TGame.LoadWeap

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Revision as of 15:42, 29 July 2013 by Menturi (talk | contribs) (Fixed typo `ot`)
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function LoadWeap(WeaponMod: string): Boolean
 WeaponMod: path to the weapon mod file
 Result: if it worked or not

Description

Changes the weapon mod

Example

Game.LoadWep('sctfl.txt');