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		<id>https://wiki.soldat.pl/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Urraka</id>
		<title>Soldat Community Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.soldat.pl/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Urraka"/>
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		<updated>2026-04-30T13:05:55Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>https://wiki.soldat.pl/index.php?title=Pirates_vs_Ninjas&amp;diff=2574</id>
		<title>Pirates vs Ninjas</title>
		<link rel="alternate" type="text/html" href="https://wiki.soldat.pl/index.php?title=Pirates_vs_Ninjas&amp;diff=2574"/>
				<updated>2018-04-19T23:22:40Z</updated>
		
		<summary type="html">&lt;p&gt;Urraka: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Pirates vs. Ninjas''' is a custom sub game-mode. The game mode is set to [[Capture the Flag]]. Its [[scripting]] was  originally made by GNintendo and updated by Hacktank.&lt;br /&gt;
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&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Alpha Team&amp;lt;/span&amp;gt; are pirates and they're equipped with guns, and &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Bravo Team&amp;lt;/span&amp;gt; are ninjas and they're equipped with [[Combat Knife]] only, invisibility (infinite predator) &amp;amp; health regeneration.&lt;br /&gt;
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'''Back to: [[Game Modes]]'''&lt;/div&gt;</summary>
		<author><name>Urraka</name></author>	</entry>

	<entry>
		<id>https://wiki.soldat.pl/index.php?title=Climb&amp;diff=2573</id>
		<title>Climb</title>
		<link rel="alternate" type="text/html" href="https://wiki.soldat.pl/index.php?title=Climb&amp;diff=2573"/>
				<updated>2018-04-19T23:16:18Z</updated>
		
		<summary type="html">&lt;p&gt;Urraka: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Climb''' is a custom sub game-mode. The goal is to climb up to the flag and capture it! Some maps are equipped with deadly polygons, obstacles, bouncy polygons, teleports.&lt;br /&gt;
&lt;br /&gt;
This mode requires a fine ability in control of the movement system. One may need to learn many trick jumps, and the right timing for every movement.&lt;br /&gt;
The climb game mode includes also co-operative climbs where teamwork is required to ascend to the top.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tip:''' A good place to start is what's called a &amp;quot;save&amp;quot; climb server, which allows one to set a last location as a checkpoint. That way one wouldn't have to go all the way to the beginning of the map.&lt;br /&gt;
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'''Back to: [[Game Types]]'''&lt;/div&gt;</summary>
		<author><name>Urraka</name></author>	</entry>

	<entry>
		<id>https://wiki.soldat.pl/index.php?title=Realistic&amp;diff=2572</id>
		<title>Realistic</title>
		<link rel="alternate" type="text/html" href="https://wiki.soldat.pl/index.php?title=Realistic&amp;diff=2572"/>
				<updated>2018-04-19T23:12:56Z</updated>
		
		<summary type="html">&lt;p&gt;Urraka: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Realistic''' (often abbreviated &amp;quot;R&amp;quot; or &amp;quot;R-mode&amp;quot;) is a sub game-mode that makes the game have more realistic characteristics to it. It may be combined with the other game modes, e.g. for R/S/A mode, or it can be active by itself. &lt;br /&gt;
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This mode emphasizes the need for proper tactics more strongly than the standard game mode, sometimes regarded as requiring more skill.&lt;br /&gt;
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=Features=&lt;br /&gt;
*Players have lower amount of health.&lt;br /&gt;
*Players sustain  damage from large falls or when they hit the ground at high speeds.&lt;br /&gt;
*Players won't be able to see someone, that's behind a well.&lt;br /&gt;
*Weapons have recoil, hence the cross-hair slowly moves upwards with each successive shot (single shots or bursts are the way to go)&lt;br /&gt;
*There aren't any special bonuses additions.&lt;br /&gt;
&lt;br /&gt;
=Commands=&lt;br /&gt;
&lt;br /&gt;
'''/Realistic 0 / 1''' - Toggles Realistic mode '''&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;off&amp;lt;/span&amp;gt; / &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;on&amp;lt;/span&amp;gt;'''&lt;br /&gt;
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'''Back to: [[Game Modes]]'''&lt;/div&gt;</summary>
		<author><name>Urraka</name></author>	</entry>

