ScriptCore3.obj2menu
function obj2menu(Style: Byte): Byte Style: Position(Style) of the weapon in the TMapObject.Style Result: Position(Style) of the weapon in the Weapons List
Description
Translates the position of the weapon in the Style property of a Map Object - lying weapon (TMapObject.Style) to the corresponding position in the Weapon Menu (Weapons List).
Examples
begin
WriteLn('obj2menu: '+inttostr(obj2menu(5))); //1
WriteLn('obj2menu: '+inttostr(obj2menu(26))); //14
WriteLn('obj2menu: '+inttostr(obj2menu(1))); //Exception: Invalid object style ( Unfortunately you can't choose flag in the weapon menu ;( )
end.