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		<id>https://wiki.soldat.pl/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BLOB</id>
		<title>Soldat Community Wiki - User contributions [en]</title>
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		<updated>2026-05-27T20:18:55Z</updated>
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	<entry>
		<id>https://wiki.soldat.pl/index.php?title=Introduction&amp;diff=2753</id>
		<title>Introduction</title>
		<link rel="alternate" type="text/html" href="https://wiki.soldat.pl/index.php?title=Introduction&amp;diff=2753"/>
				<updated>2018-04-24T01:31:27Z</updated>
		
		<summary type="html">&lt;p&gt;BLOB: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Overview=&lt;br /&gt;
[[File:Reviews.gif|Reviews|right]]Soldat is a unique 2D (side-view) multiplayer action game for Windows. It has been influenced by the best of games such as Liero, Worms, Quake, and Counter-Strike and provides a fast-paced gaming experience with tons of blood and flesh. Soldiers fight against each other in 2D battle arenas using a deadly arsenal of military weapons, across 7 default game modes. The game is free to play, with optional registration unlocking cosmetic features, such as colored jet flames and customizable interfaces. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Soldat was developed by Michał Marcinkowski (MM) beginning in November of 2001. MM is CEO of the independent game development group [https://pr.thd.vg Transhuman Design] and is also known for his work on games such as [[Crimson Glory]], [[R]] &amp;amp; [[link-dead]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Soldat is coded in the Delphi programming language using the JEDI libraries. The first public beta (V 0.9.4b) was released on 09.05.2002. As time passed, the game changed from being developed exclusively by MM, to having many different developers that contribute in different ways, with MM still making the executive decisions for Soldat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MM has previously promised to release Soldat as open source if he ever stops working on it himself (roughly around 2008). But after few years of his decreasing activity on Soldat (due to work on other games) this idea was abandoned, and Soldat was taken over the wings of a few community members that develop the game voluntarily in order to keep it alive. Nowadays the thought of making Soldat opensource is floating again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of April 2018, Shoozza (Gregor A. Cieslak) is the lead developer of Soldat, with the current goal being to release the next version on [https://en.wikipedia.org/wiki/Steam_(software)| Steam].&lt;br /&gt;
&lt;br /&gt;
= Screenshots =&lt;br /&gt;
[[File:SoldatThumb.png|1450px|Soldat Thumbnail]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Requirements=&lt;br /&gt;
===Minimum requirements===&lt;br /&gt;
*Computer, Keyboard, Mouse, Monitor&lt;br /&gt;
*333mhz processor&lt;br /&gt;
*Video accelerator that can run Direct3D&lt;br /&gt;
*Graphics card compatible with DirectX 8.1&lt;br /&gt;
*32 MB RAM&lt;br /&gt;
*Some free MB on disk&lt;br /&gt;
*Network card or modem&lt;br /&gt;
*Microsoft Windows 98/Me/2000/XP/7/10&lt;br /&gt;
*Microsoft DirectX 8.1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Gamemodes=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Soldat has seven main dedicated game modes&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Deathmatch]]&lt;br /&gt;
*[[Pointmatch]]&lt;br /&gt;
*[[Teammatch]]&lt;br /&gt;
*[[Rambomatch]]&lt;br /&gt;
*[[Capture the Flag]]&lt;br /&gt;
*[[Infiltration]]&lt;br /&gt;
*[[Hold the Flag]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;It also has three additional sub game modes&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Realistic]] mode&lt;br /&gt;
*[[Survival]] mode&lt;br /&gt;
*[[Advance]] mode&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;There are also custom sub game modes, such as&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Climb]]&lt;br /&gt;
*[[Dodgeball]] (DB)&lt;br /&gt;
*[[Domination]] (DOM)&lt;br /&gt;
*[[Hide and Seek]] (H'n'S)&lt;br /&gt;
*[[Knife Only]] (KO)&lt;br /&gt;
*[[OneShots]] (OS)&lt;br /&gt;
*[[Pirates vs Ninjas]]&lt;br /&gt;
*[[Realistic Soldat/Counter Strike]] (RS/CS)&lt;br /&gt;
*[[TW]] (Trench Wars)&lt;br /&gt;
*[[TTW]] (Tactical Trench Wars)&lt;br /&gt;
*[[Zombie]]&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
See [[Weapons]] for a detailed description of each available weapon.&lt;br /&gt;
&lt;br /&gt;
[[File:SoldatWeaponsMenu.png|Weapons Selection Menu (In-game)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Controls==  &lt;br /&gt;
&lt;br /&gt;
Fully described list of [[Default Controls]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development Tools Used==&lt;br /&gt;
====Building====&lt;br /&gt;
* Delphi 7 for Windows&lt;br /&gt;
* Vagrant + FPC/Lazarus for Linux Server&lt;br /&gt;
* FPC/Lazarus for Windows Server&lt;br /&gt;
* Inno Setup for Installer&lt;br /&gt;
* Bash for project file generation&lt;br /&gt;
* Cygwin for build scripts on Windows&lt;br /&gt;
&lt;br /&gt;
====Version Control====&lt;br /&gt;
* Git for code&lt;br /&gt;
* Subversion for assets&lt;br /&gt;
* Gogs&lt;br /&gt;
&lt;br /&gt;
====GUI/Menus====&lt;br /&gt;
* Flatstyle&lt;br /&gt;
* Tnt Unicode Controls&lt;br /&gt;
&lt;br /&gt;
====Graphics====&lt;br /&gt;
* OpenGL&lt;br /&gt;
* stb_image&lt;br /&gt;
* FreeType&lt;br /&gt;
&lt;br /&gt;
====Sound:====&lt;br /&gt;
* FMOD&lt;br /&gt;
&lt;br /&gt;
====Input====&lt;br /&gt;
* DirectInput&lt;br /&gt;
&lt;br /&gt;
====Networking====&lt;br /&gt;
* Indy10 for TCP on Client and TCP and UDP on Server&lt;br /&gt;
* BlackUDP for UDP on Client&lt;br /&gt;
* zlib&lt;br /&gt;
* DCPcrypt&lt;br /&gt;
&lt;br /&gt;
====Scripting====&lt;br /&gt;
* Pascal Script&lt;br /&gt;
&lt;br /&gt;
=Contact=&lt;br /&gt;
* &amp;lt;u&amp;gt;E-mail&amp;lt;/u&amp;gt;: michal.marcinkowski&amp;lt;at&amp;gt;gmail.com&lt;br /&gt;
* &amp;lt;u&amp;gt;Soldat Website&amp;lt;/u&amp;gt;: http://www.soldat.pl&lt;br /&gt;
* &amp;lt;u&amp;gt;Soldat Forums&amp;lt;/u&amp;gt;: http://www.soldatforums.com&lt;br /&gt;
* &amp;lt;u&amp;gt; Soldat Discord Server&amp;lt;/u&amp;gt;: http://gather.soldat.pl/discord&lt;br /&gt;
&lt;br /&gt;
=Credits=&lt;br /&gt;
[[Full List of Soldat Credits]]&lt;/div&gt;</summary>
		<author><name>BLOB</name></author>	</entry>

	<entry>
		<id>https://wiki.soldat.pl/index.php?title=Introduction&amp;diff=2752</id>
		<title>Introduction</title>
		<link rel="alternate" type="text/html" href="https://wiki.soldat.pl/index.php?title=Introduction&amp;diff=2752"/>
				<updated>2018-04-24T01:29:44Z</updated>
		