	<entry>
		<id>https://wiki.soldat.pl/index.php?title=Infiltration&amp;diff=2571</id>
		<title>Infiltration</title>
		<link rel="alternate" type="text/html" href="https://wiki.soldat.pl/index.php?title=Infiltration&amp;diff=2571"/>
				<updated>2018-04-19T23:09:42Z</updated>
		
		<summary type="html">&lt;p&gt;Urraka: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Introduction=&lt;br /&gt;
'''Infiltration''' (often abbreviated: INF) is one of the seven default main game-modes in which there are two teams: '''&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Alpha&amp;lt;/span&amp;gt; &amp;amp; &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Bravo&amp;lt;/span&amp;gt;'''. &lt;br /&gt;
&lt;br /&gt;
The goal of the &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Alpha Team&amp;lt;/span&amp;gt; is to steal the black flag from &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Bravo Team's&amp;lt;/span&amp;gt; base, and bring it to the white flag (usually near the reds spawn place). Alpha team will be rewarded 30 points for each retrieved black flag.&lt;br /&gt;
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The goal of the &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Bravo Team&amp;lt;/span&amp;gt; is to defend it. As long as the team manages to keep the black flag at their base, they'll be rewarded 1 point every 5 seconds.&lt;br /&gt;
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=Important Terms=&lt;br /&gt;
* '''Point Limit''' - How many points are required for a team to win the round (a map). Default is 10.&lt;br /&gt;
* '''Time limit''' - In case the Point Limit is not reached, the round will end upon the set Time Limit.&lt;br /&gt;
* '''Re-spawn''' - players re-spawn after every death of their's (unless [[Survival]] mode is turned on).&lt;br /&gt;
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=Tips=&lt;br /&gt;
* '''Gain map experience:''' It's possible to test the maps offline in singleplayer mode, in order to explore map details and gain basic map knowledge.&lt;br /&gt;
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'''Back to: [[Game Modes]]'''&lt;/div&gt;</summary>
		<author><name>Urraka</name></author>	</entry>

	<entry>
		<id>https://wiki.soldat.pl/index.php?title=Capture_the_Flag&amp;diff=2570</id>
		<title>Capture the Flag</title>
		<link rel="alternate" type="text/html" href="https://wiki.soldat.pl/index.php?title=Capture_the_Flag&amp;diff=2570"/>
				<updated>2018-04-19T23:07:47Z</updated>
		
		<summary type="html">&lt;p&gt;Urraka: /* Important Terms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Introduction=&lt;br /&gt;
'''Capture The Flag''' (often abbreviated: CTF) is one of the seven default main game-modes in which there are two teams: '''&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Alpha&amp;lt;/span&amp;gt; &amp;amp; &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Bravo&amp;lt;/span&amp;gt;'''. The goal is for each team to steal the enemy's flag and bring it to your own flag. The winner of each map is determined either by reaching '''Capture Limit''' (the amount of caps needed to finish a match before the time limit ends), or by having the most caps by the end of the round. &lt;br /&gt;
There are 32 default CTF maps available in Soldat and hundreds of custom maps.&lt;br /&gt;
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=Important Terms=&lt;br /&gt;
* '''Capture Limit''' - How many flag-captures (often abbreviated: caps) are required for a team to win the round (a map). Default is 10.&lt;br /&gt;
* '''Time limit''' - In case the Capture Limit is not reached, the round will end upon the set Time Limit.&lt;br /&gt;
* '''Re-spawn''' - players re-spawn after every death of their's (unless [[Survival]] mode is turned on).&lt;br /&gt;
&lt;br /&gt;
=Tips=&lt;br /&gt;
* '''Gain map experience:''' It's possible to test the maps offline in singleplayer mode, in order to explore map details and gain basic map knowledge.&lt;br /&gt;
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'''Back to: [[Game Modes]]'''&lt;/div&gt;</summary>
		<author><name>Urraka</name></author>	</entry>

	<entry>
		<id>https://wiki.soldat.pl/index.php?title=Capture_the_Flag&amp;diff=2569</id>
		<title>Capture the Flag</title>
		<link rel="alternate" type="text/html" href="https://wiki.soldat.pl/index.php?title=Capture_the_Flag&amp;diff=2569"/>
				<updated>2018-04-19T23:06:34Z</updated>
		
