ones
  • New graphics (about 60 new scenery elements)
  • New sounds (also about 60)
  • New music tracks
  • New customizable profiles and interfaces
  • New Anti-Cheat protection


[1.0.5b - 23.08.2002]

  • Better network code
  • New servers browser
  • New bonus: Cluster Grenades
  • Bonuses are selectable now
  • New game option: Survival Mode
  • Added Time Limit
  • New customizable player appearance (hair, helmets, chains)
  • Improved corpse bleading
  • New animation and way of throwing grenades
  • Aiming is much harder when moving
  • Slower M79 reload
  • All weapons have more power now except M79 & Barret
  • Fixed little Alt+Tab problem
  • New idle animations
  • Berserker powers your weapons x4 now
  • Clanmatch option
  • Dedicated server doesn't use the whole CPU now
  • Dedicated server can be minimized to the tray
  • New editable server welcome message
  • Dedicated server can communicate with the game players now
  • Dedicated server can run from a parameter now
  • Number of players in team are shown when selecting a team
  • Restart game and nextmap option
  • Players ban option
  • You can turn off the changing bonus screen color (ATI problem)
  • Respawn time is 2 times longer after suicide
  • You get -1 points after suicide and teamkill in Pointmatch, CTF and Teammatch
  • Option for showing real lag on objects
  • Taking screenshots is now available
  • Soldat Map Maker 1.0.1b (fixed some minor bugs, added grid option)
  • New music track (Gore)


[1.0.4b - 06.08.2002]

  • Added defensive obstacles
  • Player names under cursor
  • New map: ctf_Laos
  • Improved font visibility
  • Improved grenade and bullets visibility
  • Desert Eagle Akimbo
  • Major weapon tweaking
  • Multikill Combos in Pointmatch
  • Bonus time decreased for 5 seconds
  • Improved dedicated server
  • Fixed some major network bugs
  • Fixed repeating messages problem
  • Fixed network bugs with flags
  • Fixed some possible cheats in network game
  • Fixed bug with vanishing grenades
  • Window size doesn't change anymore when Large Fonts is on
  • New sound for picking up the vest
  • Jetpack has more fuel now but loads slower
  • Added Soldat Map Maker 1.0b


[1.0.3b - 29.07.2002]

  • Major weapon modifications
  • Fixed bug with clones
  • Fixed bug in the servers list ("out of bounds")
  • Fixed some bugs in a network game ("access violation")
  • Fixed bug with flags in network game
  • New dedicated server


[1.0.2b - 28.07.2002]

  • Added new bonuses: Predator, Flame God, Bulletproof Vest, Berserker
  • Fixed network code (working guaranteed packets)
  • Fixed lots of bugs in a network game
  • Option to name the server
  • New sounds
  • Minigun has smaller recoil
  • Player with the BarretM82A1 can see 10% more
  • Teamchat option
  • Force software mode option


[1.0.1b - 24.07.2002]

  • Added sound device configuration
  • Added video device configuration
  • Fixed bug caused by bad host address
  • You can return to the game after pressing Alt+Tab now
  • Fixed Options (Respawn Time & Mouse Sensitivity)
  • More balanced weapons
  • New animations
  • Lobby Servers support
  • Favourite servers option
  • Player bleeds when hurt
  • Added option to change port in Join Game
  • Chat always appears in console in a network game now


[1.0.0b]

  • 2 new maps: Cambodia & Arena3
  • 2 new CTF maps: ctf_Run & ctf_Death
  • Drasticly improved network code
  • Better play on high pings
  • Colored dot Lag-o-meter
  • Improved bot navigation on maps
  • Camera shows the winner of the game now
  • Weapon tweaking
  • Spas-12 has a recoil now
  • More blood and other ornaments
  • Improved dedicated server
  • Added arrow that shows the player after respawn
  • New two-colored gradient backgrounds
  • Added players limit option
  • Added maps list option
  • Optimized maps
  • Soldat Manual
  • Added intro with music
  • Added music during the game
  • Improved sounds (new fly sound)


[0.9.9b - 29.06.2003][Third Public Beta]

  • Added kill limit option
  • New game mode : Teammatch
  • New game mode : Capture the Flag
  • Added changeable skin color
  • Added players and team status
  • 3 new small maps : Fest, Mikra & Bunker
  • 2 new CTF maps : ctf_Kampf & ctf_Viet
  • Improved medikits and grenade boxes
  • Added scene Antialiasing option
  • New Select Weapon menu


[0.9.7b - 14.06.2002][Second Public Beta]

  • New network code base on UDP
  • New game mode : Rambo Style
  • Added 2 Bow types in Rambo Style
  • 2 new maps : Karh & Cave
  • Added scenery graphics (grass, rubble, wood etc.)
  • Changed weapon M4-Carbine to Steyr-AUG
  • Better gameplay (more health)
  • Weapon tweaking
  • Added medikits and grenade boxes
  • Maximum 6 grenades
  • Soldat Config
  • Added Ceasefire Time after respawn
  • Removed the quit game problem
  • Ready taunts option in Taunts.txt file
  • Added controls change option
  • Added server password option
  • Added dedicated server option
  • Removed shortcut problem (caused no sound)
  • Bots are much smarter: they run away from grenades etc.
  • Bots can talk and have their own opinions for life


[0.9.4b - 09.05.2002][First Public Beta]

  • 7 maps
  • 2 game modes : Deathmatch & Pointmatch
  • Network code based on Directplay


[0.0.0 Soldat doesn't exist]