TGame.LoadWeap
Revision as of 02:13, 28 August 2013 by DarkCrusade (talk | contribs)
function LoadWeap(WeaponMod: string): Boolean WeaponMod: path to the weapon mod file Result: if it worked or not
Description
Changes the weapon mod to target one. It is possible to take a non-default Weapon.ini!
Example
Game.LoadWep('sctfl.txt');