Difference between revisions of "TPlayers.Add"
(Added JoinType parameter) |
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Line 1: | Line 1: | ||
− | '''''function Add(NewPlayer: [[TNewPlayer]]): [[TActivePlayer]]''''' | + | '''''function Add(NewPlayer: [[TNewPlayer]], JoinType: TJoinType): [[TActivePlayer]]''''' |
NewPlayer: An instance of TNewPlayer serving as configuration object for the bot | NewPlayer: An instance of TNewPlayer serving as configuration object for the bot | ||
+ | JoinType: Enum (TJoinNormal, TJoinSilent)�. Silent join will not generate message in console | ||
Result: Active instance of bot | Result: Active instance of bot | ||
==Description== | ==Description== | ||
Line 17: | Line 18: | ||
NewPlayer.PantsColor := $FFFFFFFF; | NewPlayer.PantsColor := $FFFFFFFF; | ||
NewPlayer.SkinColor := $FFFFFFFF; | NewPlayer.SkinColor := $FFFFFFFF; | ||
− | Players.Add(NewPlayer); | + | Players.Add(NewPlayer, TJoinNormal); |
finally | finally | ||
NewPlayer.Free; // important! | NewPlayer.Free; // important! |
Revision as of 20:50, 23 June 2016
function Add(NewPlayer: TNewPlayer, JoinType: TJoinType): TActivePlayer NewPlayer: An instance of TNewPlayer serving as configuration object for the bot JoinType: Enum (TJoinNormal, TJoinSilent)�. Silent join will not generate message in console Result: Active instance of bot
Description
Adds a new bot to game basing on configuration from TNewPlayer. Don't forget to free TNewPlayer instance after using it!
Example
var
NewPlayer: TNewPlayer;
begin
NewPlayer := TNewPlayer.Create;
try
NewPlayer.Name := 'Test bot!';
NewPlayer.Team := 1; // important!
NewPlayer.PantsColor := $FFFFFFFF;
NewPlayer.SkinColor := $FFFFFFFF;
Players.Add(NewPlayer, TJoinNormal);
finally
NewPlayer.Free; // important!
end;
end;