Difference between revisions of "TPlayer"

From Soldat Community Wiki
Jump to: navigation, search
(Members: Changed table format to be consistent with other pages)
(Modified health to single, added vest)
 
(One intermediate revision by one other user not shown)
Line 5: Line 5:
  
 
==Description==
 
==Description==
Represents a player.
+
Represents a player.<br>
 
+
user constructable: '''NO'''
user constructable: '''NO'''<br>
+
user destructable: '''NO'''
user destructable: '''NO'''
 
  
 
==Members==
 
==Members==
Line 29: Line 28:
 
| align="center" | no
 
| align="center" | no
 
|-
 
|-
| property [[TPlayer.Health|Health]]: integer
+
| property [[TPlayer.Health|Health]]: Single
 +
| align="center" | R
 +
| align="center" | no
 +
|-
 +
| property [[TPlayer.Vest|Vest]]: Single
 
| align="center" | R  
 
| align="center" | R  
 
| align="center" | no
 
| align="center" | no

Latest revision as of 20:59, 23 June 2016

Inheritance

Description

Represents a player.

user constructable: NO
user destructable: NO

Members

Member declaration Access mode Inherited
property Team: Byte R no
property Name: string R no
property Alive: boolean R no
property Health: Single R no
property Vest: Single R no
property Primary: TPrimaryPlayerWeapon R no
property Secondary: TSecondaryPlayerWeapon R no
property ShirtColor: Longword R no
property PantsColor: Longword R no
property SkinColor: Longword R no
property HairColor: Longword R no
property FavouriteWeapon: string RW no
property ChosenSecondaryWeapon: Byte R no
property Friend: string RW no
property Accuracy: Byte RW no
property ShootDead: Boolean RW no
property GrenadeFrequency: Byte RW no
property Camping: Boolear RW no
property OnStartUse: Byte RW no
property HairStyle: Byte R no
property Headgear: Byte R no
property Chain: Byte R no
property ChatFrequency: Byte RW no
property ChatKill: string RW no
property ChatDead: string RW no
property ChatLowHealth: string RW no
property ChatSeeEnemy: string RW no
property ChatWinning: string RW no
property Dummy: Boolean R no