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		<updated>2026-05-27T20:18:56Z</updated>
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	<entry>
		<id>https://wiki.soldat.pl/index.php?title=SC3_Changelog&amp;diff=1588</id>
		<title>SC3 Changelog</title>
		<link rel="alternate" type="text/html" href="https://wiki.soldat.pl/index.php?title=SC3_Changelog&amp;diff=1588"/>
				<updated>2014-10-12T18:17:00Z</updated>
		
		<summary type="html">&lt;p&gt;Dodo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! SoldatServer Version !! Changelog&lt;br /&gt;
|-&lt;br /&gt;
| 2.7.8.b2 ||&lt;br /&gt;
 + event [[TGame.OnTCPCommand]]&lt;br /&gt;
 + function [[StrToDateTime]]&lt;br /&gt;
 &lt;br /&gt;
 * [[OnKillEvent]] declaration changed (Killer, Victim: TActivePlayer; BulletID: Byte)&lt;br /&gt;
 * [[TOnTCPMessageEvent]] declaration changed (Ip: string; Port: Word; Message: string)&lt;br /&gt;
 * Fixed [[TOnWeaponChangeEvent]] does not hold valueable data #582&lt;br /&gt;
 * Fixed [[TActiveObject]]'s Style is 0 (Flags) #584&lt;br /&gt;
 * Fixed [[Player.Alive]] := FALSE deals damage (doesn't always kill) #586&lt;br /&gt;
 * Fixed [[TPlayer.OnFlagDrop]] Flag.ID can't be accessed or duplicates #585&lt;br /&gt;
 * Fixed [[MovePlayer]] causes players to drop weapons and flags randomly #142&lt;br /&gt;
 * Fixed [[MovePlayer]] randomly kills and respawns player #247&lt;br /&gt;
 * Fixed Server refuses client if [[MovePlayer]] is used on connection #587&lt;br /&gt;
 * Fixed SC3 [[TMapObject.Style]] results to be the same as in wiki&lt;br /&gt;
 * Fixed SC3 using [[Game.OnRequest]] crashes server&lt;br /&gt;
 * Reverted &amp;quot;Modified SC3 type [[TOnKillEvent]] declaration changed (Killer, Victim: TActivePlayer; Bullet: TActiveMapBullet)&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 2.7.8.b1 ||&lt;br /&gt;
 + event [[TActivePlayer.OnKitPickup]]&lt;br /&gt;
 + event [[TActivePlayer.OnFlagDrop]]&lt;br /&gt;
 + procedure [[TActivePlayer.WorldText]]&lt;br /&gt;
 + procedure [[TPlayers.WorldText]]&lt;br /&gt;
 + event [[TGame.OnAdminConnect]]&lt;br /&gt;
 + event [[TGame.OnAdminDisconnect]]&lt;br /&gt;
 + procedure [[TActivePlayer.SetVelocity]]&lt;br /&gt;
 + event [[TGame.OnAdminCommand]]&lt;br /&gt;
 + event [[TGame.OnTCPMessage]]&lt;br /&gt;
 + function [[TMap.CreateBulletVector]]&lt;br /&gt;
 + function [[TMap.CreateBullet]]&lt;br /&gt;
 + function [[Distance]]&lt;br /&gt;
 + property [[TActivePlayer.IsAdmin]]&lt;br /&gt;
 + property [[TGame.CurrentMap]]&lt;br /&gt;
 + class [[TMapsList]]&lt;br /&gt;
 + procedure [[TMapsList.AddMap]]&lt;br /&gt;
 + procedure [[TMapsList.RemoveMap]]&lt;br /&gt;
 + function [[TMapsList.GetMapIdByName]]&lt;br /&gt;
 + property [[TMapsList.Map]]&lt;br /&gt;
 + property [[TMapsList.CurrentMapId]]&lt;br /&gt;
 + property [[TMapsList.MapsCount]]&lt;br /&gt;
 + class [[TGlobal]]&lt;br /&gt;
 + property [[TGlobal.DateSeparator]]&lt;br /&gt;
 + property [[TGlobal.ShortDateFormat]]&lt;br /&gt;
 + class [[TActiveMapBullet]]&lt;br /&gt;
 + function [[TActiveMapBullet.GetOwnerWeaponId]]&lt;br /&gt;
 + property [[TActiveMapBullet.ID]]&lt;br /&gt;
 + property [[TActiveMapBullet.Active]]&lt;br /&gt;
 + property [[TActiveMapBullet.Style]]&lt;br /&gt;
 + property [[TActiveMapBullet.X]]&lt;br /&gt;
 + property [[TActiveMapBullet.Y]]&lt;br /&gt;
 + property [[TActiveMapBullet.VelX]]&lt;br /&gt;
 + property [[TActiveMapBullet.VelY]]&lt;br /&gt;
 &lt;br /&gt;
 * procedure name TActivePlayer.Forward altered to [[TActivePlayer.ForwardTo]]&lt;br /&gt;
 * [[TOnRequestEvent]] declaration changed (+ Hw)&lt;br /&gt;
 * [[TOnDamageEvent]] declaration changed (BulletID: Byte to Bullet: TActiveMapBullet)&lt;br /&gt;
 * [[TOnKillEvent]] declaration changed (BulletID: Byte to Bullet: TActiveMapBullet)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:ScriptCore_3]]&lt;/div&gt;</summary>
		<author><name>Dodo</name></author>	</entry>

