TActivePlayer.Grenades
property TActivePlayer.Grenades: Byte Access mode: R
Description
Current amount of a player's grenades.
Example
//snippet from M79 Coop Climb's code
var
s: byte;
begin
for s := 1 to 32 do if Players[s].Active then if Players[s].Alive then
if Players[s].Grenades < 4 then Player.GiveBonus(4);