TActivePlayer.OnKill

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Revision as of 23:36, 26 October 2014 by ExHunter (talk | contribs)
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property OnKill
 Access mode: RW
 Event handler type: TOnKillEvent
 Event handler declaration: procedure (Killer, Victim: TActivePlayer; BulletId: Byte);

Description

Needs testing ()

Event property called when a player is being killed.

Example

Expand with: example