	<entry>
		<id>https://wiki.soldat.pl/index.php?title=SC3_Changelog&amp;diff=1586</id>
		<title>SC3 Changelog</title>
		<link rel="alternate" type="text/html" href="https://wiki.soldat.pl/index.php?title=SC3_Changelog&amp;diff=1586"/>
				<updated>2014-10-12T10:10:53Z</updated>
		
		<summary type="html">&lt;p&gt;Dodo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! SoldatServer Version !! Changelog&lt;br /&gt;
|-&lt;br /&gt;
| 2.7.8.b2 ||&lt;br /&gt;
 + event [[TGame.OnTCPCommand]]&lt;br /&gt;
 + function [[StrToDateTime]]&lt;br /&gt;
 &lt;br /&gt;
 * [[OnKillEvent]] declaration changed (Killer, Victim: TActivePlayer; BulletID: Byte)&lt;br /&gt;
 * [[TOnTCPMessageEvent]] declaration changed (Ip: string; Port: Word; Message: string)&lt;br /&gt;
 * Fixed [[TOnWeaponChangeEvent]] does not hold valueable data #582&lt;br /&gt;
 * Fixed [[TActiveObject]]'s Style is 0 (Flags) #584&lt;br /&gt;
 * Fixed Player.Alive := FALSE deals damage (doesn't always kill) #586&lt;br /&gt;
 * Fixed [[TPlayer.OnFlagDrop]] Flag.ID can't be accessed or duplicates #585&lt;br /&gt;
 * Fixed [[MovePlayer]] causes players to drop weapons and flags randomly #142&lt;br /&gt;
 * Fixed [[MovePlayer]] randomly kills and respawns player #247&lt;br /&gt;
 * Fixed Server refuses client if [[MovePlayer]] is used on connection #587&lt;br /&gt;
 * Fixed SC3 [[TMapObject.Style]] results to be the same as in wiki&lt;br /&gt;
 * Fixed SC3 using [[Game.OnRequest]] crashes server&lt;br /&gt;
 * Reverted &amp;quot;Modified SC3 type [[TOnKillEvent]] declaration changed (Killer, Victim: TActivePlayer; Bullet: TActiveMapBullet)&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 2.7.8.b1 ||&lt;br /&gt;
 + event [[TActivePlayer.OnKitPickup]]&lt;br /&gt;
 + event [[TActivePlayer.OnFlagDrop]]&lt;br /&gt;
 + procedure [[TActivePlayer.WorldText]]&lt;br /&gt;
 + procedure [[TPlayers.WorldText]]&lt;br /&gt;
 + event [[TGame.OnAdminConnect]]&lt;br /&gt;
 + event [[TGame.OnAdminDisconnect]]&lt;br /&gt;
 + procedure [[TActivePlayer.SetVelocity]]&lt;br /&gt;
 + event [[TGame.OnAdminCommand]]&lt;br /&gt;
 + event [[TGame.OnTCPMessage]]&lt;br /&gt;
 + function [[TMap.CreateBulletVector]]&lt;br /&gt;
 + function [[TMap.CreateBullet]]&lt;br /&gt;
 + function [[Distance]]&lt;br /&gt;
 + property [[TActivePlayer.IsAdmin]]&lt;br /&gt;
 + property [[TGame.CurrentMap]]&lt;br /&gt;
 + class [[TMapsList]]&lt;br /&gt;
 + procedure [[TMapsList.AddMap]]&lt;br /&gt;
 + procedure [[TMapsList.RemoveMap]]&lt;br /&gt;
 + function [[TMapsList.GetMapIdByName]]&lt;br /&gt;
 + property [[TMapsList.Map]]&lt;br /&gt;
 + property [[TMapsList.CurrentMapId]]&lt;br /&gt;
 + property [[TMapsList.MapsCount]]&lt;br /&gt;
 + class [[TGlobal]]&lt;br /&gt;
 + property [[TGlobal.DateSeparator]]&lt;br /&gt;
 + property [[TGlobal.ShortDateFormat]]&lt;br /&gt;
 + class [[TActiveMapBullet]]&lt;br /&gt;
 + function [[TActiveMapBullet.GetOwnerWeaponId]]&lt;br /&gt;
 + property [[TActiveMapBullet.ID]]&lt;br /&gt;
 + property [[TActiveMapBullet.Active]]&lt;br /&gt;
 + property [[TActiveMapBullet.Style]]&lt;br /&gt;
 + property [[TActiveMapBullet.X]]&lt;br /&gt;
 + property [[TActiveMapBullet.Y]]&lt;br /&gt;
 + property [[TActiveMapBullet.VelX]]&lt;br /&gt;
 + property [[TActiveMapBullet.VelY]]&lt;br /&gt;
 &lt;br /&gt;
 * procedure name TActivePlayer.Forward altered to [[TActivePlayer.ForwardTo]]&lt;br /&gt;
 * [[TOnRequestEvent]] declaration changed (+ Hw)&lt;br /&gt;
 * [[TOnDamageEvent]] declaration changed (BulletID: Byte to Bullet: TActiveMapBullet)&lt;br /&gt;
 * [[TOnKillEvent]] declaration changed (BulletID: Byte to Bullet: TActiveMapBullet)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:ScriptCore_3]]&lt;/div&gt;</summary>
		<author><name>Dodo</name></author>	</entry>

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