		<summary type="html">&lt;p&gt;BLOB: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Overview=&lt;br /&gt;
[[File:Reviews.gif|Reviews|right]]Soldat is a unique 2D (side-view) multiplayer action game for Windows. It has been influenced by the best of games such as Liero, Worms, Quake, and Counter-Strike and provides a fast-paced gaming experience with tons of blood and flesh. Soldiers fight against each other in 2D battle arenas using a deadly arsenal of military weapons, across 7 default game modes. The game is free to play, with optional registration unlocking cosmetic features, such as colored jet flames and customizable interfaces. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Soldat was developed by Michał Marcinkowski (MM) beginning in November of 2001. MM is CEO of the independent game developer [https://pr.thd.vg Transhuman Design] and is also known for his work on games such as [[Crimson Glory]], [[R]] &amp;amp; [[link-dead]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Soldat is coded in the Delphi programming language using the JEDI libraries. The first public beta (V 0.9.4b) was released on 09.05.2002. As time passed, the game changed from being developed exclusively by MM, to having many different developers that contribute in different ways, with MM still making the executive decisions for Soldat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MM has previously promised to release Soldat as open source if he ever stops working on it himself (roughly around 2008). But after few years of his decreasing activity on Soldat (due to work on other games) this idea was abandoned, and Soldat was taken over the wings of a few community members that develop the game voluntarily in order to keep it alive. Nowadays the thought of making Soldat opensource is floating again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of April 2018, Shoozza (Gregor A. Cieslak) is the lead developer of Soldat, with the current goal being to release the next version on [https://en.wikipedia.org/wiki/Steam_(software)| Steam].&lt;br /&gt;
&lt;br /&gt;
= Screenshots =&lt;br /&gt;
[[File:SoldatThumb.png|1450px|Soldat Thumbnail]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Requirements=&lt;br /&gt;
===Minimum requirements===&lt;br /&gt;
*Computer, Keyboard, Mouse, Monitor&lt;br /&gt;
*333mhz processor&lt;br /&gt;
*Video accelerator that can run Direct3D&lt;br /&gt;
*Graphics card compatible with DirectX 8.1&lt;br /&gt;
*32 MB RAM&lt;br /&gt;
*Some free MB on disk&lt;br /&gt;
*Network card or modem&lt;br /&gt;
*Microsoft Windows 98/Me/2000/XP/7/10&lt;br /&gt;
*Microsoft DirectX 8.1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Gamemodes=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Soldat has seven main dedicated game modes&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Deathmatch]]&lt;br /&gt;
*[[Pointmatch]]&lt;br /&gt;
*[[Teammatch]]&lt;br /&gt;
*[[Rambomatch]]&lt;br /&gt;
*[[Capture the Flag]]&lt;br /&gt;
*[[Infiltration]]&lt;br /&gt;
*[[Hold the Flag]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;It also has three additional sub game modes&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Realistic]] mode&lt;br /&gt;
*[[Survival]] mode&lt;br /&gt;
*[[Advance]] mode&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;There are also custom sub game modes, such as&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Climb]]&lt;br /&gt;
*[[Dodgeball]] (DB)&lt;br /&gt;
*[[Domination]] (DOM)&lt;br /&gt;
*[[Hide and Seek]] (H'n'S)&lt;br /&gt;
*[[Knife Only]] (KO)&lt;br /&gt;
*[[OneShots]] (OS)&lt;br /&gt;
*[[Pirates vs Ninjas]]&lt;br /&gt;
*[[Realistic Soldat/Counter Strike]] (RS/CS)&lt;br /&gt;
*[[TW]] (Trench Wars)&lt;br /&gt;
*[[TTW]] (Tactical Trench Wars)&lt;br /&gt;
*[[Zombie]]&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
See [[Weapons]] for a detailed description of each available weapon.&lt;br /&gt;
&lt;br /&gt;
[[File:SoldatWeaponsMenu.png|Weapons Selection Menu (In-game)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Controls==  &lt;br /&gt;
&lt;br /&gt;
Fully described list of [[Default Controls]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development Tools Used==&lt;br /&gt;
====Building====&lt;br /&gt;
* Delphi 7 for Windows&lt;br /&gt;
* Vagrant + FPC/Lazarus for Linux Server&lt;br /&gt;
* FPC/Lazarus for Windows Server&lt;br /&gt;
* Inno Setup for Installer&lt;br /&gt;
* Bash for project file generation&lt;br /&gt;
* Cygwin for build scripts on Windows&lt;br /&gt;
&lt;br /&gt;
====Version Control====&lt;br /&gt;
* Git for code&lt;br /&gt;
* Subversion for assets&lt;br /&gt;
* Gogs&lt;br /&gt;
&lt;br /&gt;
====GUI/Menus====&lt;br /&gt;
* Flatstyle&lt;br /&gt;
* Tnt Unicode Controls&lt;br /&gt;
&lt;br /&gt;
====Graphics====&lt;br /&gt;
* OpenGL&lt;br /&gt;
* stb_image&lt;br /&gt;
* FreeType&lt;br /&gt;
&lt;br /&gt;
====Sound:====&lt;br /&gt;
* FMOD&lt;br /&gt;
&lt;br /&gt;
====Input====&lt;br /&gt;
* DirectInput&lt;br /&gt;
&lt;br /&gt;
====Networking====&lt;br /&gt;
* Indy10 for TCP on Client and TCP and UDP on Server&lt;br /&gt;
* BlackUDP for UDP on Client&lt;br /&gt;
* zlib&lt;br /&gt;
* DCPcrypt&lt;br /&gt;
&lt;br /&gt;
====Scripting====&lt;br /&gt;
* Pascal Script&lt;br /&gt;
&lt;br /&gt;
=Contact=&lt;br /&gt;
* &amp;lt;u&amp;gt;E-mail&amp;lt;/u&amp;gt;: michal.marcinkowski&amp;lt;at&amp;gt;gmail.com&lt;br /&gt;
* &amp;lt;u&amp;gt;Soldat Website&amp;lt;/u&amp;gt;: http://www.soldat.pl&lt;br /&gt;
* &amp;lt;u&amp;gt;Soldat Forums&amp;lt;/u&amp;gt;: http://www.soldatforums.com&lt;br /&gt;
* &amp;lt;u&amp;gt; Soldat Discord Server&amp;lt;/u&amp;gt;: http://gather.soldat.pl/discord&lt;br /&gt;
&lt;br /&gt;
=Credits=&lt;br /&gt;
[[Full List of Soldat Credits]]&lt;/div&gt;</summary>
		<author><name>BLOB</name></author>	</entry>

	<entry>
		<id>https://wiki.soldat.pl/index.php?title=Introduction&amp;diff=2751</id>
		<title>Introduction</title>
		<link rel="alternate" type="text/html" href="https://wiki.soldat.pl/index.php?title=Introduction&amp;diff=2751"/>
				<updated>2018-04-24T01:29:32Z</updated>
		
		<summary type="html">&lt;p&gt;BLOB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Overview=&lt;br /&gt;
[[File:Reviews.gif|Reviews|right]]Soldat is a unique 2D (side-view) multiplayer action game for Windows. It has been influenced by the best of games such as Liero, Worms, Quake, and Counter-Strike and provides a fast-paced gaming experience with tons of blood and flesh. Soldiers fight against each other in 2D battle arenas using a deadly arsenal of military weapons, across 7 default game modes. The game is free to play, with optional registration unlocking cosmetic features, such as colored jet flames and customizable interfaces. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Soldat was developer by Michał Marcinkowski (MM) beginning in November of 2001. MM is CEO of the independent game developer [https://pr.thd.vg Transhuman Design] and is also known for his work on games such as [[Crimson Glory]], [[R]] &amp;amp; [[link-dead]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Soldat is coded in the Delphi programming language using the JEDI libraries. The first public beta (V 0.9.4b) was released on 09.05.2002. As time passed, the game changed from being developed exclusively by MM, to having many different developers that contribute in different ways, with MM still making the executive decisions for Soldat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MM has previously promised to release Soldat as open source if he ever stops working on it himself (roughly around 2008). But after few years of his decreasing activity on Soldat (due to work on other games) this idea was abandoned, and Soldat was taken over the wings of a few community members that develop the game voluntarily in order to keep it alive. Nowadays the thought of making Soldat opensource is floating again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of April 2018, Shoozza (Gregor A. Cieslak) is the lead developer of Soldat, with the current goal being to release the next version on [https://en.wikipedia.org/wiki/Steam_(software)| Steam].&lt;br /&gt;
&lt;br /&gt;
= Screenshots =&lt;br /&gt;
[[File:SoldatThumb.png|1450px|Soldat Thumbnail]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Requirements=&lt;br /&gt;
===Minimum requirements===&lt;br /&gt;
*Computer, Keyboard, Mouse, Monitor&lt;br /&gt;
*333mhz processor&lt;br /&gt;
*Video accelerator that can run Direct3D&lt;br /&gt;
*Graphics card compatible with DirectX 8.1&lt;br /&gt;
*32 MB RAM&lt;br /&gt;
*Some free MB on disk&lt;br /&gt;
*Network card or modem&lt;br /&gt;
*Microsoft Windows 98/Me/2000/XP/7/10&lt;br /&gt;
*Microsoft DirectX 8.1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Gamemodes=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Soldat has seven main dedicated game modes&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Deathmatch]]&lt;br /&gt;
*[[Pointmatch]]&lt;br /&gt;
*[[Teammatch]]&lt;br /&gt;
*[[Rambomatch]]&lt;br /&gt;
*[[Capture the Flag]]&lt;br /&gt;
*[[Infiltration]]&lt;br /&gt;
*[[Hold the Flag]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;It also has three additional sub game modes&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Realistic]] mode&lt;br /&gt;
*[[Survival]] mode&lt;br /&gt;
*[[Advance]] mode&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;There are also custom sub game modes, such as&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Climb]]&lt;br /&gt;
*[[Dodgeball]] (DB)&lt;br /&gt;
*[[Domination]] (DOM)&lt;br /&gt;
*[[Hide and Seek]] (H'n'S)&lt;br /&gt;
*[[Knife Only]] (KO)&lt;br /&gt;
*[[OneShots]] (OS)&lt;br /&gt;
*[[Pirates vs Ninjas]]&lt;br /&gt;
*[[Realistic Soldat/Counter Strike]] (RS/CS)&lt;br /&gt;
*[[TW]] (Trench Wars)&lt;br /&gt;
*[[TTW]] (Tactical Trench Wars)&lt;br /&gt;
*[[Zombie]]&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
See [[Weapons]] for a detailed description of each available weapon.&lt;br /&gt;
&lt;br /&gt;
[[File:SoldatWeaponsMenu.png|Weapons Selection Menu (In-game)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Controls==  &lt;br /&gt;
&lt;br /&gt;
Fully described list of [[Default Controls]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development Tools Used==&lt;br /&gt;
====Building====&lt;br /&gt;
* Delphi 7 for Windows&lt;br /&gt;
* Vagrant + FPC/Lazarus for Linux Server&lt;br /&gt;
* FPC/Lazarus for Windows Server&lt;br /&gt;
* Inno Setup for Installer&lt;br /&gt;
* Bash for project file generation&lt;br /&gt;
* Cygwin for build scripts on Windows&lt;br /&gt;
&lt;br /&gt;
====Version Control====&lt;br /&gt;
* Git for code&lt;br /&gt;
* Subversion for assets&lt;br /&gt;
* Gogs&lt;br /&gt;
&lt;br /&gt;
====GUI/Menus====&lt;br /&gt;
* Flatstyle&lt;br /&gt;
* Tnt Unicode Controls&lt;br /&gt;
&lt;br /&gt;
====Graphics====&lt;br /&gt;
* OpenGL&lt;br /&gt;
* stb_image&lt;br /&gt;
* FreeType&lt;br /&gt;
&lt;br /&gt;
====Sound:====&lt;br /&gt;
* FMOD&lt;br /&gt;
&lt;br /&gt;
====Input====&lt;br /&gt;
* DirectInput&lt;br /&gt;
&lt;br /&gt;
====Networking====&lt;br /&gt;
* Indy10 for TCP on Client and TCP and UDP on Server&lt;br /&gt;
* BlackUDP for UDP on Client&lt;br /&gt;
* zlib&lt;br /&gt;
* DCPcrypt&lt;br /&gt;
&lt;br /&gt;
====Scripting====&lt;br /&gt;
* Pascal Script&lt;br /&gt;
&lt;br /&gt;
=Contact=&lt;br /&gt;
* &amp;lt;u&amp;gt;E-mail&amp;lt;/u&amp;gt;: michal.marcinkowski&amp;lt;at&amp;gt;gmail.com&lt;br /&gt;
* &amp;lt;u&amp;gt;Soldat Website&amp;lt;/u&amp;gt;: http://www.soldat.pl&lt;br /&gt;
* &amp;lt;u&amp;gt;Soldat Forums&amp;lt;/u&amp;gt;: http://www.soldatforums.com&lt;br /&gt;
* &amp;lt;u&amp;gt; Soldat Discord Server&amp;lt;/u&amp;gt;: http://gather.soldat.pl/discord&lt;br /&gt;
&lt;br /&gt;
=Credits=&lt;br /&gt;
[[Full List of Soldat Credits]]&lt;/div&gt;</summary>
		<author><name>BLOB</name></author>	</entry>

