Difference between revisions of "TPlayer"
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<tr><td>property [[TPlayers.Alive|Alive]]: boolean</td><td>R</td></tr> | <tr><td>property [[TPlayers.Alive|Alive]]: boolean</td><td>R</td></tr> | ||
<tr><td>property [[TPlayers.Health|Health]]: integer</td><td>R</td></tr> | <tr><td>property [[TPlayers.Health|Health]]: integer</td><td>R</td></tr> | ||
− | <tr><td>property [[TPlayers.Primary|Primary]]: TPrimaryPlayerWeapon</td><td>R</td></tr> | + | <tr><td>property [[TPlayers.Primary|Primary]]: [[TPrimaryPlayerWeapon]]</td><td>R</td></tr> |
− | <tr><td>property [[TPlayers.Secondary|Secondary]]: TSecondaryPlayerWeapon</td><td>R</td></tr> | + | <tr><td>property [[TPlayers.Secondary|Secondary]]: [[TSecondaryPlayerWeapon]]</td><td>R</td></tr> |
<tr><td>property [[TPlayers.ShirtColor|ShirtColor]]: Longword</td><td>R</td></tr> | <tr><td>property [[TPlayers.ShirtColor|ShirtColor]]: Longword</td><td>R</td></tr> | ||
<tr><td>property [[TPlayers.PantsColor|PantsColor]]: Longword</td><td>R</td></tr> | <tr><td>property [[TPlayers.PantsColor|PantsColor]]: Longword</td><td>R</td></tr> |
Revision as of 13:52, 26 June 2013
Inheritance
Description
Represents a player.
user constructable: NO
user destructable: NO
Members
Member declaration | Acess mode |
---|---|
property Team: Byte | R |
property Name: string | R |
property Alive: boolean | R |
property Health: integer | R |
property Primary: TPrimaryPlayerWeapon | R |
property Secondary: TSecondaryPlayerWeapon | R |
property ShirtColor: Longword | R |
property PantsColor: Longword | R |
property SkinColor: Longword | R |
property HairColor: Longword | R |
property FavouriteWeapon: string | RW |
property ChosenSecondaryWeapon: Byte | R |
property Friend: string | RW |
property Accuracy: Byte | RW |
property ShootDead: Boolean | RW |
property GrenadeFrequency: Byte | RW |
property Camping: Boolean | RW |
property OnStartUse: Byte | RW |
property HairStyle: Byte | R |
property Headgear: Byte | R |
property Chain: Byte | R |
property ChatFrequency: Byte | RW |
property ChatKill: string | RW |
property ChatDead: string | RW |
property ChatLowHealth: string | RW |
property ChatSeeEnemy: string | RW |
property ChatWinning: string | RW |
property Dummy: Boolean | R |