Difference between revisions of "OnMapChange"
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* [[CurrentMap]] | * [[CurrentMap]] | ||
* [[NextMap]] | * [[NextMap]] | ||
+ | * [[OnGameEnd]] | ||
[[Category:Server Scripting]][[Category:Server Scripting Events]] | [[Category:Server Scripting]][[Category:Server Scripting Events]] |
Latest revision as of 10:06, 13 March 2013
From the Scripting Manual
procedure OnMapChange(NewMap: string); Parameter Info: NewMap (String): Name of the new map that has been loaded. Description: This procedure will be called every time the current map on the server changes. Note this event occurs AFTER the map has successfully loaded. NOTE: In 2.6.4, this will be called when the server first starts.