GetKeyPress
function GetKeyPress(ID: byte; Key: string):boolean Parameter Info: ID (Byte): Player ID to get the key press of. Key (String): See Description for more information. Description: This function will return true/false if a player is holding down the specified key. Key Result Left Left key Right Right key Up Jump/Up Key Down Crouch/Down key Shoot Attack button Jetpack Jetpack button Grenade Grenade button Changewep Change weapon button Throw Throw Weapon button Reload Reload Button Crouch Crouch/Down key Prone Prone key (will stay TRUE while proned)
Examples
if GetKeyPress(1, 'down') = true then
WriteLn('Player 1 is crouching tiger hidden dragon!');