Difference between revisions of "TGame.LoadWeap"
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==Description== | ==Description== | ||
− | Changes the weapon mod<br> | + | Changes the weapon mod to target one. It is possible to take a non-default Weapon.ini!<br> |
==Example== | ==Example== |
Revision as of 02:13, 28 August 2013
function LoadWeap(WeaponMod: string): Boolean WeaponMod: path to the weapon mod file Result: if it worked or not
Description
Changes the weapon mod to target one. It is possible to take a non-default Weapon.ini!
Example
Game.LoadWep('sctfl.txt');