Difference between revisions of "TActivePlayer.Team"

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(Created page with " '''''property TActivePlayer.Team: Byte''''' Acess mode: RW ==Description== Number representing the current team of a player. Available values:<br><br> 0: No team<br> 1: Alp...")
 
 
(One intermediate revision by the same user not shown)
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  '''''property TActivePlayer.Team: Byte'''''
 
  '''''property TActivePlayer.Team: Byte'''''
   Acess mode: RW
+
   Access mode: RW
 
==Description==
 
==Description==
 
Number representing the current team of a player. Available values:<br><br>
 
Number representing the current team of a player. Available values:<br><br>
Line 15: Line 15:
 
   i: byte;
 
   i: byte;
 
  begin
 
  begin
   for i := 1 to 32 do if Players[i].Team = 5 then Players[i].WriteConsole('Stop occupying player slots!',$FF0000); //sends a message to all spectators
+
   for i := 1 to 32 do if Players[i].Team = 5 then
 +
  Players[i].WriteConsole('Stop occupying player slots!',$FF0000); //sends a message to all spectators
 
  end;
 
  end;
 
</syntaxhighlight>
 
</syntaxhighlight>
 
[[Category:TActivePlayer]]
 
[[Category:TActivePlayer]]

Latest revision as of 20:41, 26 June 2013

property TActivePlayer.Team: Byte
 Access mode: RW

Description

Number representing the current team of a player. Available values:

0: No team
1: Alpha
2: Bravo
3: Charlie
4: Delta
5: Spectators

Example

 var
  i: byte;
 begin
  for i := 1 to 32 do if Players[i].Team = 5 then
   Players[i].WriteConsole('Stop occupying player slots!',$FF0000); //sends a message to all spectators
 end;