Difference between revisions of "Climb"

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=Introduction=
 
'''Climb''' is a custom sub game-mode. The goal is to climb up to the flag and capture it! Some maps are equipped with deadly polygons, obstacles, bouncy polygons, teleports.
 
'''Climb''' is a custom sub game-mode. The goal is to climb up to the flag and capture it! Some maps are equipped with deadly polygons, obstacles, bouncy polygons, teleports.
  
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'''Tip:''' A good place to start in what's called a "save" climb server, which allows one to set a last location as a checkpoint. That way one wouldn't have to go all the way to the beginning of the map.
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=Tips=
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* A good place to start is what's called a "save" climb server, which allows one to set a last location as a checkpoint. That way one wouldn't have to go all the way to the beginning of the map.
  
  
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'''Back to: [[Game Types]]'''
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'''Back to: [[Game Modes]]'''

Latest revision as of 01:01, 21 April 2018

Introduction

Climb is a custom sub game-mode. The goal is to climb up to the flag and capture it! Some maps are equipped with deadly polygons, obstacles, bouncy polygons, teleports.

This mode requires a fine ability in control of the movement system. One may need to learn many trick jumps, and the right timing for every movement. The climb game mode includes also co-operative climbs where teamwork is required to ascend to the top.


Tips

  • A good place to start is what's called a "save" climb server, which allows one to set a last location as a checkpoint. That way one wouldn't have to go all the way to the beginning of the map.





Back to: Game Modes