		<summary type="html">&lt;p&gt;Urraka: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Introduction=&lt;br /&gt;
'''Capture The Flag''' (often abbreviated: CTF) is one of the seven default main game-modes in which there are two teams: '''&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Alpha&amp;lt;/span&amp;gt; &amp;amp; &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Bravo&amp;lt;/span&amp;gt;'''. The goal is for each team to steal the enemy's flag and bring it to your own flag. The winner of each map is determined either by reaching '''Capture Limit''' (the amount of caps needed to finish a match before the time limit ends), or by having the most caps by the end of the round. &lt;br /&gt;
There are 32 default CTF maps available in Soldat and hundreds of custom maps.&lt;br /&gt;
&lt;br /&gt;
=Important Terms=&lt;br /&gt;
* '''Capture Limit''' - How many flag-captuers (often abbreviated: caps) are required for a team to win the round (a map). Default is 10.&lt;br /&gt;
* '''Time limit''' - In case the Capture Limit is not reached, the round will end upon the set Time Limit.&lt;br /&gt;
* '''Re-spawn''' - players re-spawn after every death of their's (unless [[Survival]] mode is turned on).&lt;br /&gt;
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=Tips=&lt;br /&gt;
* '''Gain map experience:''' It's possible to test the maps offline in singleplayer mode, in order to explore map details and gain basic map knowledge.&lt;br /&gt;
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'''Back to: [[Game Modes]]'''&lt;/div&gt;</summary>
		<author><name>Urraka</name></author>	</entry>

	<entry>
		<id>https://wiki.soldat.pl/index.php?title=Teammatch&amp;diff=2568</id>
		<title>Teammatch</title>
		<link rel="alternate" type="text/html" href="https://wiki.soldat.pl/index.php?title=Teammatch&amp;diff=2568"/>
				<updated>2018-04-19T23:01:25Z</updated>
		
		<summary type="html">&lt;p&gt;Urraka: &lt;/p&gt;
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&lt;div&gt;=Introduction=&lt;br /&gt;
'''Teammatch''' or '''Team Deathmatch''' (often abbreviated: TDM) is one of the seven default main game-mode in which the sole purpose is for each team to kill as many players as possible from the other teams! There's a maximum of four teams to this game-mode: &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;'''Alpha'''&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;'''Bravo'''&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color: #FFD700&amp;quot;&amp;gt;'''Charlie'''&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;'''Delta'''&amp;lt;/span&amp;gt;.&lt;br /&gt;
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Each team's score is consisting of the sum of kills from all its players. In case Friendly Fire (FF) is on, points are not awarded for killing teammates.&lt;br /&gt;
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=Important Terms=&lt;br /&gt;
* '''Kill Limit''' - How many points are required for a player to win the match.&lt;br /&gt;
* '''Points''' - 1 point per kill&lt;br /&gt;
* '''Time limit''' - In case the Kill Limit is not reached, the round will end upon the set Time Limit.&lt;br /&gt;
* '''Re-spawn''' - Players re-spawn after every death of their's (unless [[Survival]] mode is turned on).&lt;br /&gt;
* '''Re-spawn Time''' - How long does it take for a player to re-spawn after each death. Default is 2 to 5 seconds.&lt;br /&gt;
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=Tips=&lt;br /&gt;
* '''Gain map experience:''' It's possible to test the maps offline in singleplayer mode, in order to explore map details and gain basic map knowledge.&lt;br /&gt;
*'''Stick together:''' Sticking together makes it easier to assist teammates. Preferably not too nearby one another, to not be an easy target for multiple frag. Not too close or you're an easy target.&lt;br /&gt;
*'''Higher positions:''' Usually gives a lot of advantage to a player. It is easier to gain map control and aim for head-shots.&lt;br /&gt;
*'''Look around:''' Helping and covering your team-mates stay alive will increase the chances of winning the match. Teamwork makes the dreamwork!&lt;br /&gt;
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'''Back to: [[Game Modes]]'''&lt;/div&gt;</summary>
		<author><name>Urraka</name></author>	</entry>