	<entry>
		<id>https://wiki.soldat.pl/index.php?title=Introduction&amp;diff=2750</id>
		<title>Introduction</title>
		<link rel="alternate" type="text/html" href="https://wiki.soldat.pl/index.php?title=Introduction&amp;diff=2750"/>
				<updated>2018-04-24T01:27:48Z</updated>
		
		<summary type="html">&lt;p&gt;BLOB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Overview=&lt;br /&gt;
[[File:Reviews.gif|Reviews|right]]Soldat is a unique 2D (side-view) multiplayer action game for Windows. It has been influenced by the best of games such as Liero, Worms, Quake, and Counter-Strike and provides a fast-paced gaming experience with tons of blood and flesh. Soldiers fight against each other in 2D battle arenas using a deadly arsenal of military weapons, across 7 default game modes. The game is free to play, with optional registration unlocking cosmetic features, such as colored jet flames and customizable interfaces. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Soldat was developer by Michał Marcinkowski (MM) beginning in November of 2001, and is also known for his work on developed games called [[Crimson Glory]], [[R]] &amp;amp; [[link-dead]], and nowadays, he is the CEO of a game developing company called [https://pr.thd.vg Transhuman Design]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Soldat is coded in the Delphi programming language using the JEDI libraries. The first public beta (V 0.9.4b) was released on 09.05.2002. As time passed, the game changed from being developed exclusively by MM, to having many different developers that contribute in different ways, with MM still making the executive decisions for Soldat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MM has previously promised to release Soldat as open source if he ever stops working on it himself (roughly around 2008). But after few years of his decreasing activity on Soldat (due to work on other games) this idea was abandoned, and Soldat was taken over the wings of a few community members that develop the game voluntarily in order to keep it alive. Nowadays the thought of making Soldat opensource is floating again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of April 2018, Shoozza (Gregor A. Cieslak) is the lead developer of Soldat, with the current goal being to release the next version on [https://en.wikipedia.org/wiki/Steam_(software)| Steam].&lt;br /&gt;
&lt;br /&gt;
= Screenshots =&lt;br /&gt;
[[File:SoldatThumb.png|1450px|Soldat Thumbnail]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Requirements=&lt;br /&gt;
===Minimum requirements===&lt;br /&gt;
*Computer, Keyboard, Mouse, Monitor&lt;br /&gt;
*333mhz processor&lt;br /&gt;
*Video accelerator that can run Direct3D&lt;br /&gt;
*Graphics card compatible with DirectX 8.1&lt;br /&gt;
*32 MB RAM&lt;br /&gt;
*Some free MB on disk&lt;br /&gt;
*Network card or modem&lt;br /&gt;
*Microsoft Windows 98/Me/2000/XP/7/10&lt;br /&gt;
*Microsoft DirectX 8.1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Gamemodes=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Soldat has seven main dedicated game modes&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Deathmatch]]&lt;br /&gt;
*[[Pointmatch]]&lt;br /&gt;
*[[Teammatch]]&lt;br /&gt;
*[[Rambomatch]]&lt;br /&gt;
*[[Capture the Flag]]&lt;br /&gt;
*[[Infiltration]]&lt;br /&gt;
*[[Hold the Flag]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;It also has three additional sub game modes&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Realistic]] mode&lt;br /&gt;
*[[Survival]] mode&lt;br /&gt;
*[[Advance]] mode&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;There are also custom sub game modes, such as&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Climb]]&lt;br /&gt;
*[[Dodgeball]] (DB)&lt;br /&gt;
*[[Domination]] (DOM)&lt;br /&gt;
*[[Hide and Seek]] (H'n'S)&lt;br /&gt;
*[[Knife Only]] (KO)&lt;br /&gt;
*[[OneShots]] (OS)&lt;br /&gt;
*[[Pirates vs Ninjas]]&lt;br /&gt;
*[[Realistic Soldat/Counter Strike]] (RS/CS)&lt;br /&gt;
*[[TW]] (Trench Wars)&lt;br /&gt;
*[[TTW]] (Tactical Trench Wars)&lt;br /&gt;
*[[Zombie]]&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
See [[Weapons]] for a detailed description of each available weapon.&lt;br /&gt;
&lt;br /&gt;
[[File:SoldatWeaponsMenu.png|Weapons Selection Menu (In-game)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Controls==  &lt;br /&gt;
&lt;br /&gt;
Fully described list of [[Default Controls]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development Tools Used==&lt;br /&gt;
====Building====&lt;br /&gt;
* Delphi 7 for Windows&lt;br /&gt;
* Vagrant + FPC/Lazarus for Linux Server&lt;br /&gt;
* FPC/Lazarus for Windows Server&lt;br /&gt;
* Inno Setup for Installer&lt;br /&gt;
* Bash for project file generation&lt;br /&gt;
* Cygwin for build scripts on Windows&lt;br /&gt;
&lt;br /&gt;
====Version Control====&lt;br /&gt;
* Git for code&lt;br /&gt;
* Subversion for assets&lt;br /&gt;
* Gogs&lt;br /&gt;
&lt;br /&gt;
====GUI/Menus====&lt;br /&gt;
* Flatstyle&lt;br /&gt;
* Tnt Unicode Controls&lt;br /&gt;
&lt;br /&gt;
====Graphics====&lt;br /&gt;
* OpenGL&lt;br /&gt;
* stb_image&lt;br /&gt;
* FreeType&lt;br /&gt;
&lt;br /&gt;
====Sound:====&lt;br /&gt;
* FMOD&lt;br /&gt;
&lt;br /&gt;
====Input====&lt;br /&gt;
* DirectInput&lt;br /&gt;
&lt;br /&gt;
====Networking====&lt;br /&gt;
* Indy10 for TCP on Client and TCP and UDP on Server&lt;br /&gt;
* BlackUDP for UDP on Client&lt;br /&gt;
* zlib&lt;br /&gt;
* DCPcrypt&lt;br /&gt;
&lt;br /&gt;
====Scripting====&lt;br /&gt;
* Pascal Script&lt;br /&gt;
&lt;br /&gt;
=Contact=&lt;br /&gt;
* &amp;lt;u&amp;gt;E-mail&amp;lt;/u&amp;gt;: michal.marcinkowski&amp;lt;at&amp;gt;gmail.com&lt;br /&gt;
* &amp;lt;u&amp;gt;Soldat Website&amp;lt;/u&amp;gt;: http://www.soldat.pl&lt;br /&gt;
* &amp;lt;u&amp;gt;Soldat Forums&amp;lt;/u&amp;gt;: http://www.soldatforums.com&lt;br /&gt;
* &amp;lt;u&amp;gt; Soldat Discord Server&amp;lt;/u&amp;gt;: http://gather.soldat.pl/discord&lt;br /&gt;
&lt;br /&gt;
=Credits=&lt;br /&gt;
[[Full List of Soldat Credits]]&lt;/div&gt;</summary>
		<author><name>BLOB</name></author>	</entry>

