Difference between revisions of "TPlayer"

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(Members)
(Members)
Line 19: Line 19:
 
   <tr><td>property [[TPlayers.Alive|Alive]]: boolean</td><td>R</td></tr>
 
   <tr><td>property [[TPlayers.Alive|Alive]]: boolean</td><td>R</td></tr>
 
   <tr><td>property [[TPlayers.Health|Health]]: integer</td><td>R</td></tr>
 
   <tr><td>property [[TPlayers.Health|Health]]: integer</td><td>R</td></tr>
   <tr><td>property [[TPlayers.Primary|Primary]]: TPrimaryPlayerWeapon</td><td>R</td></tr>
+
   <tr><td>property [[TPlayers.Primary|Primary]]: [[TPrimaryPlayerWeapon]]</td><td>R</td></tr>
   <tr><td>property [[TPlayers.Secondary|Secondary]]: TSecondaryPlayerWeapon</td><td>R</td></tr>
+
   <tr><td>property [[TPlayers.Secondary|Secondary]]: [[TSecondaryPlayerWeapon]]</td><td>R</td></tr>
 
   <tr><td>property [[TPlayers.ShirtColor|ShirtColor]]: Longword</td><td>R</td></tr>
 
   <tr><td>property [[TPlayers.ShirtColor|ShirtColor]]: Longword</td><td>R</td></tr>
 
   <tr><td>property [[TPlayers.PantsColor|PantsColor]]: Longword</td><td>R</td></tr>
 
   <tr><td>property [[TPlayers.PantsColor|PantsColor]]: Longword</td><td>R</td></tr>

Revision as of 13:52, 26 June 2013

Inheritance

Description

Represents a player.

user constructable: NO
user destructable: NO

Members

Member declarationAcess mode
property Team: ByteR
property Name: stringR
property Alive: booleanR
property Health: integerR
property Primary: TPrimaryPlayerWeaponR
property Secondary: TSecondaryPlayerWeaponR
property ShirtColor: LongwordR
property PantsColor: LongwordR
property SkinColor: LongwordR
property HairColor: LongwordR
property FavouriteWeapon: stringRW
property ChosenSecondaryWeapon: ByteR
property Friend: stringRW
property Accuracy: ByteRW
property ShootDead: BooleanRW
property GrenadeFrequency: ByteRW
property Camping: BooleanRW
property OnStartUse: ByteRW
property HairStyle: ByteR
property Headgear: ByteR
property Chain: ByteR
property ChatFrequency: ByteRW
property ChatKill: stringRW
property ChatDead: stringRW
property ChatLowHealth: stringRW
property ChatSeeEnemy: stringRW
property ChatWinning: stringRW
property Dummy: BooleanR