Difference between revisions of "OnMapChange"
(Created page with "===From the Scripting Manual=== ''procedure OnMapChange(NewMap: string);'' '''Parameter Info:''' NewMap (String): Name of the new map that has been loaded. '''D...") |
Tehbugerz0r (talk | contribs) |
||
(One intermediate revision by the same user not shown) | |||
Line 10: | Line 10: | ||
NOTE: In 2.6.4, this will be called when the server first starts. | NOTE: In 2.6.4, this will be called when the server first starts. | ||
− | == | + | ==See also== |
− | * [ | + | * [[CurrentMap]] |
+ | * [[NextMap]] | ||
+ | * [[OnGameEnd]] | ||
[[Category:Server Scripting]][[Category:Server Scripting Events]] | [[Category:Server Scripting]][[Category:Server Scripting Events]] |
Latest revision as of 10:06, 13 March 2013
From the Scripting Manual
procedure OnMapChange(NewMap: string); Parameter Info: NewMap (String): Name of the new map that has been loaded. Description: This procedure will be called every time the current map on the server changes. Note this event occurs AFTER the map has successfully loaded. NOTE: In 2.6.4, this will be called when the server first starts.