	<entry>
		<id>https://wiki.soldat.pl/index.php?title=Introduction&amp;diff=2749</id>
		<title>Introduction</title>
		<link rel="alternate" type="text/html" href="https://wiki.soldat.pl/index.php?title=Introduction&amp;diff=2749"/>
				<updated>2018-04-24T01:18:36Z</updated>
		
		<summary type="html">&lt;p&gt;BLOB: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Overview=&lt;br /&gt;
[[File:Reviews.gif|Reviews|right]]Soldat is a unique 2D (side-view) multiplayer action game for Windows. It takes the best  games like Liero, Worms, Quake and Counter-Strike and gives you fast action gameplay with tons of blood and flesh. Soldiers fight against each other in 2D battle arenas using a deadly military arsenal. The game is freeware. Registration unlocks extra aesthetic options, such as colored jet flames and custom interfaces. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The game's author (original developer) is Michał Marcinkowski (MM). He started working on Soldat in November, 2001. He also developed games called [[Crimson Glory]], [[R]] &amp;amp; [[link-dead]], and nowadays, he is the CEO of a game developing company called [https://pr.thd.vg Transhuman Design]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Soldat is coded in the Delphi programming language using the JEDI libraries. The first public beta (V 0.9.4b) was released on 09.05.2002. As time passed, the game changed from being developed exclusively by MM, to having many different developers that contribute in different ways, with MM still making the executive decisions for Soldat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MM has previously promised to release Soldat as open source if he ever stops working on it himself (roughly around 2008). But after few years of his decreasing activity on Soldat (due to work on other games) this idea was abandoned, and Soldat was taken over the wings of a few community members that develop the game voluntarily in order to keep it alive. Nowadays the thought of making Soldat opensource is floating again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of April 2018, Shoozza (Gregor A. Cieslak) is the lead developer of Soldat, with the current goal being to release the next version on [https://en.wikipedia.org/wiki/Steam_(software)| Steam].&lt;br /&gt;
&lt;br /&gt;
= Screenshots =&lt;br /&gt;
[[File:SoldatThumb.png|1450px|Soldat Thumbnail]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Requirements=&lt;br /&gt;
===Minimum requirements===&lt;br /&gt;
*Computer, Keyboard, Mouse, Monitor&lt;br /&gt;
*333mhz processor&lt;br /&gt;
*Video accelerator that can run Direct3D&lt;br /&gt;
*Graphics card compatible with DirectX 8.1&lt;br /&gt;
*32 MB RAM&lt;br /&gt;
*Some free MB on disk&lt;br /&gt;
*Network card or modem&lt;br /&gt;
*Microsoft Windows 98/Me/2000/XP/7/10&lt;br /&gt;
*Microsoft DirectX 8.1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Gamemodes=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Soldat has seven main dedicated game modes&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Deathmatch]]&lt;br /&gt;
*[[Pointmatch]]&lt;br /&gt;
*[[Teammatch]]&lt;br /&gt;
*[[Rambomatch]]&lt;br /&gt;
*[[Capture the Flag]]&lt;br /&gt;
*[[Infiltration]]&lt;br /&gt;
*[[Hold the Flag]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;It also has three additional sub game modes&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Realistic]] mode&lt;br /&gt;
*[[Survival]] mode&lt;br /&gt;
*[[Advance]] mode&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;There are also custom sub game modes, such as&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Climb]]&lt;br /&gt;
*[[Dodgeball]] (DB)&lt;br /&gt;
*[[Domination]] (DOM)&lt;br /&gt;
*[[Hide and Seek]] (H'n'S)&lt;br /&gt;
*[[Knife Only]] (KO)&lt;br /&gt;
*[[OneShots]] (OS)&lt;br /&gt;
*[[Pirates vs Ninjas]]&lt;br /&gt;
*[[Realistic Soldat/Counter Strike]] (RS/CS)&lt;br /&gt;
*[[TW]] (Trench Wars)&lt;br /&gt;
*[[TTW]] (Tactical Trench Wars)&lt;br /&gt;
*[[Zombie]]&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
See [[Weapons]] for a detailed description of each available weapon.&lt;br /&gt;
&lt;br /&gt;
[[File:SoldatWeaponsMenu.png|Weapons Selection Menu (In-game)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Controls==  &lt;br /&gt;
&lt;br /&gt;
Fully described list of [[Default Controls]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development Tools Used==&lt;br /&gt;
====Building====&lt;br /&gt;
* Delphi 7 for Windows&lt;br /&gt;
* Vagrant + FPC/Lazarus for Linux Server&lt;br /&gt;
* FPC/Lazarus for Windows Server&lt;br /&gt;
* Inno Setup for Installer&lt;br /&gt;
* Bash for project file generation&lt;br /&gt;
* Cygwin for build scripts on Windows&lt;br /&gt;
&lt;br /&gt;
====Version Control====&lt;br /&gt;
* Git for code&lt;br /&gt;
* Subversion for assets&lt;br /&gt;
* Gogs&lt;br /&gt;
&lt;br /&gt;
====GUI/Menus====&lt;br /&gt;
* Flatstyle&lt;br /&gt;
* Tnt Unicode Controls&lt;br /&gt;
&lt;br /&gt;
====Graphics====&lt;br /&gt;
* OpenGL&lt;br /&gt;
* stb_image&lt;br /&gt;
* FreeType&lt;br /&gt;
&lt;br /&gt;
====Sound:====&lt;br /&gt;
* FMOD&lt;br /&gt;
&lt;br /&gt;
====Input====&lt;br /&gt;
* DirectInput&lt;br /&gt;
&lt;br /&gt;
====Networking====&lt;br /&gt;
* Indy10 for TCP on Client and TCP and UDP on Server&lt;br /&gt;
* BlackUDP for UDP on Client&lt;br /&gt;
* zlib&lt;br /&gt;
* DCPcrypt&lt;br /&gt;
&lt;br /&gt;
====Scripting====&lt;br /&gt;
* Pascal Script&lt;br /&gt;
&lt;br /&gt;
=Contact=&lt;br /&gt;
* &amp;lt;u&amp;gt;E-mail&amp;lt;/u&amp;gt;: michal.marcinkowski&amp;lt;at&amp;gt;gmail.com&lt;br /&gt;
* &amp;lt;u&amp;gt;Soldat Website&amp;lt;/u&amp;gt;: http://www.soldat.pl&lt;br /&gt;
* &amp;lt;u&amp;gt;Soldat Forums&amp;lt;/u&amp;gt;: http://www.soldatforums.com&lt;br /&gt;
* &amp;lt;u&amp;gt; Soldat Discord Server&amp;lt;/u&amp;gt;: http://gather.soldat.pl/discord&lt;br /&gt;
&lt;br /&gt;
=Credits=&lt;br /&gt;
[[Full List of Soldat Credits]]&lt;/div&gt;</summary>
		<author><name>BLOB</name></author>	</entry>

	<entry>
		<id>https://wiki.soldat.pl/index.php?title=Introduction&amp;diff=2632</id>
		<title>Introduction</title>
		<link rel="alternate" type="text/html" href="https://wiki.soldat.pl/index.php?title=Introduction&amp;diff=2632"/>
				<updated>2018-04-21T16:05:41Z</updated>
		