	<entry>
		<id>https://wiki.soldat.pl/index.php?title=Main_Page&amp;diff=2567</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.soldat.pl/index.php?title=Main_Page&amp;diff=2567"/>
				<updated>2018-04-19T22:45:37Z</updated>
		
		<summary type="html">&lt;p&gt;Urraka: typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
=Welcome to the Soldat Wiki=&lt;br /&gt;
Here you'll find reference to most of the common topics discussed in [http://forums.soldat.pl '''Soldat Official Forums'''] and in '''[[Soldat's Official Discord Server]]''' (Join: [http://gather.soldat.pl/discord invite]).&lt;br /&gt;
&lt;br /&gt;
{| width=100%&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Soldat General===&lt;br /&gt;
*[[Soldat|Introduction]]&lt;br /&gt;
*[[Soldat Manual]]&lt;br /&gt;
*[[Soldat Community|Soldat's Community]]&lt;br /&gt;
*[[Change Logs|Change Logs History (Detailed List)]]&lt;br /&gt;
*[[Version History|Version History (Detailed List)]]&lt;br /&gt;
*[[Third-Party Tools]]&lt;br /&gt;
*[[Full_List_of_Soldat_Credits|Credits List]]&lt;br /&gt;
*[[License and Distribution]]&lt;br /&gt;
*[[Development Tools Used]]&lt;br /&gt;
&lt;br /&gt;
=== Game and Gameplay ===&lt;br /&gt;
*[[Game Screen|Game Screen]]&lt;br /&gt;
*[[Default Controls]]&lt;br /&gt;
*[[Game Modes| Gamemodes]]&lt;br /&gt;
*[[Weapons List| Weapons]]&lt;br /&gt;
*[[Bonuses|Bonuses (Bonus Kits)]]&lt;br /&gt;
*[[In-game Settings]]&lt;br /&gt;
*[[Profiles and Taunts]]&lt;br /&gt;
*[[In-game Commands]]&lt;br /&gt;
* [[Game Settings|Soldat Configuration (config.exe)]]&lt;br /&gt;
&lt;br /&gt;
=== Tutorials ===&lt;br /&gt;
*[[First Server|Run your first server!]]&lt;br /&gt;
*[[Map Sceneries|Map scenery basic info]]&lt;br /&gt;
*[[Map Waypoints|How WayPoints work]]&lt;br /&gt;
*[[Mod.ini|Modding info - how to use ''&amp;quot;mod.ini&amp;quot;'']]&lt;br /&gt;
*[[Beginners Mapping]]&lt;br /&gt;
*[[Advanced Mapping]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Server General===&lt;br /&gt;
*[[Server|Servers Introduction]]&lt;br /&gt;
*[[Server Configuration]]&lt;br /&gt;
*[[Commands|Commands Reference]]&lt;br /&gt;
*[[Logging|Logging]]&lt;br /&gt;
*[[BattlEye|BattlEye Anti-Cheat Engine]] (Unused)&lt;br /&gt;
&lt;br /&gt;
===Server Scripting===&lt;br /&gt;
*[[Scripting_basics|Scripting Introduction]]&lt;br /&gt;
*[[Server Scripting]]&lt;br /&gt;
*[[Script Core 3]]&lt;br /&gt;
*[[Scripts Database]]&lt;br /&gt;
&lt;br /&gt;
===General Technical Information===&lt;br /&gt;
*[[Ports|About Ports, Protocols and Forwarding]]&lt;br /&gt;
*[[Testing your connectivity|Testing Your Connectivity]]&lt;br /&gt;
*[[Refresh|Using the REFRESH Packet]]&lt;br /&gt;
*[[Refreshx|Using the REFRESHX (eXtended) Packet]]&lt;br /&gt;
*[[Raw_commands|RAW Commands]]&lt;br /&gt;
*[[Command line arguments|Command Line Arguments]]&lt;br /&gt;
*[[Map|Map File Structure]]&lt;br /&gt;
*[[Download_thread|Map/Files Downloading]]&lt;br /&gt;
*[[Lobby Protocol]]&lt;br /&gt;
*[[Lobby HTTP API]]&lt;br /&gt;
*[[Bandwidth|About Bandwidth]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Urraka</name></author>	</entry>

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