Difference between revisions of "TNewPlayer"
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<tr><td>property [[TNewPlayer.Name|Name]]: string</td><td>RW</td></tr> | <tr><td>property [[TNewPlayer.Name|Name]]: string</td><td>RW</td></tr> | ||
<tr><td>property [[TNewPlayer.Team|Team]]: Byte</td><td>RW</td></tr> | <tr><td>property [[TNewPlayer.Team|Team]]: Byte</td><td>RW</td></tr> | ||
− | |||
<tr><td>property [[TNewPlayer.Health|Health]]: Integer</td><td>RW</td></tr> | <tr><td>property [[TNewPlayer.Health|Health]]: Integer</td><td>RW</td></tr> | ||
<tr><td>property [[TNewPlayer.Primary|Primary]]: [[TWeapon]]</td><td>RW</td></tr> | <tr><td>property [[TNewPlayer.Primary|Primary]]: [[TWeapon]]</td><td>RW</td></tr> |
Revision as of 16:54, 26 June 2013
Inheritance
Description
Represents a new player (bot). To effectively create one, you can use Players.Add.
user constructable: YES
user destructable: YES
Members
Member declaration Acess mode
constructor Create
procedure Free
property Name: string RW
property Team: Byte RW
property Health: Integer RW
property Primary: TWeapon RW
property Secondary: TWeapon RW
property ShirtColor: Longword RW
property PantsColor: Longword RW
property SkinColor: Longword RW
property HairColor: Longword RW
property HairStyle: Byte RW
property Headgear: Byte RW
property Chain: Byte RW
property Dummy: Boolean RW