		<summary type="html">&lt;p&gt;BLOB: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Overview=&lt;br /&gt;
[[File:Reviews.gif|Reviews|right]]Soldat is a unique 2D (side-view) multiplayer action game for Windows. It takes the best  games like Liero, Worms, Quake and Counter-Strike and gives you fast action gameplay with tons of blood and flesh. Soldiers fight against each other in 2D battle arenas using a deadly military arsenal. The game is freeware. Registration unlocks extra aesthetic options, such as colored jet flames and custom interfaces. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The game's author (original developer) is Michał Marcinkowski (MM). He started working on Soldat in November, 2001. He also developed games called [[Crimson Glory]], [[R]] &amp;amp; [[link-dead]], and nowadays, he is the CEO of a game developing company called [https://pr.thd.vg Transhuman Design]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Soldat is coded in the Delphi programming language using the JEDI libraries. The first public beta (V 0.9.4b) was released on 09.05.2002. As time passed, the game changed from being developed exclusively by MM, to having many different developers that contribute in different ways, with MM still making the executive decisions for Soldat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MM has previously promised to release Soldat as open source if he ever stops working on it himself (roughly around 2008). But after few years of his decreasing activity on Soldat (due to work on other games) this idea was abandoned, and Soldat was taken over the wings of a few community members that develop the game voluntarily in order to keep it alive. Nowadays the thought of making Soldat opensource is floating again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nowadays Shoozza is the main developer of the game. As it seems the main goal currently is to release the game on [https://en.wikipedia.org/wiki/Steam_(software)| Steam].&lt;br /&gt;
&lt;br /&gt;
= Screenshots =&lt;br /&gt;
[[File:SoldatThumb.png|1450px|Soldat Thumbnail]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Requirements=&lt;br /&gt;
===Minimum requirements===&lt;br /&gt;
*Computer, Keyboard, Mouse, Monitor&lt;br /&gt;
*333mhz processor&lt;br /&gt;
*Video accelerator that can run Direct3D&lt;br /&gt;
*Graphics card compatible with DirectX 8.1&lt;br /&gt;
*32 MB RAM&lt;br /&gt;
*Some free MB on disk&lt;br /&gt;
*Network card or modem&lt;br /&gt;
*Microsoft Windows 98/Me/2000/XP/7/10&lt;br /&gt;
*Microsoft DirectX 8.1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Gamemodes=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Soldat has seven main dedicated game modes&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Deathmatch]]&lt;br /&gt;
*[[Pointmatch]]&lt;br /&gt;
*[[Teammatch]]&lt;br /&gt;
*[[Rambomatch]]&lt;br /&gt;
*[[Capture the Flag]]&lt;br /&gt;
*[[Infiltration]]&lt;br /&gt;
*[[Hold the Flag]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;It also has three additional sub game modes&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Realistic]] mode&lt;br /&gt;
*[[Survival]] mode&lt;br /&gt;
*[[Advance]] mode&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;There are also custom sub game modes, such as&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Climb]]&lt;br /&gt;
*[[Dodgeball]] (DB)&lt;br /&gt;
*[[Domination]] (DOM)&lt;br /&gt;
*[[Hide and Seek]] (H'n'S)&lt;br /&gt;
*[[Knife Only]] (KO)&lt;br /&gt;
*[[OneShots]] (OS)&lt;br /&gt;
*[[Pirates vs Ninjas]]&lt;br /&gt;
*[[Realistic Soldat/Counter Strike]] (RS/CS)&lt;br /&gt;
*[[TW]] (Trench Wars)&lt;br /&gt;
*[[TTW]] (Tactical Trench Wars)&lt;br /&gt;
*[[Zombie]]&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
See [[Weapons List]] for a detailed description of each available weapon.&lt;br /&gt;
&lt;br /&gt;
[[File:SoldatWeaponsMenu.png|Weapons Selection Menu (In-game)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Controls==  &lt;br /&gt;
&lt;br /&gt;
Fully described list of [[Default Controls]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development Tools Used==&lt;br /&gt;
====Building====&lt;br /&gt;
* Delphi 7 for Windows&lt;br /&gt;
* Vagrant + FPC/Lazarus for Linux Server&lt;br /&gt;
* FPC/Lazarus for Windows Server&lt;br /&gt;
* Inno Setup for Installer&lt;br /&gt;
* Bash for project file generation&lt;br /&gt;
* Cygwin for build scripts on Windows&lt;br /&gt;
&lt;br /&gt;
====Version Control====&lt;br /&gt;
* Git for code&lt;br /&gt;
* Subversion for assets&lt;br /&gt;
* Gogs&lt;br /&gt;
&lt;br /&gt;
====GUI/Menus====&lt;br /&gt;
* Flatstyle&lt;br /&gt;
* Tnt Unicode Controls&lt;br /&gt;
&lt;br /&gt;
====Graphics====&lt;br /&gt;
* OpenGL&lt;br /&gt;
* stb_image&lt;br /&gt;
* FreeType&lt;br /&gt;
&lt;br /&gt;
====Sound:====&lt;br /&gt;
* FMOD&lt;br /&gt;
&lt;br /&gt;
====Input====&lt;br /&gt;
* DirectInput&lt;br /&gt;
&lt;br /&gt;
====Networking====&lt;br /&gt;
* Indy10 for TCP on Client and TCP and UDP on Server&lt;br /&gt;
* BlackUDP for UDP on Client&lt;br /&gt;
* zlib&lt;br /&gt;
* DCPcrypt&lt;br /&gt;
&lt;br /&gt;
====Scripting====&lt;br /&gt;
* Pascal Script&lt;br /&gt;
&lt;br /&gt;
=Contact=&lt;br /&gt;
* &amp;lt;u&amp;gt;E-mail&amp;lt;/u&amp;gt;: michal.marcinkowski&amp;lt;at&amp;gt;gmail.com&lt;br /&gt;
* &amp;lt;u&amp;gt;Soldat Website&amp;lt;/u&amp;gt;: http://www.soldat.pl&lt;br /&gt;
* &amp;lt;u&amp;gt;Soldat Forums&amp;lt;/u&amp;gt;: http://www.soldatforums.com&lt;br /&gt;
* &amp;lt;u&amp;gt; Soldat Discord Server&amp;lt;/u&amp;gt;: http://gather.soldat.pl/discord&lt;br /&gt;
&lt;br /&gt;
=Credits=&lt;br /&gt;
[[Full List of Soldat Credits]]&lt;/div&gt;</summary>
		<author><name>BLOB</name></author>	</entry>

	<entry>
		<id>https://wiki.soldat.pl/index.php?title=Introduction&amp;diff=2631</id>
		<title>Introduction</title>
		<link rel="alternate" type="text/html" href="https://wiki.soldat.pl/index.php?title=Introduction&amp;diff=2631"/>
				<updated>2018-04-21T16:03:59Z</updated>
		
