Difference between revisions of "TPlayers.Add"
(→Example) |
|||
Line 7: | Line 7: | ||
===Example=== | ===Example=== | ||
+ | <syntaxhighlight lang="pascal"> | ||
var | var | ||
NewPlayer: TNewPlayer; | NewPlayer: TNewPlayer; | ||
Line 22: | Line 23: | ||
end; | end; | ||
end; | end; | ||
+ | </syntaxhighlight> |
Revision as of 23:49, 24 June 2013
function Add(NewPlayer: TNewPlayer): TActivePlayer NewPlayer: An instance of TNewPlayer serving as configuration object for the bot Result: Active instance of bot
Adds a new bot to game basing on configuration from TNewPlayer. Don't forget to free TNewPlayer instance after using it!
Example
var
NewPlayer: TNewPlayer;
begin
NewPlayer := TNewPlayer.Create;
try
NewPlayer.Name := 'Test bot!'
NewPlayer.Name := 'Test bot!';
NewPlayer.Team := 1; // important!
NewPlayer.PantsColor := $FFFFFFFF;
NewPlayer.SkinColor := $FFFFFFFF;
Players.Add(Player);
finally
NewPlayer.Free; // important!
end;
end;