TNewPlayer.Headgear
property TNewPlayer.Headgear: Byte Acess mode: RW
Description
Number representing what a certain player (i.e. bot) is going to wear on the head. Available values:
0: Nothing
1: Helmet
2: Hat
Example
var
MyBot: TNewPlayer;
begin
MyBot := TNewPlayer.Create;
try
MyBot.Name := 'Cool test bot!';
MyBot.Team := 1;
MyBot.Headgear := 0; //nothing on the head
MyBot.PantsColor := $FFFFFFFF;
MyBot.SkinColor := $FFFFFFFF;
Players.Add(MyBot);
finally
MyBot.Free;
end;
end;