		<summary type="html">&lt;p&gt;BLOB: /* Contact */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Overview=&lt;br /&gt;
[[File:Reviews.gif|Reviews|right]]Soldat is a unique 2D (side-view) multiplayer action game for Windows. It takes the best  games like Liero, Worms, Quake and Counter-Strike and gives you fast action gameplay with tons of blood and flesh. Soldiers fight against each other in 2D battle arenas using a deadly military arsenal. The game is freeware. Registration unlocks extra aesthetic options, such as colored jet flames and custom interfaces. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The game's author (original developer) is Michał Marcinkowski (MM). He started working on Soldat in November, 2001. He also developed games called [[Crimson Glory]], [[R]] &amp;amp; [[link-dead]], and nowadays, he is the CEO of a game developing company called [https://pr.thd.vg Transhuman Design]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Soldat is coded in the Delphi programming language using the JEDI libraries. The first public beta (V 0.9.4b) was released on 09.05.2002. As time passed, the game changed from being developed exclusively by MM, to having many different developers that contribute in different ways, with MM still making the executive decisions for Soldat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MM has previously promised to release Soldat as open source if he ever stops working on it himself (roughly around 2008). But after few years of his decreasing activity on Soldat (due to work on other games) this idea was abandoned, and Soldat was taken over the wings of a few community members that develop the game voluntarily in order to keep it alive. Nowadays the thought of making Soldat opensource is floating again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nowadays Shoozza is the main developer of the game. As it seems the main goal currently is to release the game on [https://en.wikipedia.org/wiki/Steam_(software)| Steam].&lt;br /&gt;
&lt;br /&gt;
= Screenshots =&lt;br /&gt;
[[File:SoldatThumb.png|1450px|Soldat Thumbnail]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Requirements=&lt;br /&gt;
===Minimum requirements===&lt;br /&gt;
*Computer, Keyboard, Mouse, Monitor&lt;br /&gt;
*333mhz processor&lt;br /&gt;
*Video accelerator that can run Direct3D&lt;br /&gt;
*Graphics card compatible with DirectX 8.1&lt;br /&gt;
*32 MB RAM&lt;br /&gt;
*Some free MB on disk&lt;br /&gt;
*Network card or modem&lt;br /&gt;
*Microsoft Windows 98/Me/2000/XP/7/10&lt;br /&gt;
*Microsoft DirectX 8.1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Gamemodes=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Soldat has seven main dedicated game modes&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Deathmatch]]&lt;br /&gt;
*[[Pointmatch]]&lt;br /&gt;
*[[Teammatch]]&lt;br /&gt;
*[[Rambomatch]]&lt;br /&gt;
*[[Capture the Flag]]&lt;br /&gt;
*[[Infiltration]]&lt;br /&gt;
*[[Hold the Flag]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;It also has three additional sub game modes&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Realistic]] mode&lt;br /&gt;
*[[Survival]] mode&lt;br /&gt;
*[[Advance]] mode&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;There are also custom sub game modes, such as&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Climb]]&lt;br /&gt;
*[[Dodgeball]] (DB)&lt;br /&gt;
*[[Domination]] (DOM)&lt;br /&gt;
*[[Hide and Seek]] (H'n'S)&lt;br /&gt;
*[[Knife Only]] (KO)&lt;br /&gt;
*[[OneShots]] (OS)&lt;br /&gt;
*[[Pirates vs Ninjas]]&lt;br /&gt;
*[[Realistic Soldat/Counter Strike]] (RS/CS)&lt;br /&gt;
*[[TW]] (Trench Wars)&lt;br /&gt;
*[[TTW]] (Tactical Trench Wars)&lt;br /&gt;
*[[Zombie]]&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
Fully described [[Weapons List]]&lt;br /&gt;
&lt;br /&gt;
[[File:SoldatWeaponsMenu.png|Weapons Selection Menu (In-game)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Controls==  &lt;br /&gt;
&lt;br /&gt;
Fully described list of [[Default Controls]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development Tools Used==&lt;br /&gt;
====Building====&lt;br /&gt;
* Delphi 7 for Windows&lt;br /&gt;
* Vagrant + FPC/Lazarus for Linux Server&lt;br /&gt;
* FPC/Lazarus for Windows Server&lt;br /&gt;
* Inno Setup for Installer&lt;br /&gt;
* Bash for project file generation&lt;br /&gt;
* Cygwin for build scripts on Windows&lt;br /&gt;
&lt;br /&gt;
====Version Control====&lt;br /&gt;
* Git for code&lt;br /&gt;
* Subversion for assets&lt;br /&gt;
* Gogs&lt;br /&gt;
&lt;br /&gt;
====GUI/Menus====&lt;br /&gt;
* Flatstyle&lt;br /&gt;
* Tnt Unicode Controls&lt;br /&gt;
&lt;br /&gt;
====Graphics====&lt;br /&gt;
* OpenGL&lt;br /&gt;
* stb_image&lt;br /&gt;
* FreeType&lt;br /&gt;
&lt;br /&gt;
====Sound:====&lt;br /&gt;
* FMOD&lt;br /&gt;
&lt;br /&gt;
====Input====&lt;br /&gt;
* DirectInput&lt;br /&gt;
&lt;br /&gt;
====Networking====&lt;br /&gt;
* Indy10 for TCP on Client and TCP and UDP on Server&lt;br /&gt;
* BlackUDP for UDP on Client&lt;br /&gt;
* zlib&lt;br /&gt;
* DCPcrypt&lt;br /&gt;
&lt;br /&gt;
====Scripting====&lt;br /&gt;
* Pascal Script&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Contact=&lt;br /&gt;
* &amp;lt;u&amp;gt;E-mail&amp;lt;/u&amp;gt;: michal.marcinkowski&amp;lt;at&amp;gt;gmail.com&lt;br /&gt;
* &amp;lt;u&amp;gt;Soldat Website&amp;lt;/u&amp;gt;: http://www.soldat.pl&lt;br /&gt;
* &amp;lt;u&amp;gt;Soldat Forums&amp;lt;/u&amp;gt;: http://www.soldatforums.com&lt;br /&gt;
* &amp;lt;u&amp;gt; Soldat Discord Server&amp;lt;/u&amp;gt;: http://gather.soldat.pl/discord&lt;br /&gt;
&lt;br /&gt;
=Credits=&lt;br /&gt;
[[Full List of Soldat Credits]]&lt;/div&gt;</summary>
		<author><name>BLOB</name></author>	</entry>

	<entry>
		<id>https://wiki.soldat.pl/index.php?title=Introduction&amp;diff=2630</id>
		<title>Introduction</title>
		<link rel="alternate" type="text/html" href="https://wiki.soldat.pl/index.php?title=Introduction&amp;diff=2630"/>
				<updated>2018-04-21T15:53:35Z</updated>
		
		<summary type="html">&lt;p&gt;BLOB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Overview=&lt;br /&gt;
[[File:Reviews.gif|Reviews|right]]Soldat is a unique 2D (side-view) multiplayer action game for Windows. It takes the best  games like Liero, Worms, Quake and Counter-Strike and gives you fast action gameplay with tons of blood and flesh. Soldiers fight against each other in 2D battle arenas using a deadly military arsenal. The game is freeware. Registration unlocks extra aesthetic options, such as colored jet flames and custom interfaces. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The game's author (original developer) is Michał Marcinkowski (MM). He started working on Soldat in November, 2001. He also developed games called [[Crimson Glory]], [[R]] &amp;amp; [[link-dead]], and nowadays, he is the CEO of a game developing company called [https://pr.thd.vg Transhuman Design]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Soldat is coded in the Delphi programming language using the JEDI libraries. The first public beta (V 0.9.4b) was released on 09.05.2002. As time passed, the game changed from being developed exclusively by MM, to having many different developers that contribute in different ways, with MM still making the executive decisions for Soldat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MM has previously promised to release Soldat as open source if he ever stops working on it himself (roughly around 2008). But after few years of his decreasing activity on Soldat (due to work on other games) this idea was abandoned, and Soldat was taken over the wings of a few community members that develop the game voluntarily in order to keep it alive. Nowadays the thought of making Soldat opensource is floating again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nowadays Shoozza is the main developer of the game. As it seems the main goal currently is to release the game on [https://en.wikipedia.org/wiki/Steam_(software)| Steam].&lt;br /&gt;
&lt;br /&gt;
= Screenshots =&lt;br /&gt;
[[File:SoldatThumb.png|1450px|Soldat Thumbnail]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Requirements=&lt;br /&gt;
===Minimum requirements===&lt;br /&gt;
*Computer, Keyboard, Mouse, Monitor&lt;br /&gt;
*333mhz processor&lt;br /&gt;
*Video accelerator that can run Direct3D&lt;br /&gt;
*Graphics card compatible with DirectX 8.1&lt;br /&gt;
*32 MB RAM&lt;br /&gt;
*Some free MB on disk&lt;br /&gt;
*Network card or modem&lt;br /&gt;
*Microsoft Windows 98/Me/2000/XP/7/10&lt;br /&gt;
*Microsoft DirectX 8.1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Gamemodes=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Soldat has seven main dedicated game modes&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Deathmatch]]&lt;br /&gt;
*[[Pointmatch]]&lt;br /&gt;
*[[Teammatch]]&lt;br /&gt;
*[[Rambomatch]]&lt;br /&gt;
*[[Capture the Flag]]&lt;br /&gt;
*[[Infiltration]]&lt;br /&gt;
*[[Hold the Flag]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;It also has three additional sub game modes&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Realistic]] mode&lt;br /&gt;
*[[Survival]] mode&lt;br /&gt;
*[[Advance]] mode&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;There are also custom sub game modes, such as&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Climb]]&lt;br /&gt;
*[[Dodgeball]] (DB)&lt;br /&gt;
*[[Domination]] (DOM)&lt;br /&gt;
*[[Hide and Seek]] (H'n'S)&lt;br /&gt;
*[[Knife Only]] (KO)&lt;br /&gt;
*[[OneShots]] (OS)&lt;br /&gt;
*[[Pirates vs Ninjas]]&lt;br /&gt;
*[[Realistic Soldat/Counter Strike]] (RS/CS)&lt;br /&gt;
*[[TW]] (Trench Wars)&lt;br /&gt;
*[[TTW]] (Tactical Trench Wars)&lt;br /&gt;
*[[Zombie]]&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
Fully described [[Weapons List]]&lt;br /&gt;
&lt;br /&gt;
[[File:SoldatWeaponsMenu.png|Weapons Selection Menu (In-game)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Controls==  &lt;br /&gt;
&lt;br /&gt;
Fully described list of [[Default Controls]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development Tools Used==&lt;br /&gt;
====Building====&lt;br /&gt;
* Delphi 7 for Windows&lt;br /&gt;
* Vagrant + FPC/Lazarus for Linux Server&lt;br /&gt;
* FPC/Lazarus for Windows Server&lt;br /&gt;
* Inno Setup for Installer&lt;br /&gt;
* Bash for project file generation&lt;br /&gt;
* Cygwin for build scripts on Windows&lt;br /&gt;
&lt;br /&gt;
====Version Control====&lt;br /&gt;
* Git for code&lt;br /&gt;
* Subversion for assets&lt;br /&gt;
* Gogs&lt;br /&gt;
&lt;br /&gt;
====GUI/Menus====&lt;br /&gt;
* Flatstyle&lt;br /&gt;
* Tnt Unicode Controls&lt;br /&gt;
&lt;br /&gt;
====Graphics====&lt;br /&gt;
* OpenGL&lt;br /&gt;
* stb_image&lt;br /&gt;
* FreeType&lt;br /&gt;
&lt;br /&gt;
====Sound:====&lt;br /&gt;
* FMOD&lt;br /&gt;
&lt;br /&gt;
====Input====&lt;br /&gt;
* DirectInput&lt;br /&gt;
&lt;br /&gt;
====Networking====&lt;br /&gt;
* Indy10 for TCP on Client and TCP and UDP on Server&lt;br /&gt;
* BlackUDP for UDP on Client&lt;br /&gt;
* zlib&lt;br /&gt;
* DCPcrypt&lt;br /&gt;
&lt;br /&gt;
====Scripting====&lt;br /&gt;
* Pascal Script&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Contact=&lt;br /&gt;
* &amp;lt;u&amp;gt;E-mail&amp;lt;/u&amp;gt;: michal.marcinkowski&amp;lt;at&amp;gt;gmail.com&lt;br /&gt;
* &amp;lt;u&amp;gt;Soldat Website&amp;lt;/u&amp;gt;: http://www.soldat.pl&lt;br /&gt;
* &amp;lt;u&amp;gt;Soldat Forums&amp;lt;/u&amp;gt;: http://www.soldatforums.com&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Credits=&lt;br /&gt;
[[Full List of Soldat Credits]]&lt;/div&gt;</summary>
		<author><name>BLOB</name></author>	</entry>

