Difference between revisions of "TActivePlayer.Grenades"
m (→Example) |
m (→Example) |
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begin | begin | ||
for s := 1 to 32 do if Players[s].Active then if Players[s].Alive then | for s := 1 to 32 do if Players[s].Active then if Players[s].Alive then | ||
− | if Players[s].Grenades < 4 then | + | if Players[s].Grenades < 4 then Players[s].GiveBonus(4); |
</syntaxhighlight> | </syntaxhighlight> | ||
[[Category:TActivePlayer]] | [[Category:TActivePlayer]] |
Latest revision as of 14:21, 1 July 2013
property TActivePlayer.Grenades: Byte Access mode: R
Description
Current amount of a player's grenades.
Example
//snippet from M79 Coop Climb's code
var
s: byte;
begin
for s := 1 to 32 do if Players[s].Active then if Players[s].Alive then
if Players[s].Grenades < 4 then Players[s].GiveBonus(4);