Difference between revisions of "Lobby HTTP API"
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* URL: http://api.soldat.pl (https is also supported) | * URL: http://api.soldat.pl (https is also supported) | ||
* CORS headers are present so this can be used via ajax. | * CORS headers are present so this can be used via ajax. | ||
− | * [https://forums.soldat.pl/index.php?topic=44915.0 Forum thread] where this was originally announced | + | * [https://forums.soldat.pl/index.php?topic=44915.0 Forum thread] where this was originally announced. Feel free to comment on this thread with feature requests. |
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== List all servers, with filters == | == List all servers, with filters == | ||
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] | ] | ||
} | } | ||
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== Get data on server == | == Get data on server == | ||
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"WM": false | "WM": false | ||
} | } | ||
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== Get players for a server == | == Get players for a server == | ||
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] | ] | ||
} | } | ||
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[[Category:Server]] | [[Category:Server]] |
Latest revision as of 21:38, 16 April 2018
Recently, we added a standard json-based REST HTTP API to make getting the list of Soldat servers much easier for third party applications, compared to the legacy Client-Lobby_Protocol.
- URL: http://api.soldat.pl (https is also supported)
- CORS headers are present so this can be used via ajax.
- Forum thread where this was originally announced. Feel free to comment on this thread with feature requests.
List all servers, with filters
http://api.soldat.pl/v0/servers
List all Soldat servers. You can provide a combination of the following GET parameters as filters. The pipes represent unique options, and the 3 dots represent other options which you can guess.
?os=linux|mac|windows ?gamestyle=DM|PM|TM|CTF|RM|INF|HTF ?country=US|DE|... ?version=1.7.1|1.6.1|... ?empty=yes|no ?full=yes|no ?bots=yes|no ?private=yes|no ?realistic=yes|no ?survival=yes|no ?advanced=yes|no
Example URL filtering servers that aren't empty and don't have bots:
http://api.soldat.pl/v0/servers?empty=no&bots=no
Example response:
{ "Servers": [ { "AC": false, "Advanced": false, "BonusFreq": 0, "ConnectionType": 3, "Country": "US", "CurrentMap": "ctf_Viet", "Dedicated": true, "GameStyle": "CTF", "IP": "108.61.204.90", "Info": "~ facebook.com/AUS7RAL12 | #austral12soldat @ Qnet", "MaxPlayers": 12, "Name": "=AUS7RAL|12 OneShots", "NumBots": 0, "NumPlayers": 1, "OS": "linux", "Port": 23075, "Private": false, "Realistic": false, "Respawn": 0, "Survival": false, "Version": "1.7.1", "WM": false } ] }
Get data on server
http://api.soldat.pl/v0/server/$ip/$port
Example response:
{ "AC": false, "Advanced": false, "BonusFreq": 0, "ConnectionType": 3, "Country": "US", "CurrentMap": "Island2k5", "Dedicated": true, "GameStyle": "DM", "IP": "207.152.134.13", "Info": "Eat Moar Chik'n", "MaxPlayers": 10, "Name": "Drop a Penny", "NumBots": 0, "NumPlayers": 0, "OS": "windows", "Port": 23073, "Private": false, "Realistic": true, "Respawn": 0, "Survival": false, "Version": "1.7.1", "WM": false }
Get players for a server
http://api.soldat.pl/v0/server/$ip/$port/players
This will make the lobby use the file download protocol to grab that server's gamestat.txt file and parse and display the players currently in the server. FYI: This makes use of caching to prevent abuse.
Example response:
{ "Players": [ "/././a.d.i.d.a.s/././", "Alvarez", "Freedom Fighter", "Guenther Gummibrot", "summer camp", "|TPF. GottenSikici" ] }