TActivePlayer.Alive
property TActivePlayer.Alive: Boolean Access mode: RW
Description
If a player is alive or not.
Example
var i: byte;
begin
for i := 1 to 32 do begin
if Players[i].Alive then
Players[i].Alive := False // causes player to die
else
Players[i].Alive := True; // causes player to respawn
end;
end;