	<entry>
		<id>https://wiki.soldat.pl/index.php?title=Default_Controls&amp;diff=2625</id>
		<title>Default Controls</title>
		<link rel="alternate" type="text/html" href="https://wiki.soldat.pl/index.php?title=Default_Controls&amp;diff=2625"/>
				<updated>2018-04-21T01:13:03Z</updated>
		
		<summary type="html">&lt;p&gt;BLOB: /* Advanced Movement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Keys.png|Soldat Default Keys]]&lt;br /&gt;
&lt;br /&gt;
=Movement Keys=&lt;br /&gt;
&lt;br /&gt;
:'''[A]''' - Run left&lt;br /&gt;
:'''[D]''' - Run right&lt;br /&gt;
:'''[W]''' - Jump&lt;br /&gt;
:'''[S]''' - Crouch&lt;br /&gt;
:'''[X]''' - Prone&lt;br /&gt;
:'''[RMB]''' - Jet (fly)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Advanced Movement==&lt;br /&gt;
&lt;br /&gt;
:'''Flagthrow''' - '''[W+S]''' (Hold jump key + Crouch key)&lt;br /&gt;
:'''Backflip''' - Jump backwards and press the fly button&lt;br /&gt;
:'''Late Backflip''' - If you are making a jump to the left/right side and keep W pressed, then you can make a backflip in air at any time. e.g (D+W) (W+A+Fly Button) - remember to keep the jump button active&lt;br /&gt;
:'''Roll''' - '''[Directional + S]''' - Rolls in a particular direction. Can be performed while standing, or out of the prone position.&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
:'''[LMB]''' - Fire&lt;br /&gt;
:'''[Tab]''' - Toggle weapons menu while waiting for re-spawn&lt;br /&gt;
:'''[E]''' - Hold down or release after a while to throw grenade&lt;br /&gt;
:'''[F]''' - Throwaway current weapon / Throw a knife (the more you hold, the further it throws)&lt;br /&gt;
:'''[Q]''' - Change weapon to secondary &lt;br /&gt;
:'''[R]''' - Reload weapon&lt;br /&gt;
:'''[1]''' - Pick Primary Weapon: Desert Eagles&lt;br /&gt;
:'''[2]''' - Pick Primary Weapon: HK-MP5&lt;br /&gt;
:'''[3]''' - Pick Primary Weapon: AK-74&lt;br /&gt;
:'''[4]''' - Pick Primary Weapon: Steyr-AUG&lt;br /&gt;
:'''[5]''' - Pick Primary Weapon: Spas-12&lt;br /&gt;
:'''[6]''' - Pick Primary Weapon: Ruger-77&lt;br /&gt;
:'''[7]''' - Pick Primary Weapon: M79&lt;br /&gt;
:'''[8]''' - Pick Primary Weapon: Barret M82A1&lt;br /&gt;
:'''[9]''' - Pick Primary Weapon: FN Minimi&lt;br /&gt;
:'''[0]''' - Pick Primary Weapon: XM214 MiniWeapon&lt;br /&gt;
:'''[CTRL+1]''' - Pick Secondary Weapon: USSOCOM&lt;br /&gt;
:'''[CTRL+2]''' - Pick Secondary Weapon: Combat Knife&lt;br /&gt;
:'''[CTRL+3]''' - Pick Secondary Weapon: Chainsaw&lt;br /&gt;
:'''[CTRL+4]''' - Pick Secondary Weapon: M72 LAW&lt;br /&gt;
:'''[ALT + F2]''' - Toggle sniper line&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
:'''[T]''' - Chat&lt;br /&gt;
:'''[Y]''' - Teamchat&lt;br /&gt;
:'''[/]''' - Command console (Read also: [[In-game Commands]])&lt;br /&gt;
:'''[F1'''] - Scoreboard and players list&lt;br /&gt;
:'''[F2]''' - Show weapon statistic for the current round / '''[ALT + F2]''' - show/hide sniper line&lt;br /&gt;
:'''[F3]''' - Toggle minimap  / '''[ALT + F3]''' - Show performance statistics (FPS, ping, network bandwith)&lt;br /&gt;
:'''[F4]''' - Take screenshot (saves it to Soldat\Screens)&lt;br /&gt;
:'''[F5]''' - Toggle music&lt;br /&gt;
:'''[F6]''' - Previous music track&lt;br /&gt;
:'''[F7]''' - Next music track&lt;br /&gt;
:'''[F8]''' - Record/stop demo / fast forward while playing demo&lt;br /&gt;
:'''[F9]''' - Minimize game&lt;br /&gt;
:'''[F10]''' - Pause game&lt;br /&gt;
:'''[ALT] + A,B,C... or 1,2,3...0 keys''' - Chat [[Taunts]] or commands&lt;br /&gt;
:'''[CTRL+ALT]''' + '''[+/-]''' - Increase mouse sensitivity 5% / Decrease mouse sensitivity 5%&lt;br /&gt;
:'''[SHIFT] + [+/-]''' - Increase volume 10% / Decrease volume 10%&lt;br /&gt;
:'''[ESC]''' - Toggle Game-Menu&lt;/div&gt;</summary>
		<author><name>BLOB</name></author>	</entry>

	<entry>
		<id>https://wiki.soldat.pl/index.php?title=Default_Controls&amp;diff=2624</id>
		<title>Default Controls</title>
		<link rel="alternate" type="text/html" href="https://wiki.soldat.pl/index.php?title=Default_Controls&amp;diff=2624"/>
				<updated>2018-04-21T01:12:50Z</updated>
		
		<summary type="html">&lt;p&gt;BLOB: /* Advanced Movement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Keys.png|Soldat Default Keys]]&lt;br /&gt;
&lt;br /&gt;
=Movement Keys=&lt;br /&gt;
&lt;br /&gt;
:'''[A]''' - Run left&lt;br /&gt;
:'''[D]''' - Run right&lt;br /&gt;
:'''[W]''' - Jump&lt;br /&gt;
:'''[S]''' - Crouch&lt;br /&gt;
:'''[X]''' - Prone&lt;br /&gt;
:'''[RMB]''' - Jet (fly)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Advanced Movement==&lt;br /&gt;
&lt;br /&gt;
:'''Flagthrow''' - '''[W+S]''' (Hold jump key + Crouch key)&lt;br /&gt;
:'''Backflip''' - Jump backwards and press the fly button&lt;br /&gt;
:'''Late Backflip''' - If you are making a jump to the left/right side and keep W pressed, then you can make a backflip in air at any time. e.g (D+W) (W+A+Fly Button) - remember to keep the jump button active&lt;br /&gt;
:'''Roll''' - '''[Directional + S] - Rolls in a particular direction. Can be performed while standing, or out of the prone position.&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
:'''[LMB]''' - Fire&lt;br /&gt;
:'''[Tab]''' - Toggle weapons menu while waiting for re-spawn&lt;br /&gt;
:'''[E]''' - Hold down or release after a while to throw grenade&lt;br /&gt;
:'''[F]''' - Throwaway current weapon / Throw a knife (the more you hold, the further it throws)&lt;br /&gt;
:'''[Q]''' - Change weapon to secondary &lt;br /&gt;
:'''[R]''' - Reload weapon&lt;br /&gt;
:'''[1]''' - Pick Primary Weapon: Desert Eagles&lt;br /&gt;
:'''[2]''' - Pick Primary Weapon: HK-MP5&lt;br /&gt;
:'''[3]''' - Pick Primary Weapon: AK-74&lt;br /&gt;
:'''[4]''' - Pick Primary Weapon: Steyr-AUG&lt;br /&gt;
:'''[5]''' - Pick Primary Weapon: Spas-12&lt;br /&gt;
:'''[6]''' - Pick Primary Weapon: Ruger-77&lt;br /&gt;
:'''[7]''' - Pick Primary Weapon: M79&lt;br /&gt;
:'''[8]''' - Pick Primary Weapon: Barret M82A1&lt;br /&gt;
:'''[9]''' - Pick Primary Weapon: FN Minimi&lt;br /&gt;
:'''[0]''' - Pick Primary Weapon: XM214 MiniWeapon&lt;br /&gt;
:'''[CTRL+1]''' - Pick Secondary Weapon: USSOCOM&lt;br /&gt;
:'''[CTRL+2]''' - Pick Secondary Weapon: Combat Knife&lt;br /&gt;
:'''[CTRL+3]''' - Pick Secondary Weapon: Chainsaw&lt;br /&gt;
:'''[CTRL+4]''' - Pick Secondary Weapon: M72 LAW&lt;br /&gt;
:'''[ALT + F2]''' - Toggle sniper line&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
:'''[T]''' - Chat&lt;br /&gt;
:'''[Y]''' - Teamchat&lt;br /&gt;
:'''[/]''' - Command console (Read also: [[In-game Commands]])&lt;br /&gt;
:'''[F1'''] - Scoreboard and players list&lt;br /&gt;
:'''[F2]''' - Show weapon statistic for the current round / '''[ALT + F2]''' - show/hide sniper line&lt;br /&gt;
:'''[F3]''' - Toggle minimap  / '''[ALT + F3]''' - Show performance statistics (FPS, ping, network bandwith)&lt;br /&gt;
:'''[F4]''' - Take screenshot (saves it to Soldat\Screens)&lt;br /&gt;
:'''[F5]''' - Toggle music&lt;br /&gt;
:'''[F6]''' - Previous music track&lt;br /&gt;
:'''[F7]''' - Next music track&lt;br /&gt;
:'''[F8]''' - Record/stop demo / fast forward while playing demo&lt;br /&gt;
:'''[F9]''' - Minimize game&lt;br /&gt;
:'''[F10]''' - Pause game&lt;br /&gt;
:'''[ALT] + A,B,C... or 1,2,3...0 keys''' - Chat [[Taunts]] or commands&lt;br /&gt;
:'''[CTRL+ALT]''' + '''[+/-]''' - Increase mouse sensitivity 5% / Decrease mouse sensitivity 5%&lt;br /&gt;
:'''[SHIFT] + [+/-]''' - Increase volume 10% / Decrease volume 10%&lt;br /&gt;
:'''[ESC]''' - Toggle Game-Menu&lt;/div&gt;</summary>
		<author><name>BLOB</name></author>	</entry>

