Difference between revisions of "TNewPlayer.Headgear"
(Created page with " '''''property TNewPlayer.Headgear: Byte''''' Acess mode: RW Result: number representing the headgear of a player ==Description== What a certain player (i.e. bot) is going...") |
|||
(3 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
'''''property TNewPlayer.Headgear: Byte''''' | '''''property TNewPlayer.Headgear: Byte''''' | ||
− | + | Access mode: RW | |
− | |||
==Description== | ==Description== | ||
− | + | Number representing what a certain bot is going to wear on the head. Available values:<br><br> | |
0: Nothing<br> | 0: Nothing<br> | ||
1: Helmet<br> | 1: Helmet<br> | ||
Line 26: | Line 25: | ||
end; | end; | ||
</syntaxhighlight> | </syntaxhighlight> | ||
+ | [[Category:TNewPlayer]] |
Latest revision as of 20:42, 26 June 2013
property TNewPlayer.Headgear: Byte Access mode: RW
Description
Number representing what a certain bot is going to wear on the head. Available values:
0: Nothing
1: Helmet
2: Hat
Example
var
MyBot: TNewPlayer;
begin
MyBot := TNewPlayer.Create;
try
MyBot.Name := 'Cool test bot!';
MyBot.Team := 1;
MyBot.Headgear := 0; //nothing on the head
MyBot.PantsColor := $FFFFFFFF;
MyBot.SkinColor := $FFFFFFFF;
Players.Add(MyBot);
finally
MyBot.Free;
end;
end;