	<entry>
		<id>https://wiki.soldat.pl/index.php?title=Introduction&amp;diff=2623</id>
		<title>Introduction</title>
		<link rel="alternate" type="text/html" href="https://wiki.soldat.pl/index.php?title=Introduction&amp;diff=2623"/>
				<updated>2018-04-21T01:08:50Z</updated>
		
		<summary type="html">&lt;p&gt;BLOB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Overview=&lt;br /&gt;
[[File:Reviews.gif|Reviews|right]]Soldat is a unique 2D (side-view) multiplayer action game for Windows. It takes the best from games like Liero, Worms, Quake and Counter-Strike and gives you fast action gameplay with tons of blood and flesh. Soldiers fight against each other in 2D battle arenas using a deadly military arsenal. The game is freeware. Registration unlocks extra aesthetic options, such as colored jet flames and custom interfaces. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The game's author (original developer) is Michał Marcinkowski (MM). He started working on Soldat in November, 2001. He also developed games called [[Crimson Glory]], [[R]] &amp;amp; [[link-dead]], and nowadays, he is the CEO of a game developing company called [https://pr.thd.vg Transhuman Design]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Soldat is coded in the Delphi programming language using the JEDI libraries. The first public beta saw daylight in 09.05.2002 with the version of: 0.9.4b. As time passed, the game changed from being developed exclusively by MM, to having many different developers that contributed in different ways, while MM still makes the executive decisions for Soldat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MM has previously promised to release Soldat as open source if he ever stops working on it himself (roughly around 2008). But after few years of his decreasing activity on Soldat (due to work on other games) this idea was abandoned, and Soldat was taken over the wings of a few community members that develop the game voluntarily in order to keep it alive. Nowadays the thought of making Soldat opensource is floating again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nowadays Shoozza is the main developer of the game. As it seems the main goal currently is to release the game on [https://en.wikipedia.org/wiki/Steam_(software)| Steam].&lt;br /&gt;
&lt;br /&gt;
= Screenshots =&lt;br /&gt;
[[File:SoldatThumb.png|1450px|Soldat Thumbnail]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Requirements=&lt;br /&gt;
===Minimum requirements===&lt;br /&gt;
*Computer, Keyboard, Mouse, Monitor&lt;br /&gt;
*333mhz processor&lt;br /&gt;
*Video accelerator that can run Direct3D&lt;br /&gt;
*Graphics card compatible with DirectX 8.1&lt;br /&gt;
*32 MB RAM&lt;br /&gt;
*Some free MB on disk&lt;br /&gt;
*Network card or modem&lt;br /&gt;
*Microsoft Windows 98/Me/2000/XP/7/10&lt;br /&gt;
*Microsoft DirectX 8.1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Gamemodes=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Soldat has seven main dedicated game modes&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Deathmatch]]&lt;br /&gt;
*[[Pointmatch]]&lt;br /&gt;
*[[Teammatch]]&lt;br /&gt;
*[[Rambomatch]]&lt;br /&gt;
*[[Capture the Flag]]&lt;br /&gt;
*[[Infiltration]]&lt;br /&gt;
*[[Hold the Flag]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;It also has three additional sub game modes&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Realistic]] mode&lt;br /&gt;
*[[Survival]] mode&lt;br /&gt;
*[[Advance]] mode&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;There are also custom sub game modes, such as&amp;lt;/u&amp;gt;:&lt;br /&gt;
*[[Climb]]&lt;br /&gt;
*[[Dodgeball]] (DB)&lt;br /&gt;
*[[Domination]] (DOM)&lt;br /&gt;
*[[Hide and Seek]] (H'n'S)&lt;br /&gt;
*[[Knife Only]] (KO)&lt;br /&gt;
*[[OneShots]] (OS)&lt;br /&gt;
*[[Pirates vs Ninjas]]&lt;br /&gt;
*[[Realistic Soldat/Counter Strike]] (RS/CS)&lt;br /&gt;
*[[TW]] (Trench Wars)&lt;br /&gt;
*[[TTW]] (Tactical Trench Wars)&lt;br /&gt;
*[[Zombie]]&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
Fully described [[Weapons List]]&lt;br /&gt;
&lt;br /&gt;
[[File:SoldatWeaponsMenu.png|Weapons Selection Menu (In-game)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Controls==  &lt;br /&gt;
&lt;br /&gt;
Fully described list of [[Default Controls]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development Tools Used==&lt;br /&gt;
====Building====&lt;br /&gt;
* Delphi 7 for Windows&lt;br /&gt;
* Vagrant + FPC/Lazarus for Linux Server&lt;br /&gt;
* FPC/Lazarus for Windows Server&lt;br /&gt;
* Inno Setup for Installer&lt;br /&gt;
* Bash for project file generation&lt;br /&gt;
* Cygwin for build scripts on Windows&lt;br /&gt;
&lt;br /&gt;
====Version Control====&lt;br /&gt;
* Git for code&lt;br /&gt;
* Subversion for assets&lt;br /&gt;
* Gogs&lt;br /&gt;
&lt;br /&gt;
====GUI/Menus====&lt;br /&gt;
* Flatstyle&lt;br /&gt;
* Tnt Unicode Controls&lt;br /&gt;
&lt;br /&gt;
====Graphics====&lt;br /&gt;
* OpenGL&lt;br /&gt;
* stb_image&lt;br /&gt;
* FreeType&lt;br /&gt;
&lt;br /&gt;
====Sound:====&lt;br /&gt;
* FMOD&lt;br /&gt;
&lt;br /&gt;
====Input====&lt;br /&gt;
* DirectInput&lt;br /&gt;
&lt;br /&gt;
====Networking====&lt;br /&gt;
* Indy10 for TCP on Client and TCP and UDP on Server&lt;br /&gt;
* BlackUDP for UDP on Client&lt;br /&gt;
* zlib&lt;br /&gt;
* DCPcrypt&lt;br /&gt;
&lt;br /&gt;
====Scripting====&lt;br /&gt;
* Pascal Script&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Contact=&lt;br /&gt;
* &amp;lt;u&amp;gt;E-mail&amp;lt;/u&amp;gt;: michal.marcinkowski&amp;lt;at&amp;gt;gmail.com&lt;br /&gt;
* &amp;lt;u&amp;gt;Soldat Website&amp;lt;/u&amp;gt;: http://www.soldat.pl&lt;br /&gt;
* &amp;lt;u&amp;gt;Soldat Forums&amp;lt;/u&amp;gt;: http://www.soldatforums.com&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Credits=&lt;br /&gt;
[[Full List of Soldat Credits]]&lt;/div&gt;</summary>
		<author><name>BLOB</name></author>	</entry>

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